Nebulas Lasso cover
Nebulas Lasso screenshot
Genre: Sport, Indie, Arcade

Nebulas Lasso

Patch Notes for August 2nd '22

BUG FIXES


- Transitioning to Arcade mode screen after a Classic match ends shows a second player in the Player Select screen.
- The connection is lost when a new online match attempted after one online match finishes.

ADDED FEATURES


- Arabic language support.
- Japanese language support.

BALANCE


- None

REWORKS


- Reworked the camera to show a closer view for offline matches.
- The footer in some menus are hidden when the controls are keyboard and mouse.

Update: Minor bug fix

BUG FIXES


-Arcade player loading screen shows incorrect characters.

ADDED FEATURES


- None

BALANCE


- None

REWORKS


- None

A small but a BIG fix!

BUG FIXES


- Online sessions couldn't be found nor joined....! We deeply apologize for this massive hick up... It should be fixed now!

ADDED FEATURES


- None

BALANCE


- None

REWORKS


- None

SteamIDs not showing fix

BUG FIXES


- SteamIDs not showing at times during online matches.

ADDED FEATURES


- None

BALANCE


- None

REWORKS


- None

Patch 4.4

BUG FIXES


-The player HUD IDs doesn't properly show the Steam IDs sometimes.

ADDED FEATURES


NONE

BALANCE


- None

REWORKS


- Widened the camera view in both the Classic and Battle modes to keep the PlayerIDs visible at all times, even when ships fly to the top of the screen.

The demo updated

Following the major update on the full game, the demo has been update accordingly. We've also decided to remove the online feature from the demo version altogether.

4.2.2 major update!

ADDED FEATURES
- Upgraded UI.
- Connection availability error messages are now displayed.
- Joining unavailable session error messages are now displayed for the following situations:
a.Room full.
b.Match in progress.
c.Match canceled.
- Server lost internet connection error message is now displayed.

BALANCE
- Increased Stock Battle arena size.
- Changed the Stock Battle camera to far.
- Increased Time Battle arena size.
- Changed the Time Battle camera to far.
- Increased time on online match win lose screen.
- The game now highlights a player scoring a point with a "SCORE!" message.
- The game now displays NPC spawn counter.

REWORKS
- In Stock Battle mode, stocks are now deducted at shield break instead of exeunt.
- Nebulas Arrow was too short for Stock Battle and Time Battle modes, so we reworked it to fit these larger arenas.
- Rewrote the HUDs to display Online IDs that are only within the 3 to 16 characters length range.
- Find server list realigned.
- Sinews of The Khurdan now shakes camera upon collision.
- Changed "Arcade Stage" to "Arcade: Stage"
- Added footers in the create and join server screen.
- Polished map images.
- Added a darker backdrop color to create server screen to help readability.
- Readjusted NetworkError Message size.
- Add border to create server details.
- Create/Find session border rearranged.

BUG FIXES
- Shim Shim's Fleet ship color doesn't reflect mothership's color.
- A Winner is shown even though it is a draw.
- Battle doesn't exeunt count down.
- Sinews of The Khurdan doesn't register scores.
- Fixed Stock Battle single player Match Ends with stock still there.
- Naaja and Vuux special audio doesn't end in time.
- Shield effect artifact.
- Win music plays twice.
- Sinews of The Khurdan collision doesn't register in online matches.
- Round starts with players overlapping.
- Floor in time battle too small.
- Time Vortex sound persistent even after it ends.
- Battle BGM keeps repeating.
- Stock Battle at last stock player freezes.
- Time battle doesn't show winner.
- Stock wins draw shows incorrect ranks.
- Sinews of The Khurdan friendly fire collision.
- BGM keeps restarting.
- Clicks not working properly for online matches in the character select screen.
- P1+P3 different teams shows same color in the tips screen.
- No Winning music.
- Writhing Sonance does not disable human deliveries.
- Online Tips not showing for online matches.
- Tips showing wrong Player IDs.
- Tips not player selected characters post 1st round.
- Find Server Shows "LAN".
- Writhing Sonance shot sound never starts.
- Writhing Sonance sound never ends.
- The Surge end sound never starts.
- Shim-Shiiiim!!! end sound never starts.
- Network error not showing on clients.
- TimeBattle remaning match time not showing on clients.
- Battle shield not rendering properly.
- Online number of slots doesn't effect joining matches.
- Win/Lose screen has no draw result.
- The "Leave" button in the online Lobby doesn't respond.
- Tips not showing in Arcade mode.
- Tips are showing incorrectly in Arcade mode.
- Pause doesn't suspend human spawn counter.
- During the beginning of the match, when READY! is shown CPU starts moving; happens only in shipping->arcade.
- At Stage 5, ZillZal's rate of fire is too high.
- The Surge effect emitted far from Vuux.
- Incorrect find server error "Signed-in" message.
- Disconnect message on screen for too short of a time.
- Handle Lobby server disconnections.
- Server cannot kick self.
- Issue with localization not working.
- When a network error occurs, the application does not display an appropriate message to the user.
- The application becomes inoperable when a player tries to join an already fully occupied room.
- "Unabailable" to "Unavailable" occurrence.
- Map desert tree stuck into building.
- Online Game gets stuck in win lose screen.
- Trophy fails to detect deflect, special fired, energy fired events.
- Plays unselected music track.
- Problem with saving in Jukebox.
- A 16 double spaced character Online ID is obscured during online gameplay.
- Time Battle plays more than one round.
- Stock Battle plays more than one round.
- In the Classic Mode options screen number of rounds is not highlighted.
- Single Player in an online match Gets stuck in Win/Lose.
- When server shuts down during Win/Lose client shows connection lost. (Cannot be fixed!)[i/]

Update: HUD Updated

ADDED FEATURES


- A Scored! HUD display now added to celebrate a point scored for players.

- A new countdown for new human spawns that should induce better pacing to the gameplay in classic matches in general.
- This new countdown has a counter that shows up on screen to help players get ready for each bout.



BUG FIXES


- Minor bugs have been smoothed out.

BALANCE


- None

REWORKS


- None

Update: Visual Outlines to Spaceships Added

ADDED FEATURES


- We've added outlines to the spaceships that indicate the player's team color give more visual clarity to help players score point more easily during the hectic and chaotic matches. An example is shown in the picture below, where Player 1 choose Team Wind (green).


BUG FIXES


- Naaja's Spaceship visuals were shivering, now, fixed.

BALANCE


- None

REWORKS


-None

General Improvements

During the development of the demo version of the game, we made some areas minor improvements; such as the UI of all the three game modes.