Necken cover
Necken screenshot
Genre: Adventure, Indie

Necken

Version 0.12.0 Released

First release update! This version focused on getting the character system up and running. A lot of code needed to be reworked to be able to get characters and skills working properly, which is why I focused on only one new character this version. Also wanted to get some bugs out of the way that you've reported.


FEATURES



  • Added character selection screen
  • Added character: Lost Sara


IMPROVEMENTS



  • Added delay (0.5s) when combat starts to prevent accidental fist
  • Added clarification that the progress will be lost if quitting
  • Added explicit percent on Stone Figurine & Unusual stick
  • Various menu tweaks (position & scaling)
  • End game menu updated slightly


BUG FIXES



  • Back button no longer clickable when Clear Progress prompt is visible
  • Clear Progress prompt no longer fails to position in the center
  • Red Gnome no longer shoots at the start of a fight
  • Current tile now shows it's popup again after combat

Early Access release!

A big day for Necken - finally it's out in the open, available for others to play. Feels really great and the feedback has been awesome so far!

The current game is shorter than people will expect I think - meaning there's not much replayability once you've completed the whole game. These next couple of updates will address this issue - adding more characters, more unlockables and overall just adding "more".

Next up is unlockable characters. The basic system is working, so there shouldn't be too long until it can be playtested in the beta branch.