Update on June 11th - improved trade routes and resource availability
Captains,
Based on player feedback we have improved trade routes and resource availability. Trading now provides more both short route and long route opportunities. The New trading spawn system (per player) has significantly reduced server loads and will improve before deployment of the Arsenal patch.
Please report in comments your ideas on additional improvements.
Update on June 9th - changes in trading
Captains,
In today's update, June 9th, daily trading capacity was increased from 16000 (4x Indiaman) to 32000 (8x Indiaman). Average traderoute profitability increased to provide good options on short and longer routes as well.
Changes above are meant to provide more trading opportunities to players who like to trade.
Additional changes to resource distribution will be provided tomorrow, June 10th.
Date with Diana until June of 7th
Captains,
A loot event will run from daily maintenance on June 4th until daily maintenance on June 7th. Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
Gold Ducat
Gold Rouble
Gold Sultani
Gold Thaler
Strange Gold Bar
Rare wood
Rare guns
Coins might be exchanged in the Academy building to receive:
Additional outpost permit
Additional dock permit
Diana permit
Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).
Search locations
WAR SERVER (PVP)
South Antilles - French and Dutch ships
East of Tumbado - area between Cuba and Tumbado. Spanish and Russian Empire ships
South of Hispaniola. Russian Empire and Sverige ships
PEACE SERVER (PVE)
South Antilles - French and Espana ships
East of Tumbado - area between Cuba and Tumbado. Britain and Prussia ships
South of Hispaniola. Britain and Denmark ship
In case of capture of certain ports in the area, the nation of ships will change.
Painter DLC update & Naval Action Italia screenshot competition: Awards for May
Dear Captains,
New paints were added today, June 3th, after daily maintenance time:
Admiraal De Ruyter - 6 new paints: Gesneden Kaas, Lak Strepen, Klassiek wit, Oker, Vermomming, Breed Blauw
Victory 1765- 14 new paints: Standard Blue, Carrot, Wide Stripe Grey, White Stripe Black, Loutherbourg, Loutherbourg Blue, Сhannel by Swaine, Evening Haze, Classic Dark, Ochre, Ochre Blue, Two decker, Two decker light, Painted bottom
Santa Ana - 20 new paints: 3rd Rate Disguise, Classic Checker, Checker Stripes, Black Checker, Black Checker 2, Yellow Checker, Trafalgar Colors, 3rd Rate Red Stripes, 3rd Rate Red, Ochre Stripes, Azure White, Nuez, Ochre Blue, Checker Blue, Checker Dark, Zanahoria, Rojo Clasico, Amarillo, Amarillo 2, Ocultar 74
Travel Balloon - 21 new paints
Other changes
Increased limit on real's trade between players from 9 999 999 to 999 999 999
Fixed a rare problem caused players to lose a loki rune after its activation if the player was not able to join the battle
Here are the list of the winners and honorable mentions for May:
Batman OzjaszGolderg [FPMSFC]Lord Elio Perlman [ERP] Paulo de Antigua Ramniz [HYDRA] Lord Dorian Beckett [TEABG] Captain ducky ExelEater Naval Group Tiberius Augustus Nero
Honorable mentions of authors that were not selected to top-10 but still were mentioned by the developer team: [Frogs] Badgamer. Lt Sekiro, TerryDasSchiff, (PvE)[WITC]Lord High Adm Cochran, [ERP] Paulo de Antigua, KG156, Caelum, MAK] Zadziek, EseM, Naval Group, sevent76ix, [HYDRA] NotEwanMcGreggor, El Compot, Ace 117. [SH] Samycraft, [TEABG] Internegra, Mistral Elio, Alexenyanna#3676, Batman, Spartan306, DyslxicDazler, [HYDRA] Lord Dorian Beckett, OzjaszGolderg
All winners and honorable mentions will receive gifts from the developer team!
If you wish to participate in the competition for the next month, please join the official Naval Action discord server and check the rules of competition in the pinned message on #naval-action-italia-sponsored-screenshot-contest channel
Major Seasonal Update 2021 #1
New flags
Gaetan Etienne Collection
Flag of Vivarais
French Republic - Wider Red
French East India Company
Imperial Standard
Flag of Brest
Breton Navy Ensign
Flag of Troupes de la Marine
Regiment Royal La Marine
Second Flag of Bourbon Restoration
First Flag of Restoration
Charles Caldwell Collection
Royal Naval Ensign - Siege of La Rochelle
Tudor Naval Ensign
Tudor Naval Ensign - Capture of Cadiz Green
Tudor Naval Ensign - Capture of Cadiz Blue
Saint George’s Cross
Royal Standard - House Stuart
One flag from the list will go to the admiralty store all others to DLC.
