Optimized to reduce client side inclusion size to 3G Optimized texture resources to reduce memory consumption Optimized to improve the overall loading speed of the game Adjusted the basic movement speed of some weapons
Update v8.05
Fixed the problem that materials cannot be added to the Inventory in key & mouse mode Fixed the problem that black screen occurs when adding local player 2 Fixed the problem that there is no operation button prompt in the interface when adding player 2 in controller mode Fixed the problem that Rune Slots do not update accordingly after changing equipment Fixed the problem that the guiding arrows are still in display after tutorial ends Optimized the problem of pathfinding gap in the Ruins broken staircase model Optimized the model replacement classification display of dropped items Added equipment icons display in Equipment interface
Update v8.04
Added new NPC Ninja Brother in Wetlands map Added “+ -” operation when trying to put materials into Boxes Fixed that mouse cursor does not appear when opening inventory in key & mouse mode Adjusted that mouse operation will be activated when controller and keyboard mode are both in process
Update v8.03
Fixed the problem that the in-game settings do not have checkboxes Fixed the problem that the checkbox disappears after the “Redefine keys” interface is closed and opened again Fixed the problem that the checkbox of “view details” for ranking list does not occur Fixed the problem that when trying to continue to slide the leftmost checkbox of the bag interface to the left direction, the checkbox disappears Fixed the problem that the checkbox disappears after confirming to affix reduplicate gems in the Talent interface Fixed the problem that when trying to affix gems in the Talent interface, the target would occasionally not appear in the list Fixed the UI error of PC bag affixes list Fixed the repeated display of shortcut list Fixed the problem that the Arrange button does not respond properly Adjusted that hide mouse pointer after entering the game with controller mode Adjusted that under controller mode, mode-switch list can be clicked on in the Main menu
Update V8.02
Fixed that key does not respond in Handle Mode Fixed that the window of list of Rune could not be scrolled in Handle Mode Fixed that floors that are not unlocked could be teleported to in Handle Mode Fixed that acquire button for Smelt Gems does not respond immediately in Handle Mode Fixed that key guidance does not occur after Handle Mode home screen has emerged Fixed that list of quick actions for controller will be unexpectedly displayed in Key&Mouse Mode Added new NPC event Goblin Girl which can drop Chaos Rune Crystal Shard
Update V8.0 & V8.01 Handle Mode Optimization
Hello Adventurers,
We have been optimizing the handle mode of Never Return and have made some progress so far. Please update your experience. If you have any questions, please feel free to contact us.
Update v8.0
Optimize all UI operation modes in Handle Mode (!! Please reset the hotkeys positions in the Handle Control!! Use the default settings to prevent key positions from conflicting or not taking effect) Added Handle Mode for quick action of each interface button Added Handle Mode part of the interface operation check box Added Handle Mode a quick action prompt list UI on the right side of screen Added Handle Mode setting interface setting adjustment and select switch action (The default position of select is equipment filtering) Added Handle Mode Forge interface selection material addition and subtraction action Added Handle Mode Talent interface Gems Add and Extract action Added Handle Mode Talent interface upgrade 10 or 100 quick action Added Handle Mode Bounty Task interface Accept and Complete quick action Added Handle Mode Ranking interface select to view details and switch tabs action Added Handle Mode Rifts and Rune interface select to Add / Extract / Removed action Added Handle Mode Pray interface quickly Add action Added Handle Mode Seal interface Select Affix action Added Handle Mode Achievement interface all receive action (This action will not be displayed when there is no reward to collect) Added elite enemy Relic Golem in Ruins Map which can drop Rune Crystal Modify Handle Mode default map hotkeys for PS4 by pressing the touchpad , and for XBOX by window view key (When the map is opened, the left joystick controls the map to move , and the right joystick to control the map zoom. Press the right joystick to return to the role control , and that will not close the map) Modify Controller mode → key defaults to hide the character panel when the backpack is open , and hide the pickup list when the backpack is not open Modify Controller mode ← key defaults to open or close backpack (Warehouse, NextBox, Strengthening and other interfaces with backpack