Myth of Empires cover
Myth of Empires screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Myth of Empires

Content Creator Event and NEW Twitch Drops Coming Soon!

Hello, players!

Myth of Empires Season 1 is about to begin. We welcome all players to join us, both novices and returning veterans alike!

Compared to normal servers, seasonal servers feature faster gameplay and more frequent combat. This makes Season 1’s launch a great opportunity to register with us as a Myth of Empires Content Creator! In addition to being able to show off your work in our official communities, you’ll also get the chance to participate in content creator events to earn prizes like Gold tokens, game keys, and more. If you’re a content creator who enjoys Myth of Empires, feel free to apply to become one of our Content Creator Partners!

May’s normal Twitch Drops event and the Myth of Empire Content Creator Partner Twitch Drops event will start on May 22 at midnight UTC and May 23 at midnight UTC, respectively. Participants in May’s normal Twitch Drops event will earn a chance to win Zhuguo General skin sets for 3 hours they spend watching a Myth of Empires stream. Those who watch streams on Myth of Empires Content Creator Partner streams will have a chance to get 3000 Gold Tokens for 1.5/3 hours they watch!

Myth of Empires Season 1 - Season Rules Sneak Peek



Season 1 of Myth of Empires Seasonal Servers begins this Saturday, May 25. In the meantime, we have put together a list of new rules and settings that will be applied on these servers. Players who have questions or feedback about these rules should feel free to reach out to us on our official communities.

Here are some of the specific rules that will be applied to the Seasonal Servers:


  • Every time a character levels up, all of its weapon and armor-type proficiencies will increase by 15 levels.
  • The rate at which non-combat proficiency is acquired is increased 5 times.
  • Guild Activity and its upper limit is increased 3 times.
  • The rate at which Honor is acquired is significantly increased, and there are more ways to acquire it.
  • Copper Coins required to breakthrough Expertise are reduced by 90%.
  • The time required to craft items is reduced by 90%.
  • 50 Recipe Points and 50 Comprehension are granted upon character creation.
  • Resource collection output multiplier is increased to 3x or higher.
  • The Carrying Capacity of characters, warriors, mounts, and carriages is significantly increased.
  • Copper Coins acquired from NPCs and resource collection are increased and are not subject to daily limits.
  • The amount of Silk Moths collected is significantly increased.
  • When a character dies, items in equipment slots and on the shortcut bar will not drop, and will instead lose 10% Durability.
  • Seasonal Servers have longer Boundary Marker protection times than other servers.
  • Shields lose less Durability when attacked by watchtowers, and damage taken upon penetrations is reduced.
  • Expanded the number of guilds an alliance can have, while imposing a 50-player limit on alliances.
  • Players who reach 250,000 points this season will get exclusive seasonal skins, which can be used on other official servers and custom servers.
  • Merits will be awarded at the end of the season based on the number of points players receive. These Merits can be exchanged for various items in the Guild Shop on non-seasonal servers.


The Seasonal Servers will also have other adjustments to mounts, equipment, the Guild Shop, Boundary Marker mechanics, and more. Stay tuned!

Myth of Empires Season 1 Launches 5/25!

Dear players,

We are thrilled to announce that Season 1 of Myth of Empires V1.0’s global seasonal servers will launch on May 25 at 14:00 UTC and end on July 29 at midnight. All seasonal servers will be non-region-locked PVP servers. Prior to the launch of Season 1, from May 18 at midnight until May 20, we will be holding Double Proficiency events for both characters and warriors on Classic Era, New Era, and Jade Era servers.



How will the seasonal servers differ from the servers already in the game? Seasonal servers offer four major gameplay changes:

I.Faster Growth, Less Grind


Compared to the seasonal servers previously available in the Early Access version of the game, character progress on the seasonal servers in V1.0 will be quicker and smoother. New characters will start with Comprehension and Recipe Points. Upon death, equipped armor and weapons will not drop, instead suffering a slight Durability loss. Basic resource production, taming speed, breeding speed, Honor, and Guild Activity will all be boosted, and these boosts will only increase as the season progresses. Skill Books will not be required to unlock new skills. Combat Proficiency will automatically increase along with your character’s level. Honor will be easier to acquire. Finally, Copper Coins obtained from NPCs and resource taxation will be increased as well.



