Version 3.0.9 is up with the final, 7th level of the story, the end-game boss and the final cut-scene:
- a new desert level with a new status effect (thirst)
- completed the game story w/ the final boss fight
- some enemies have petrify attacks. Drink the dragonfire potion quickly to remove or use the Life Staff
- 3 new enemy types
- 1 new boss
- 2 new weapons
- 2 new items (both were present in the game, but didn't drop before)
- fixed the drop algorithm for the Magnet item
- bugfixes for ranged AI
- fixed "on sale" name translations for the potion shop
- blood runestones now give you 20 HP on top of +20 health increase
- balanced archery weapons and items drop rate
- allowed special / quest rooms to spawn in casual mode
- fixed a netcode bug where the Book of Ice would freeze enemies who are immune to freezing
- added more detailed decorations to the forest area
The game can now be played from start to end, but this is not the final game and there's still a lot more content to add before we exit early access. The most important ones are the Barbarian hero and 12 quests that you will have to beat to unlock him. And after that, 2-3 more bosses for some variety in the desert level, a bunch of new items and Hard mode. Also, about 30 more achievements are planned now that the game is completely playable from start to finish.
Update: Version 3.1.0 adds 2 end-game achievements.
Ukrainian translation and more
Version is 3.0.1 is available:
- Ukrainian Translation thanks to Robert Menus
- you can now open steam profiles of players in the daily and monthly challenge rankings (just go down on that screen to enter the list)
- if you change the controller settings, the game now properly changes the control labels on the screen (this only works for XBox and compatible controllers)
- fixed a bug where an item could get stuck inside an altar
Update (January 14):
- version 3.0.3 fixes crash when killing the Scholar NPC
Update (January 15, version 3.0.4):
- you can now use the regular attack button for the backup dagger that comes with the bows
Ride the dragons!
A new version is available:
- new mount: Baby Dragon. A couple of Baby Dragon statues show up sometimes on the battlements. You need to use the Life Staff to revive them and then you can ride
- netcode bugfix: Witch Mom wouldn't fly away after you talked to her at the start of the ice level
- netcode bugfix: mount (pig, dragon) health would not synchronize when eating food.
Update (December 28th):
- updated Chinese translations
- added a dialog to confirm exiting the game. I know that some players like to quickly restart the game to get a good starting item, so this confirmation shows up only after you have completed the first level or you have played the game for longer than one minute.
Huge item & weapon update
A new version is up:
- 17 new items with unique mechanics
- 5 new weapons with unique mechanics
- 4 new potion effects
- a new scroll: Confusion
- a new quest area in the forest where you can play baseball
- 6 new achievements
- all bows now come with a low-damage knife as a strong attack. You can use the knife to quickly break barrels and boxes and stay alive if you run out of arrows
- get a special reward from the shopkeeper if you buy all the items
- fireball + dark orb synergy now works
- fixed returning bow animation for the Archer
- fixed swoosh animation for melee swing attacks
- all Mom's Books can now be duplicated for increased effect (double poison/fire damage, double freeze duration, etc.)
- added a note showing which sword attacks are quick in the weapon description
- removed the Catacombs Shortcut from the daily challenge
- reduced the mana cost for the Bottomless Bag of Bombs
- show current run time on the pause screen
PvP fixes:
- sudden death timer is no longer running when the game is paused
- using twilight staff spell only increases power for the caster
- turret staff clones now shoot at other players and cannot harm the caster
- fixed the dead animation glitch for the winning player after he gets smashed with the huge hammer
Update (9.Dec): Version 2.8.0 is uploaded that fixes the Slime King boss netcode bug
Update 2 (10. Dec): Version 2.8.1 has full Chinese translation and the Silver Coin is replaced with the Blood Rune in Casual Mode.
Update 3 (10. Dec): Version 2.8.2 fixes bug when a player would get sticky feet if he walks into another player that has the effect
Update 4 (10 Dec): Version 2.8.3 adds an option to show the timer during the game.
Update 5 (12 Dec): Version 2.8.5 has the following changes:
- the Clockwork staff now works on ceiling traps in the Catacombs as well
- fixed the drop rate for the Staff of the Dead. Until you get the Eye of Ramana it drops 100% of the time
- the Healer vendor (potion shop) now has a chance of selling the staff of Healing so you don't have to kill her to get it
- Magic Chest changed to give 100 gold instead of 20
- reduced the Imperial Scepter mana cost to 1
- improved the Clockwork staff description to show that it uses player's gold
Update 6 (15 Dec): Version 2.8.7 is online:
- fixed the bug where the game could sometimes crash if a pet attacks the Snowman while he is holding up his cane to defend from the projectiles
- show proper arrow graphics when you switch arrow in a middle of attack animation
- show proper arrow graphics when you run out of one type of arrows and the archer starts to shoot a different type
- fixed the hair color for the evil princess death animation
- some bows would transfer their special effects (ex. freezing) to the backup knife - fixed
- reduced the Shepherd staff mana cost to 1
- fixed the gap between the fences (gates) in one of the battlements rooms
- fixed the problem where the hero would sometimes automatically start shooting after being dead or knocked down
- removed special effects (Cutlass, Warbreaker, etc.) from respawning minions in the boss fights in levels 1, 2 and 3
- updated some of the translations
Update 7 (16 Dec): Version 2.8.9 is online:
- Celestial Smasher now automatically targets the closest enemy (similar to the meteor staff)
- changed the Shaman achievement to require killing 10 enemies with a voodoo doll
- various improvements for the Snowman boss
- added an option to show hint when you have a duplicate scroll and a useful item to duplicate is in the room
- added missing special teleport target locations in some of the Catacombs rooms
Update 8 (19. Dec): Version 2.9.0 is online:
- fixed the bug with the Bare Bones Amulet which allowed using magic items and weapons with zero mana.
