Myth of Empires - Limited Time Events are about to begin!
Dear players,
Myth of Empires will be holding 3 Limited events!
Event 1 Double Proficiency
Servers: Classic Era, New Era, Jade Era, Lotus Era Event Time: From midnight 6/8 until midnight 6/10 UTC. Details: 1. Warrior and Character proficiency growth rate are doubled
Event 2 Zongzi Festival
Servers: All regions Event time: From midnight 6/7 to midnight 6/14 UTC Event details: 1. Complete 5 daily quests will grant you a Zongzi gift box 2. Each Zongzi gift box contains 2 of the following delicious Zongzi (1)Fresh Meat Zongzi: Gathering Rate +50% for 30 min (2)Yolk Zongzi:Proficiency Gain + 50% for 30 min (3)Mixed Zongzi: Player EXP Gain +50% for 30 min (4)Jujube Zongzi: Increase max HP by 15% for 30 min (5)Red Bean Zongzi: Carrying Capacity +50% for 30 min 3. You can open the Zongzi gift box after reach level 50
Event 3 Kongming Lantern
Servers: Seasonal servers Event Time: From midnight 6/7 to midnight 6/14 UTC Event details: 1. Kongming Lanterns will fall from the sky at random intervals. Within these lanterns are contained all kinds of exciting items. Be sure to pick them up! 2. You will have a chance to obtain Cloud-piercing Arrows when looting Kongming Lanterns. Fire one of these Cloud-piercing Arrows using a bow to summon a random Kongming Lantern to your current position.
Due to technical issues, the last Kongming Lantern Event did not happen normally for seasonal servers. So we are holding it on this week on seasonal servers only.
Update & Maintenance Notice 06/05/2024
Myth of Empires will undergo scheduled maintenance from 22:00 June 5 - 00:00 June 6, 2024 UTC, lasting for 2 hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.
Optimizations
1. Added the description for prosperity in the server list 2. Adjusted the battle event's descriptions 3. The collection cart can not move under the water now
Bugs Fixed
1. Fixed the critical damage not working under certain circumstances 2. Fixed while using Wooden Barrel on Farmland does not increase Moisture 3. Fixed some UI issues at the tally order tab 4. Fixed the warrior might be glitched after clicking the Common Skill Proficiency exchange button 5. Fixed the county city's NPC tame level wrong after the capture
Seasonal Servers
1. Fixed the Bear Den instance's honor reward does not take effect on the multipliers 2. Fixed the Seasonal guild rankings are not showing correctly 3. All characters created after this patch update will have 50K honor points automatically, and the new character will not get the 50K honor points in the mail we sent earlier
Fair Play Violations List Announcement 05/31/2024
We are here to announce the Fair Play Violations list (4/23/2024 - 05/30/2024) based on your feedback and verification by our official technicians. We have issued all the penalties to the following players.
We will keep working on the frontier of the anti-cheat war. And we will continue to force a zero-tolerance policy against all kinds of cheats/hacks, and bug exploitations.
We hope everyone can abide by the Fair Play Agreements and help us keep a clean environment for everyone in the world of Myth of Empires.
Myth of Empires - Greece DLC Instruments and Armor Station Sneak Peek
In past editions of the Myth of Empires Greece DLC dev logs, we’ve shown off some of the concept art for the armor, weapons, and buildings that will be making their debut when the DLC launches later this year. Today, we’d like to give you a preview of some of the instruments that will be featured in the DLC, as well as a special storage box and a construction bench.
Let’s start by taking a look at two of the instruments, namely the aulos and the lyre. The aulos, originating from Anatolia, was one of ancient Greece’s earliest instruments. It is also one of the oldest double-reed instruments in the world, consisting of two reed pipes arranged in a V-shape, and was commonly used in religious ceremonies and musical performances. The lyre, also originating from ancient Greece, is one of the earliest-known plucked string instruments in the Western world. It consists of a resonating chamber, a long neck, and some strings. When the Myth of Empires Greece DLC launches, you will find these instruments faithfully recreated for you to play, along with other instruments we have yet to announce.
Next, we have Pandora’s Box. The ancient Greek legend of Pandora’s Box tells of the often disastrous consequences of human curiosity and greed, and serves as a warning against recklessness. In Myth of Empires, Pandora’s Box can be used to store items, but much like the myth of yore, this Pandora’s Box will also curse those who try to open without authorization.
The Greek Advanced Armor Station emphasizes practicality and function. Firstly, it integrates all of the functions of a Tailoring Bench and an Advanced Armor Bench. Secondly, it can handle multiple crafting queues simultaneously, reducing the footprint of the workbench and greatly improving the efficiency of armor production.