II. A Smoother Experience


For the first week, there will be a 90% reduction in building damage. For the first two weeks, the level cap will be set to Level 45. For the first month, certain siege equipment will have reduced damage. These restrictions will be lifted as they expire. These limitations are designed to help alleviate the issue of excessive early development leading to over-powered forces gaining an unbeatable advantage. They provide better early protection and lay the foundation for more evenly-matched battlefield competitions in the later stages.



III.Weapon and Siege Balancing


We have also made some adjustments to weapons and siege equipment to make combat more balanced. Certain siege weapons will have significantly reduced damage for the first month, while the damage of Battering Rams will be boosted. Shields, the damage of ranged weapons, and the usefulness of certain mounts on battlefields have all been enhanced, while Heavy Ballistas and ballistas powered by warriors are no longer guaranteed hits. In addition, more useful items will be available for purchase using Copper Coins at the Guild Shop.



IV.Season Points and Rewards


We’ve also made some adjustments to the ways that seasonal rewards are calculated. Season Points can be exchanged for items when the following season begins. Guilds that receive 250,000 Season Points will earn skins, with the top 10 guilds receiving exclusive skins. Contribution earned at the end of the season can be exchanged for related items on non-seasonal servers. In contrast to previous seasons, at the end of this season, players will be able to choose one hero and one mount to keep for use in the following season.

That’s all we have to share about Season 1 for now. If you have any feedback or suggestions, feel free to share it with us on official communities!

discord.gg/mythofempires

Update & Maintenance Notice 05/16/2024

Myth of Empires will undergo scheduled maintenance from 22:00 - 23:00 May 16th, 2024 UTC, lasting for one hour. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.

Bugs Fixed


1. Fixed that some resources model will not disappear after the gathering
2. Fixed that horses and vehicles will take abnormal fall damages under certain circumstances

Myth of Empires Limited Event is about to start

Dear players,

Myth of Empires will be holding a Limited event from midnight 5/18 until midnight 5/20 UTC.

Servers: Classic Era, New Era, Jade Era, Lotus Era
Event Time: From midnight 5/18 until midnight 5/20 UTC


Details:


1. Warrior and Character proficiency growth rates are doubled

Update & Maintenance Notice 05/15/2024

Myth of Empires will undergo scheduled maintenance from 22:00 May 15th - 00:00 May 16th, 2024 UTC, lasting for two hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.

New Content


1. Added the right-click discard function for inventory items and Exquisite Box items
2. After the horse acquired the Awakening Skills, you can hide it via the button at the right of its name
3. Added the voice volume settings in the sound settings

Optimizations


1. Adjusted the siege levels of the invading NPCs, they can no longer damage metal buildings
2. Adjusted the siege levels of the Fire Bomber, lvl. 30 fire bombers will not damage stone buildings, lvl. 50 will not damage metal buildings
3. Unadopted mounts will not eat food from Animal Troughs
4. Adjusted the damage of Wooden Cheval de Frise and Spike Cheval de Frise, excluded the bleeding effect, and increased the damage, it will deduct 1% of the durability after it caused damage
5. Adjusted the sorting orders in the animal pens
6. Canceled the recycle function for gates and windows
7. Added the system notice when your items are about to expire in the Stage Stations
8. Adjusted the skin previews for the building skins
9. Adjusted the skin Crimson Sheen Blade
10. Added the popular items list in the Gold Token Trading Post

Bugs Fixed


1. Art of Strategy - Strong Balance is working now
2. Fixed the Art of Provocation - Indignance might not work sometimes
3. Guild tech Conjured Health is working now
4. Fixed the item log does not show the quality of the items
5. Fixed the abnormality of mounts when they collide with the wagon
6. Fixed the wrong respawn points when the siege training instance is finished
7. Fixed the unmatched color of Gilded set skins
8. Fixed the beast lord's armors can not be honed with lvl.60 honing items

Custom Servers


1. Increased the character limit for the server description
2. Fixed that when the server is loading more than 4 mods will make it unable to start
3. Fixed that cluster servers will crash when loading Guild Shop-related mods

Update & Maintenance Notice 05/10/2024

Myth of Empires will undergo scheduled maintenance from 22:00 May 10th - 00:00 May 11th, 2024 UTC, lasting for two hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.