Update 9 (Dec 22): Version 2.9.3 is online:
- added an option to show the player health bar (like the monsters have)
- removed the timer from the gameover screen
- fixed crash when you try to set the runway on fire (in the long jump quest)
3rd battlements boss
Version 2.7.4 is online:
- the Slime King boss (the game now has 20 bosses, 3 more are planned before we leave early access)
- increased Knight starting armor to 25 hits
- increased drop rates for Antidote and Dragonfire Potion in the first 2 levels
- armor/shield is no longer removed with Dragonfire potions
- fixed rock drops during tutorial level
- fixed drawing bug with bigger NPC dialogue bubbles
- added missing translations
- fixed Trickster boss netcode bugs
The Trickster and bugfixes...
Version 2.7.2 is online:
- a new boss for the dungeon level: Trickster. He's able to create clones of himself and use his staff to create obstacles on the battlefield. He's got a special axe that can be thrown through obstacles, so you have to tear them down before he kills you
- two new weapons (drops from the Trickster boss, but also random drop from chests and pedestals in treasure rooms)
- fixed a bug where the game would crash if you try to set the big Yeti boss on fire
- the minions for the ice level boss fights are ice mages now
- fixed a bug where the Witch mom would disappear if you hit her with a meteor, hail or celestial hammer
- fixed various bugs regarding frozen and petrified enemies
- fixed rider and mount positioning for the boar and undead pig. Fired projectiles (orbs, arrows, thrown weapons) are now properly vertically aligned
- increased damage for pet attacks. The blowfish can now kill enemies easily and the Bat does 40 damage per hit.
- the Witch mom shows up at the start of the ice level to advance the story
A new boss and more
A new version is online:
- the third ice level boss: Big Bad Snowman. He can block ranged attacks with his candy cane, or use it to hit you on the head if you get too close. His special attack is hurling giant snowballs towards you.
- changed timing of the stomp attacks. Now enemies are getting up much faster after the stomp, so it's clear that you can only stomp them once (unless you sync it with your partner in co-op). To compensate for shorter "getting up" time, the enemies are slightly confused when they get up, so they won't attack the players for a half a second or so.
- the long-jump competition now sometimes shows on level 6 as well. Now it's much easier to get the long jump achievement, so I increased the distance required to 500. You can still plan for it and bring a Stormbringer and a bunch of mana potions if you don't have the Mana Canteen.
- bugfix: trying to jump over spikes in the long jump competition while mounted would make the mount run through the spikes. It is now fixed and if you try it, you will fall off.
- fixed a bug in level 6: when you play Casual Mode sometimes the game would create a level where an enemy is walled-off with a couple of treasure chests and you cannot pass it unless you have a pet that can go and kill him or you have the Ethereal Bow.
- added some missing translation lines
Chinese translation
I'm happy to announce the translation of the game to Chinese thanks to Liang Chen. The game is fully translated, but this the first iteration, so if you find any problems or things that could be translated differently, please feel free to update on the translation page: http://sonofawitchgame.com/translate/ or contact him directly to discuss: http://steamcommunity.com/profiles/76561198319690719
Alternatively, you can discuss the translation on our Steam discussion forum: http://steamcommunity.com/app/539400/discussions/0/142261352660003484/
Here's the announcement in Chinese:
大家好,我是文武盡失(Useless),Son of a witch(巫师之子)这款小游戏的汉化主要是由我本人完成的,由于是初翻,而且是未校正的版本,所以难免会出现很多疏漏与错误之处,如果有好心人发现错误疏漏之处,希望能与我联系,我会尽快的和开发者联系并进行修正的,谢谢!
A new version is up with a new boss, the Yeti Elder who is a huge beast whose jumps cause icicles to fall from the top of the mountain. He can also spawn smaller Young Yeti minions who also show up in various parts of the ice level.
- Yeti Elder boss
- Young Yeti enemy
- Achievement you can win when you defeat the Crazy Santa boss
- Fixed the pause overlay size for non-English languages
- Improved the death animation for the Crazy Santa boss
- Fixed the Reindeer pet name
- Fixed the Snailbite arrow name
- Added new graphics for the synergy of Dark Orb and Freezing Orb
- Fixed the gamble scroll - now it can be used multiple times in the same room and enemies would always change
- Added all the enemies into the Gamble scroll pool
- Fixed Fog and Toxic Cloud drawing for screens bigger than 1920x1080
The Winter is coming
A new version is up with the Ice Mountain level (level 6):
- slide and glide across the snow as you fight - unless you have a mount
- 3 new enemy units
- 2 new ice weapons
- 1 new boss (Crazy Santa throwing exploding presents)
- added music and sfx volume adjustment to the pause screen
- fixed Mom Books drops for altars to match the achievement unlock description
- lightning now shoots through metal shields
- adjusted mana cost and base damage for some magic wands
- Fire sword now has 100% burn chance
- spawning minions no longer give you mana via Warbreaker (this is to prevent getting infinite number of points in daily challenge)
- fixed a couple of translation related bugs