Artillery Overhaul: Part 1
It was found that for years the game has been using a wrong gravity, not any longer. Thanks to Newton’s Principia Mathematica the gravity is now universal and does not affect carronades separately, chain shot separately, double shot separately. All objects including all types of cannon balls as affected by gravity at the same time if they fall from the same height. Other types of ammunition have also had their parameters modified.
Muzzle velocity modifiers now apply due to shot type
Cannonball speed reduction due to drag – now logically apply depending on shot type
When shooting your cannonballs now also assume speed and direction of your ship
Gravity – is now universal (due to earth being the same for all cannonballs)
Additional changes in Artillery overhaul will be applied in Part 2 which will deployed with the introduction of Arsenal building, which will allow crafting of rare guns.
Two New DLCs
Travel Balloon DLC added. Travel Balloon will allow travel in the air.
Santa Ana DLC: Santa Ana second rate ship of the line is loosely based on early under gunned (underequipped) versions of the Santa Ana class
Time of release depends on Valve's approval but will happen soon.
Server Stability + Quality of life changes for trading and repairs
Trading Changes – Quality of gameplay
Part 1. First 4 months of this year we were working on improving server stability and performance eliminating bottlenecks that were causing occasional crashes lag. One of such causes was NPC resources deliveries to ports which when applied to 200+ ports were causing significant overloads for the server. Part 2. We were always looking for ways to provide the ability to trade for every player (even those who have limited time to play). Previously some players could camp the ports and take out most profitable goods for themselves (because markets were universal and accessible for everyone). Players with less time saw less profitable opportunities or had to travel longer distances.
NPC trading good deliveries will happen once a day during maintenance.
To allow every player the opportunity to trade daily limit of purchase has been set for every player.
You can only buy 8000 tons of trading goods per day.
As a result, every player from now has trading opportunities in every port at the time when he wishes to trade.
Prices and weights have been completely overhauled based on typical bale size, box size, sack size or other measures of weights acceptable for the 18th century.
Trading resource delivery locations also were also improved and changed
Looting changes
Immediate hold opening (especially by many players) was causing heavier loads on the server. Enemy ship holds (or sinking ships holds) now have a 3 second delay in opening. This significantly reduces the server loads especially in the end of the battles when you can loot from any distance.
Repair changes
Repairs after battles in instances were causing loads on servers and became a fake feature due to removal of effect of non-overloaded hold on speed (ship speeds were designed for properly fully loaded ships). To help increase quality of life, remove the fake feature, and help the server the following changes has been applied Ships now automatically repair hull and planking and sails when exiting instances Repair crafting price has been increased 3x to counter overall repair maintenance costs for the player.
Improvements and tunings
Loki Mischief Hunt mission added.
Loki runes no longer send players to battles that have been going for 15 minutes.
Lord Capstan’s Capstan upgrade added
Heavy woods (which were giving bonuses to hull armor or structure) have been reduced significantly, without changing relative positions of those woods in relation to each other. Best woods for broadside planking are still best woods for broadside planking, they just give less bonuses
Shooting at the bow area was causing damage to structure of the ship (even at 90 degrees). We have fixed this and now you can only damage structure if you shoot at the bow at 30 degrees or less.
Turning on yard power has been returned to the state before missing links patch. It was providing abnormal bonuses to turning on low speeds especially without masts. There are still cases where ships with 1 mast will turn well, but we will address this in the next patch.
Battle ratings changed for several ships
Third rate 440
Bucentaure 620
Pavel 500
Wasa 450
Leopard 290
Wapen 300
Ingermanland 300
Indefatigable 290
Constitution 360
United States 360
Tobacco plantation prices and volumes have changed (generally creating improved money making capabilities).
Speed penalties on low structure have been increased
Various technical optimization or improvement fixes for the server: including battle statistic optimization, battle logs collections, unnecessary clan hostility collection removal, optimization of requests and networking code improvements.
Fixed bug that duplicated items in the shop tab
Fixed desync outside of the circle of death in patrols if fleets were created.
Fixed several other problems causing NPCs to run from instances.