The Myth of Empires Greece DLC is expected to be released in July of this year. Players are welcome to share their ideas and feedback regarding future development content in our official communities and forums.
Update & Maintenance Notice 05/30/2024
Myth of Empires will undergo scheduled maintenance from 22:00 May 30 - 00:00 May 31, 2024 UTC, lasting for 2 hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.
New Content
1. Added the Golden Stamp exchange for Guild Activity Points function at the Guild interface (can not exceed the daily activity limit)
Optimization
1. Adjusted the mount interface, added whether to answer the summoning settings 2. You can not build a Wooden Fence on a raft now 3. Adjusted the skin preview list layout 4. Adjusted the execution skills descriptions at the skin preview interface 5. Adjusted the tally order's interface
Bugs Fixed
1. Fixed some wrong assets for female character's helmets 2. Fixed the no refresh problem after unlocking the new emotes 3. Fixed some collision issues for rocks in the Dongzhou map 4. Fixed the collection cart not collecting crops after the collision 5. Fixed some translation issues at the warrior's camp interface
1. Battering Ram's damage multiplier dropped from 5X to 3X 2. Battering Ram's durability loss dropped from 80% to 40%
Myth of Empires - Limited Time Events are about to begin!
Dear players:
Myth of Empires will be holding a limited-time event from June 1 at 00:00 until June 3 at 00:00 (all times UTC)
Servers: Classic Era, New Era, Jade Era, Lotus Era Event Time: June 1 at 00:00 - June 3 at 00:00
Details:
1. Crop Yield is increased to 200%.
We will also be holding another event:
Servers: All regions Event Time: May 31 at 00:00 - June 7 at 00:00
Details:
1. Kongming Lanterns will fall from the sky at random intervals. Within these lanterns are contained all kinds of exciting items. Be sure to pick them up! 2. You will have a chance to obtain Cloud-piercing Arrows when looting Kongming Lanterns. Fire one of these Cloud-piercing Arrows using a bow to summon a random Kongming Lantern to your current position.
Myth of Empires Season 1 Begins May 25!
The release of the global season servers for Myth of Empires V1.0 is upon us, with Season 1 launching on May 25 at 14:00 UTC! This season is planned to last 2 months, with the season coming to a close on July 29 at 00:00 UTC. All seasonal servers will be non-region-locked PVP servers.
At the same time, Myth of Empires will be taking part in Steam’s Open World Survival Crafting Fest! From May 28 through June 4, Myth of Empires and all of its DLC will be 30% off, with some of the skin Blind Boxes on sale for 10% off!
This will be the first season since the game’s full release. Season 1’s Seasonal Servers will feature the following adjustments to gameplay:
1. Faster Character Growth.
On the Seasonal Servers, characters will develop more quickly. Resource collection rates, Proficiency and Honor acquisition rates, taming speed, maximum Guild Activity, and Carrying Capacity will all be significantly boosted, while the amount of Copper Coins required for Expertise breakthrough, the time required to craft items, and the time required for horses to revive have all been significantly reduced. In addition, equipped items and items carried in the shortcut bar will not drop when a character dies, but will instead suffer a 10% reduction in Durability, making the character development process easier for players.
2. Phased Protection.
For the first week, there will be a 90% reduction in building damage. For the first two weeks, the level cap will be set to Level 45. For the four weeks, Mangonels and ballista-type siege weapons will only deal 25% damage, but will begin dealing 100% of their normal damage starting in Week 5. Boundary Markers will offer longer protection times on Seasonal Servers, but toward the end of the season, the positions of Boundary Markers will be displayed on each county’s map. These measures are designed to offer a certain degree of protection for players in the early period of the season, balancing character development and ensuring that the battlefield competitions that will occur in the later stages of the season will be more fair.
3. Weapon and Siege Weapon Balances.
Battering Rams will deal significantly more damage, and the Durability losses they suffer when attacking will be reduced. The Durability loss suffered by offensive weapons attached to elephant and rhino saddles will be reduced as well. Heavy Ballistas and Simple Ballistas will not have 100% accuracy when operated by NPC warriors. Certain normal-quality weapons and armor, Art of War Gift Boxes, Construction Blueprints, Abrasives, Quenchants, and Molotov Cocktails will all be available for purchase at the Guild Shop using Copper Coins. These balances are aimed at encouraging players to participate in the intense battles sure to occur in the later stages of the season!
