Gif Build 0.15.1.38 (2021 January) - Finished French and Chinese translations. Added Smart Input swapping in many texts. - Added a new (in game) Donation System. Time to do Tricks and Combos! - Added 8 new secret figurines. - Fixed petting dogs and cats reset position bug. - Added 3 new Accessories. - Updated new plot mission. - Sculpting the Neon Tail's Shop door. - Fixed the Wind sound when in the air. - Fixed Pizza Reset bug. - Fixed many complicated animation transition bugs. - Tweaked the audio settings for more setup and tweaked the Default parameters. - Made the Retry Freeze frames invisible. Decreased the flashlight's intensity. - Added new tools for faster game production. - Fixed Save Time. - Survived 2020. - Preparing for the Taipei Game Show! For more details about the update check our discord channel.
Neon Tail - ProgressPreview70
[previewyoutube="IAkVTScaRrQ;full"] Hi, this week's #screenshotsaturday on my project Neon Tail I've added the ability to pet dogs and kitties. I've finally made the skybox-swap-to-night-time feature work properly too, the reflection probes used to not refresh and kept the daytime reflections. So now that everything is properly darker, I've added a flashlight to the camera. I've also implemented a new important story character, his vest's physics are quite a challenge, and he's lacking his own animations. But he won't be playable for a while so it's alright. Next step, advancing the plot! Have a nice week end! :D
Progress Preview 73
[previewyoutube="0hFiAaQm2Fk;full"] Hello, for this week's #screenshotsaturday on my project Neon Tail , I don't have much to show beside the new (in game) Donation system. To keep it simple, you are a Skate Idol and you stream your skating skills, the more tricks and combos you do and the more viewers you get. Once you get to a very high number which is where I start here in this video, you get a high chance of getting donations. If you stop doing Tricks for too long, your viewer count will start to drop. This is designed as an incentive to perform Tricks and Combos during missions, and I think it works well, at least for me and my friends. Also another anecdote, the (in game) donators are all named from our (In Real Life) supporters on Patreon / direct donations. Thanks to them a thousand times! Wishing you guys a nice week end! :)
Progress Preview 72
[previewyoutube="RPG7Ycbt1LA;full"] It's been a while since my last #screenshotsaturday Since last time on my project Neon Tail , a lot has been done. - I added a Donation system (ingame, not a real one), where whenever you perform enough tricks and acquire enough audience, there's a chance someone will give you a donation, giving the player incentive to perform Tricks and Combos all the time. - The game has been translated to French and Chinese. I really want the game to be translated in Japanese, but I don't speak it, so that will have to wait. - I drew many 2D anime style Portraits for the dialogs. - Added 2 Main Plot missions. - Added a backpack to delivery jobs - Added more secret collectibles. - Added a few animations, and a lot of Debugs. I'm wishing everybody a waaay better 2021, and a Happy New Year!
French, Traditional and Simplified Chinese translations were added to Neon tail
French, Traditional and Simplified Chinese translations were added to Neon tail! There are still a few parts missing, but all the Dialogs and most ingame texts were translated. We've also updated the Demo version. If you want to ask us a question, give us feedbacks or suggestions, or just want to follow the progress made on this game every day, you are most welcomed to join our Discord!
Build 0.12.1.37
- Added most of the french and chinese translations. Added language selection in intro, pause and main menu. - Time limited version of Christmas event added. - Added 8 new secret figurines. Fixed figurines scene setup. - Made dogs and cats pettable. Possible bugs. - Fixed Reflection probes refresh upon day time change. When pressing D pad Up, switches flash light on off. - Added a little N to indicate North on the radar. - Created a tool to automatically extract all dialog files from google documents. - Added new functions to the AudioManager for loopSounds. Added Wind sound when in the air (WIP) - Made F9 usable only during playing state. - Added Pizza physics and gameplay. Added Pizza Overcooked cutscene. Added Natixta shocked anim. - Drew and replaced many portraits with 2D drawn arts for dialogs. - Updated the Dialog system and the dialogs themselves. - Added Scratch head animation for Ruby and Natixta. - Fixed GrindTurnBack energy consumption bug. fixed savegame bubble tea loop anim stutter. - Add delivery job backpack to Ruby during jobs - Added an Editor tool that fixes negative scales bugs.
Build 0.12.1.36
[previewyoutube="KJp1_JWJKmQ;full"] - Reworked, and created a new playable character : Ram. - Added new cloth physics for Ram's long vest. - Added new cutscenes : Ruby pass out. - Created new editor tool to automatically create new characters. - Added 8 new secret figurines to collect. - Added new side missions : Trampoline fever and Dare Challenge 3. - Modified side missions : Crazy Drone, Catching cats, and Lost Hat. - Added a new save point sofa in the city, location temporary. - Color coded grinding effect when grinding backward. - Fixed slope grind bug, fixed hop off rail without input bug. - Lero's cutscene intro skippable. Press Start or Esc. - Improved Ponytail physics. More physics based cosmetics possible. - Added 900 and 1080 tricks. - Fixed respawning with grind rotation angle. - Fixed bug when touching a pedestrian during a character switch.
Build 0.11.1.34
- Created a new cutscene animation (Not implemented yet) - Finished the code part of the Strange meeting mission. - Added the Figurine Collecting system. - Working on the new dream sequence environment. - Added Ring voice over (voiced by Bold King Cole aka LuckoDaStars) - Put back the Halloween event (for this month only!) - Added Sparkle effects on Figurines. - Finally fixed the side slide forever bug. - Made found figurines appear in the Garage. - Added a shelf to put the figurines on in the garage. - Wrote a tool to fix a pedestrians editing problem. - Added a new Dare Challenge side mission. - Modified the Birthday Party side mission. - Added 8 new Figurines to collect in the city. - Added 3 new cosmetics in the game.
For more details about the update check our discord channel.
Build 0.11.1.34
- Added a new feature for street races. Press pause to either Retry or Abandon race (WIP) - Added plot mission Strange Message and Strange Meeting. - Added a How To Play menu in the Pause Menu. - Created TELO the robot's dialog reaction animations. - Fixed mini jump input not jumping. - Fixed slowed animation transitions. - Made the CSV files loading automated on the Language selection. - Fixed equipping item on occupied bodypart bug. - Fixed Inventory and storage full menu bug and added a cancel discard function. - Made the screenshot path disappear when chaining snapshots. - Normalized Input naming convention and updated all dependant scripts. - Still working on the new Slum Area. Added 7 new items in one new shop. - Added a safenet for the grinding bug deactivating all following grinding.
Build 0.10.1.33
- Added a new introduction cutscene cinematic, before the tutorial. - Modified the dream sequence to adhere more to the story development. - Tricks now recharges energy for battery abilities. - Updated the Dialog system, added new dialog reaction animations. - Redesigned the dialog UI for better composition and long term reading confort. - Fixed pressing Y (E on keyboard) while grinding to turn around at rail ends bug. - Added an indicator to the checkpoint after so you can plan your trajectories. - Modified the colors of the target indicators on racers. - Added an input button icon on ESpheres when getting close to them. - Added an innate Self Camera locator for monologues. - Crazy optimization overhaul for better Resource and Memory management. - Removed hard coded dialog font size, fixed ghost related bugs. - Moved the backward skating icon next to the character so it's more obvious. - Added self cleaning code for inactive dialog triggers in the Dialog detector. - Fixed and added many animations, fixed high priority dynamic props loading bug. - Optimized materials, added a new shop, 4 new items, 1 street race and 1 side mission. For more details about the update check our discord channel.