Fixed bugs that blocked mail to a list of players if the list ended with ;
Important information on trading resource conversion on 27th May update
Captains,
All trading resources in holds or warehouses will be converted to reals at consumption price. Except for tools
For example, if you had 1 piece of Madagascar Jewels you receive 30372 reals.
Date with Diana until May of 11th
Captains,
A loot event will run from daily maintenance on April of 30th until daily maintenance on May of 11th. Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
Gold Ducat
Gold Rouble
Gold Sultani
Gold Thaler
Strange Gold Bar
Rare wood
Rare guns
Coins might be exchanged in the Academy building to receive:
Additional outpost permit
Additional dock permit
Diana permit
Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).
Search locations
WAR SERVER (PVP)
South Antilles - French and Dutch ships
East of Tumbado - area between Cuba and Tumbado. Spanish and Russian Empire ships
South of Hispaniola. Russian Empire and Sverige ships
PEACE SERVER (PVE)
South Antilles - French and Espana ships
West of Tumbado - area between Cuba and Tumbado. Britain and Prussia ships
South of Hispaniola. Britain and Denmark ship
In case of capture of certain ports in the area, the nation of ships will change.
Additional changes:
Based on feedback from players we have tuned strength of Home Defense Fleet, its speed decreased by 10% and operational range is reduced by 5%
Hotfixes on 8th and 9th of April
Captains,
Yesterday and Today, 8th and 9th of April, we deployed two hotfixes related to problems with NPC behavior in port battles and general battles.
Hotfix on 8th of April
From now on NPC in Port Battles should act properly and not run away.
Hotfix on 9th of April
Sometimes (In 2% of battles) NPC could not fight the optimal route and just tried to escape as a result. This caused issues for some players who could not finish missions as a result. We deployed a workaround today that will solve the problem for all players until the problem is fixed.
If you still encounter running NPC that sail at full speed please report it via F11 bug-reporter.
Important information on compensations
Dear Captains,
Today, March 10th, we have started to provide compensation for
Crashes in port battles on the War server in the beginning of February
Crashes in general battles on the War server in the beginning of February
Technical issues on the Peace server on 15th and 19th February
Five battles that have been rescheduled two times due to peace declarations.
Please note: Due to number of players, the compensation process will take place throughout the week. Please do not worry if you did not receive a compensation today or tomorrow and wait until Friday, March 12th.
Compensations and rewards must be redeemed within a month (4 weeks) since March 10th, on April 7th items will be automatically deleted and you will no longer be able to redeem compensation and rewards.
Apologies for the inconvenience caused and thank you for your support and patience! Game Labs Team.
Testing PB crash fix - port battle activities might fully resume on March 7th!
Captains,
Potential fixes of the port battle instance crashes will be deployed on Friday, March 5th, after daily maintenance time, 11:00 UTC.
Five battles that have been RESCHEDULED 2 times due to peace declarations will finally HAPPEN! before official opening of war - to check the fix on smaller scale:
Campeche - March 6th, 18:25 UTC time; NPC raiders vs BORK (Sweden)
Aguadilla - March 6th, 21:05 UTC time; [BSTD] (Denmark-Norway) vs [WTF] (Pirates)
Cano Macareo - March 6th, 21:41 UTC time; [NFH] (Commonwealth of Poland) vs [PRIV] (The Netherlands)
Sancti Spiritus - March 7th, 04:31 UTC time; [HAVOC] (Kingdom of Prussia) vs [SOTS] (Spain)
La Bahia - March 7th, 06:34 UTC time; NPC raiders vs [IX] (Kingdom of Prussia)
Conquest activities will resume on March 7th, after daily maintenance time, 11:00 UTC. First port battles will happen on March 8th.
All other compensations for previous crashes will be awarded by Monday, March 8th. Special loot event will also stop by then.
Server infrastructure upgrade will start next week as well, but servers were found to be not the cause of the problems.
Thank you very much for understanding and patience.
P.S.: Clans BORK, [BSTD], [WTF], [NFH], [PRIV], [HAVOC], [SOTS], [IX] participating in those 5 mentioned above port battles are requested to try to fill the battles full with players. The side that will bring 25 players to these port battles on weekend will receive a 5/5 top port bonus Ocean and a set of rare guns for the troubles and 2 times rescheduling of those battles; In addition to that if the fix does not work properly and port battles will still crash the reward will be doubled.
All other clans and players should not worry - they will get a chance to get the same reward in the stress test next week. We will announce more on it on Sunday.