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Mythgard screenshot
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Genre: Strategy, Turn-based strategy (TBS), Tactical, Indie, Card & Board Game

Mythgard

Mythgard Information Gathering sheet & Tournament information

We have some exciting news to share alongside yesterday's daily tournaments post. We've crafted a sign-up sheet to include you in the in-game invites for tournaments, while also gathering valuable information to expand our tournament offerings across different time zones. Your input is incredibly valuable, so if you could spare a few minutes to fill out this sheet, we would greatly appreciate it.

https://forms.gle/mcK9GZ6JKYTYESZw9

Thanks in advance for your participation!

Mythgard Daily Tournaments now live!

Hello everyone! 🌟 We've been a bit quiet lately, but there's a good reason behind it, which will become clear in the future. 🌟 For now, we've set up some tournaments in-game, and there are more to come. We'd love for you to join in and have a blast! 🎉

Don't forget to check the in-game schedule every day for upcoming tournament times and dates! 🕒 We're hosting tournaments daily, so keep an eye out as we're still adding them and they'll be running weekly.

Our next event, Core Set Keeper, starts today in just 2 hours! There's still time to join in on the excitement! 🌟

Mythgard maintenance Wednesday, February 7, 2024 11 AM CST

The Mythgard servers will go into maintenance mode on Wednesday, February 7, 2024 11:00 AM CST for approximately 60 minutes for a server release. This is to fix an issue that prevented players in Turkey from making purchases on Steam. Thanks for your patience.

Game Update: Version 21.13

Facebook migration

We have completed our planned migration away from Facebook login support. Any remaining Facebook users who still need to choose a secondary login method and are experiencing difficulties logging in should contact support for assistance setting up an alternate login method.

Along with many backend improvements to the game, we fixed the following:

General


  • Minitaur Health corrected in Agile and Swift Puzzle.
  • Volkov Hetman buff will now apply to cards if they gain the Canine.

Game Update: Release 21.13

Facebook migration

We have completed our planned migration away from Facebook login support. Any remaining Facebook users who still need to choose a secondary login method and are experiencing difficulties logging in should contact support for assistance setting up an alternate login method.

Along with many backend improvements to the game, we fixed the following:

General


  • Minitaur Health corrected in Agile and Swift Puzzle.
  • Volkov Hetman buff will now apply to cards if they gain the Canine.

Update Notes: Version 21.12

Along with many backend improvements to the game, we fixed the following:

Game Play
  • Fixed an issue where the boneyard screen stayed visible after a player conceded

Update Notes: Version 21.12

Along with many backend improvements to the game, we fixed the following:

Game Play


  • Fixed an issue where the boneyard screen stayed visible after a player conceded

Update Notes: Version 21.11

Along with backend improvements to the game, here are some of the bug fixes that are in this release

New Player Experience
  • Fixed an overlapping dialog in “Use Marching Orders on Ingrid.”

Battle Pass
  • Missions 16 and 17 & Missions 23 and 24: Fixed an issue where the values were swapped and required a player to complete 60 games and draw 3 cards; this is now reversed/fixed and should require the player to win 3 games and draw 60 cards

Cards
  • Loki's Veil - Extended Suppression to entities entering play after the occupying minion is activated. In simpler terms Fixed an issue where suppression was improperly being applied
  • Notarize Reality or Overtime Affliction cards now have a dialog when the card is brought over to the deck, whether it should be placed into the deck or cycled

Mythgard Hub
  • Updated outdated links for support and Monumental to better direct players to the correct area

General
  • Fixed a bug related to the Web client that had inconsistent logins

Update: Phased roll out on Tuesday, April 25

We'll start a phased rollout on Tuesday, April 25, to all Web & Steam Users, along with some Android and iOS users. The phased rollout will continue, and all users should have the update by Tuesday of next week.

Along with backend improvements to the game, here are some of the many bug fixes

Bug Fixes


  • Players should no longer be able to access the Battle Pass tab until they reach level 10
  • Boards are now only able to be purchased once a player reaches level 8
  • Fixed a bug with the profile screen not showing a successfully logged-in account
  • The "cycle available" VFX will now stop playing once the turn is passed
  • The damage preview will now change when you mouse on different cards
  • The profile pop-up will now close automatically before the battle-winning animations appear

Update Notes: Version 21.10

We'll start a phased rollout on Wednesday to all Web & Steam Users, along with some Android and iOS users. The phased rollout will continue, and all users should have the update by Tuesday of next week.

Along with backend improvements to the game, here are some of the many bug fixes

Bug Fixes


  • Players should no longer be able to access the Battle Pass tab until they reach level 10
  • Boards are now only able to be purchased once a player reaches level 8
  • Fixed a bug with the profile screen not showing a successfully logged-in account
  • The "cycle available" VFX will now stop playing once the turn is passed
  • The damage preview will now change when you mouse on different cards
  • The profile pop-up will now close automatically before the battle-winning animations appear