Bugs Fixed


1. Fixed the terrain issue at (-230,330) on Dongzhou map

Myth of Empires - Greece Work Benches and Weapons Sneak Peek

Dear players,

We’ve shown off a lot of concept art from Myth of Empires’ upcoming Greece DLC, including armor sets of the wooden, steel, and meteoric iron tiers, as well as building designs. In today’s dev log, we’re going to show you some of the weapons that will be released with the DLC, as well as a new workstation.



The workstations in the Greece DLC not only have unique models, some of them even have expanded functionality; for instance, the previously-showcased furnace allows for players to carry out multiple smelting tasks at once, greatly increasing efficiency. Likewise, the Advanced Weapon Forge featured today can forge multiple weapons at once. This will not only allow for increased efficiency, it will also free up space, as players will not need to construct as many redundant workstations in their base.




The DLC will also feature a new way to subdue warriors: the Brazen Bull. According to historical records, this torture device, invented by Perilaus of Athens, was made of bronze and resembled a bull in both size and shape. Prisoners would be placed inside the hollow cavity in its center, then roasted alive as a form of punishment. In the Greece DLC, this cruel instrument has been faithfully recreated by our development team in form, though it differs slightly in function, being used to subdue NPCs rather than execute them outright.



Finally, here is a look at a couple of the weapons that will be appearing in the DLC: the Kopis one-handed sword and the light shield. The lightweight design of the Kopis sword increases the frequency of its attacks, while the notched design of the light shield enhances its effectiveness when used in combination with a spear or other one-handed weapons.



The Myth of Empires Greece DLC is expected to be released around July of this year. Players are welcome to share their ideas and feedback regarding future development content in our official communities and forums.

Update & Maintenance Notice 05/08/2024

Myth of Empires will undergo scheduled maintenance from 22:00 May 8th -00:00 May 9th, 2024 UTC, lasting for two hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.

Optimization:


1. Added Exquisite Box item Honor*500 in Lost Treasure Box (can be opened by Treasure Key from Random Shop), tradable at Gold Token Trading Post
2. Added Common Skill Proficiency button at the warrior's interface
3. Adjusted the Freeze button at the Warrior and Mounts interface, added some descriptions
4. Adjusted the Life Force Pills interface at Warrior and Mounts interface, added more descriptions
5. Added the notice for the unlock of different emotes
6. Adjusted some Beast Lords-related interface
7. Adjusted some restrictions at different terrains, it will no longer cause false damages to mounts, warriors, and vehicles
8. Underaged horses can use the freeze function now
9. Mysterious Beast Hunter will fight against other NPCs now
10. Adjusted some animal's distribution in the Dongzhou map
11. Adjusted some model collisions of bridges and terrains at the Zhongzhou map
12. Added the description for using neutral camp trading post when the character does not belong to any guild

Bugs Fixed:


1. Fixed the lack of total number limit of Flamethrower
2. Fixed the Q button can not cancel attacks while using bows
3. Fixed that you can not use the quick Proficiency exchange function while inside a Vigilante instance
4. Fixed the Lenghong and Gilded building skin have some gaps for some building parts
5. Fixed some wrong descriptions for Gilded building skins
6. Fixed the Solid Stairs can be placed above the bed
7. Fixed the tower is not attacking targets when the server is under heavy load
8. Fixed that under certain circumstances, recruited invading NPCs might disappear but still take the warrior slot

Myth of Empires - New Building and Horse Armor Skins

The Gilded Series of building skins as well as new mount armor and saddle skins will launch on April 30th!



Compared to the relatively simple architectural style of most buildings already in the game, the Gilded series of building skins employs Nanmu wood and metal as the main materials, with gold ornamentation, bronze decorations, and other flourishes prominently featured. These skins will give your buildings an exquisite aesthetic appearance. This series includes over 20 items, including gates, walls, foundations, ceilings, pillars, doors, and more. All of the skins in this series are red quality.

The new mount equipment skins include both armor and saddles. This release includes the Warlord, Shadow, Golden Beast, and Soaring Dragon armor/saddle pairs. Their design is based on the appearances of several famous historical generals, including Guan Yu, Zhao Yun, Huang Zhong, and Sun Ce. Equip your mounts with these skins, then strike fear into the hearts of your enemies as you ride into battle.






These skins will go live on April 30. Interested players can purchase their corresponding Blind Boxes to obtain them.