4.A Plethora of Season Rewards.
For this season, we have expanded the number of guilds that can join a single alliance, while limiting the total alliance member limit to 50 players. When the season ends, guilds that have earned 250,000 Season Points will earn skins, with the top 10 guilds receiving exclusive skins. Contribution earned during the season can be exchanged for related items at Guild Shops on non-Seasonal Servers. In contrast to previous seasons during the Early Access period, at the end of this season, players will be able to choose one hero and one mount to keep for use in the following season (though players will need to reach a certain level to do this).
Here are the detailed settings for Season 1 servers:
We look forward to seeing you in the world of Myth of Empires!
Myth of Empires Limited Event is about to start
Dear players,
Myth of Empires will be holding a Limited event from midnight 5/25 until midnight 5/27 UTC.
Servers: Classic Era, New Era, Jade Era, Lotus Era Event Time: From midnight 5/25 until midnight 5/27 UTC.
Details:
1. Warrior and mounts taming rate is doubled
Myth of Empires Season 1 - Season Rules Sneak Peek Part II
Season 1 of Myth of Empires Seasonal Servers begins this Saturday, May 25. In the previous announcement, we covered rules and settings related to the pace of the game, resource collection multipliers, and seasonal rewards. Today, we’ll take a look at rules covering mounts, siege equipment, the Guild Shop, Boundary Markers, and some equipment.
Here are some of the specific rules that will be applied on the Seasonal Servers:
For the first 4 weeks of the season, damage dealt by Mangonels and Ballista-type siege equipment will be reduced to 25%. Starting from Week 5, their damage will be increased to 100%.
Heavy Ballistas and Simple Ballistas will no longer have 100% accuracy when operated by warriors.
Battering Rams will deal significantly more damage.
Toward the end of the season, the positions of Boundary Markers will be displayed on each county’s map.
In some areas, players will not be able to construct buildings higher than Level 84.
The revival time of warriors and horses placed in buildings will be reduced by 80%.
Humanoid NPCs will respawn more quickly. The respawn time of Dragon-patterned and Elite NPCs will be reduced by 80%, and their Hostility will increase more quickly.
The Durability loss of offensive weapons attached to elephant and rhino saddles incurred when attacking will be reduced by 80%.
The Durability loss of Battering Rams incurred when attacking will be reduced by 80%.
In addition, more items will be available at the Guild Shop for purchase using Copper Coins (you will need to reach a certain level before you can purchase some items). These items include:
Certain steel and meteoric iron armor and weapons. This items are all normal quality and have base Durability.
Art of War Gift Boxes and Construction Blueprints, as well as some of the more common Abrasives and Quenchants.
Molotov Cocktails.
We will announce more Seasonal Server rules prior to their launch, so stay tuned. Players who have questions or feedback about these rules should feel free to reach out to us on our official communities.
Update & Maintenance Notice 05/22/2024
Myth of Empires will undergo scheduled maintenance from 22:00 May 22th - 00:00 May 23th, 2024 UTC, lasting for one hour. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.
Optimization
1. When someone took the Magistrate position in the county, all NPCs in the county city will be leveled up to 60 and defense Siege Weapons in the city will be rearranged 2. Added lvl.60 chests in the county city 3. Adjusted the description for proficiency related items, added the tips for level requirements for characters and warriors 4. Adjusted the Archive for buildings will be saved for 30 days and maximum 100 lists for each archive 5. Characters will no longer able to climb Giant Animal Cage Door 6. Adjusted the behaviours of some NPCs in some camps, they will not get stuck in terrains 7. Lowered the decay rate for Vermilion Carriage, Dragon Carriage and Imperial Carriage while inside other player's boundary marker radius 8. Adjusted the count down timer at the Territory interface 9. Weapon Mold: Meteoric Long Hammer can be listed at copper coins trading post now 10. Adjusted the model for flags
Bugs Fixed
1. Fixed the translation at the Guild Depot 2. Fixed the wrong requirement for warriors using proficiency related items 3. Fixed the display issue for Gilded building skins when they are under freeze status 4. Fixed some stairs can be put above the beds 5. Fixed Two-handed Farming Sickle having different output in fields and Common Farmland 6. Fixed the display issue for Yellow Turban Armor 7. Fixed the problem where character can not be teleported to instances while mounted 8. Fixed that if some players left the instance earlier will make the rest can not be teleported 9. Fixed some scene and terrain issues 10. Fixed the wrong last ammo's damage for ranged weapons, throwables, bows and Crossbows 11. Fixed that the volume settings do not take effect sometimes