can also applicable ← key to close backpack) Modify the hidden Artifact Devour button when opening the Warehouse / NextBox / Pray / Strengthening interface Modify Controller mode the pick list can use ↑ and ↓ key to switch Modify Pray interface right click into the pray bar is no longer equipped Modify Seal Crystal no longer pops automatically requires manual interaction Fix the problem that the reset button will empty the login information Fix the problem with the English text of the Bounty Task button Adjusted the size and display ratio of each UI interface Adjusted the proportion of text display in some interface rules Adjusted some button size, the English text length and color Adjusted the skill reset interface button text and selectable skill details text size Adjusted the shield duration of the Equipment Affix - Bless Adjusted the cool down text description of the Equipment Affix - Bless Optimize the main menu interface scene using baking light Optimize some models of the KingDom and Ruin Map Optimize the baking lightmap of the KingDom and Ruin Map Optimize normal map of the KingDom and Ruin Map Optimize some Boss attack actions
Update v8.01
Added magical entries: Increased penetration resistance against Reflect Enhanced base health Enhanced base defense Enhanced base attacking Adjusted Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, Castle Lantern, and Seal Scroll: added aforementioned magical effects Adjusted Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, and Castle Lantern: enhanced their basic stats
Added Blessing Equipment entries: When a skill is channeling, the attack power is increased, lasts for 5 seconds Slots: Helmet & Pauldrons When firing a projectile, there are chances to trigger a second projection Slots: Chest & Boots Projectiles have chances to deal triple critical damage Slots: Gloves & Arm guards There are chances to be immune to all projectile damage while wielding a melee weapon Slots: Chest & Legs Damage taken beyond 5 meters is reduced Slots: Pauldrons & Boots Damage taken within 5 meters is reduced Slots: Pauldrons & Boots
Added Red Equipment entries: When any abnormal state is caused, the attack power is increased by 20%, lasts for 5 seconds, and can stack up to 5 layers Slots: Helmet & Chest Projectiles have chances to deal quadruple critical damage Slots: Pauldrons
Added that press left rocker to open Manual to guide Added that you can now vote like, oppose and doubt on the ranking Added Floor choices and Teleport Fixed the problem that Artifacts stats errors if the basic stats cooldown time exceeds 100 Modify the Handle Mode, in which pointer is no longer displayed Modify relevant texts for Tutorial in Handle Mode Modify the check box size to adapt to different screen resolutions Modify that NPC models is no longer hidden under certain circumstances Optimize the Tutorial/Some Castle environment models Optimize that bake lighting is utilized in Character Panel interface
Update v8.0 & v8.01
v8.0 Optimize all UI operation modes in Handle Mode (!! Please reset the hotkeys positions in the Handle Control!! Use the default settings to prevent key positions from conflicting or not taking effect) Added Handle Mode for quick action of each interface button Added Handle Mode part of the interface operation check box Added Handle Mode a quick action prompt list UI on the right side of screen Added Handle Mode setting interface setting adjustment and select switch action (The default position of select is equipment filtering) Added Handle Mode Forge interface selection material addition and subtraction action Added Handle Mode Talent interface Gems Add and Extract action Added Handle Mode Talent interface upgrade 10 or 100 quick action Added Handle Mode Bounty Task interface Accept and Complete quick action Added Handle Mode Ranking interface select to view details and switch tabs action Added Handle Mode Rifts and Rune interface select to Add / Extract / Removed action Added Handle Mode Pray interface quickly Add action Added Handle Mode Seal interface Select Affix action Added Handle Mode Achievement interface all receive action (This action will not be displayed when there is no reward to collect) Added elite enemy Relic Golem in Ruins Map which can drop Rune Crystal Modify Handle Mode default map hotkeys for PS4 by pressing the touchpad , and for XBOX by window view key (When the map is opened, the left joystick controls the map to move , and the right joystick to control the map zoom. Press the right joystick to return to the role control , and that will not close the map) Modify Controller mode → key defaults to hide the character panel when the backpack is open , and hide the pickup list when the backpack is not open Modify Controller mode ← key defaults to open or close backpack (Warehouse, NextBox, Strengthening and other interfaces with backpack can also applicable ← key to close backpack) Modify the hidden Artifact Devour button when opening the Warehouse / NextBox / Pray / Strengthening interface Modify Controller mode the pick list can use ↑ and ↓ key to switch Modify Pray interface right click into the pray bar is no longer equipped Modify Seal Crystal no longer pops automatically requires manual interaction Fix the problem that the reset button will empty the login information Fix the problem with the English text of the Bounty Task button Adjusted the size and display ratio of each UI interface Adjusted the proportion of text display in some interface rules Adjusted some button size, the English text length and color Adjusted the skill reset interface button text and selectable skill details text size Adjusted the shield duration of the Equipment Affix - Bless Adjusted the cool down text description of the Equipment Affix - Bless Optimize the main menu interface scene using baking light Optimize some models of the KingDom and Ruin Map Optimize the baking lightmap of the KingDom and Ruin Map Optimize normal map of the KingDom and Ruin Map Optimize some Boss attack actions
v8.01 Added magical entries: Increased penetration resistance against Reflect Enhanced base health Enhanced base defense Enhanced base attacking Adjusted Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, Castle Lantern, and Seal Scroll: added aforementioned magical effects Adjusted Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, and Castle Lantern: enhanced their basic stats
Added Blessing Equipment entries: When a skill is channeling, the attack power is increased, lasts for 5 seconds Slots: Helmet & Pauldrons When firing a projectile, there are chances to trigger a second projection Slots: Chest & Boots Projectiles have chances to deal triple critical damage Slots: Gloves & Arm guards There are chances to be immune to all projectile damage while wielding a melee weapon Slots: Chest & Legs Damage taken beyond 5 meters is reduced Slots: Pauldrons & Boots Damage taken within 5 meters is reduced Slots: Pauldrons & Boots
Added Red Equipment entries: When any abnormal state is caused, the attack power is increased by 20%, lasts for 5 seconds, and can stack up to 5 layers Slots: Helmet & Chest Projectiles have chances to deal quadruple critical damage Slots: Pauldrons
Added that press left rocker to open Manual to guide Added that you can now vote like, oppose and doubt on the ranking Added Floor choices and Teleport Fixed the problem that Artifacts stats errors if the basic stats cooldown time exceeds 100 Modify the Handle Mode, in which pointer is no longer displayed Modify relevant texts for Tutorial in Handle Mode Modify the check box size to adapt to different screen resolutions Modify that NPC models is no longer hidden under certain circumstances Optimize the Tutorial/Some Castle environment models Optimize that bake lighting is utilized in Character Panel interface
Update v7.53
Repair the problem of abnormal calculation of deceleration effect Repair the problem that the interaction list option does not disappear after opening the treasure box Adjust the equipment panel level in the warehouse, magic box, strengthening and prayer interface Modify the default display of the decomposition interface when opening the magic box
Update v7.52
Fix the problem of abnormal damage on the ground that caused sudden death due to miscalculation of characters carrying partners (After the modification, the survivability of high-level animal partners will be greatly improved so that they can share the damage steadily) Repair the problem of abnormal display of small map markings after continuously checking the equipment of different roles of Archer in the ranking players. Repair the problem of missplicing of novice guidance room. Repair the problem of displaying mask when ending novice guidance. Repair the problem of incorrect display of crystallization text format. Modify the text of loading interface in English and Chinese. Modify that weapons can be picked up only after the end of empty-handed attack. Modify that the equipment is no longer saved during the newbie guidance. Modify the display of the pickup list when the map is opened. Modify the monster skeleton gunner no longer causes extra percentage life damage Optimize monster shield to give priority to BOSS and elites within the range Optimize the rules for shielding the mace's general attack effects
Update v7.51
Fix the problem of dagger shield status machine error Newly improve the loading interface of the game Optimize the scene generation method to load asynchronously from the initial room Optimize the loading speed of entering the game Optimize the loading speed of entering the next level Optimize the shielding rules of general attack effects