Never Return cover
Never Return screenshot
Genre: Fighting, Adventure, Indie

Never Return

Update v8.06

Optimized to reduce client side inclusion size to 3G
Optimized texture resources to reduce memory consumption
Optimized to improve the overall loading speed of the game
Adjusted the basic movement speed of some weapons

Update v8.05

Fixed the problem that materials cannot be added to the Inventory in key & mouse mode
Fixed the problem that black screen occurs when adding local player 2
Fixed the problem that there is no operation button prompt in the interface when adding player 2 in controller mode
Fixed the problem that Rune Slots do not update accordingly after changing equipment
Fixed the problem that the guiding arrows are still in display after tutorial ends
Optimized the problem of pathfinding gap in the Ruins broken staircase model
Optimized the model replacement classification display of dropped items
Added equipment icons display in Equipment interface

Update v8.04

Added new NPC Ninja Brother in Wetlands map
Added “+ -” operation when trying to put materials into Boxes
Fixed that mouse cursor does not appear when opening inventory in key & mouse mode
Adjusted that mouse operation will be activated when controller and keyboard mode are both in process

Update v8.03

Fixed the problem that the in-game settings do not have checkboxes
Fixed the problem that the checkbox disappears after the “Redefine keys” interface is closed and opened again
Fixed the problem that  the checkbox of “view details” for ranking list does not occur
Fixed the problem that when trying to continue to slide the leftmost checkbox of the bag interface to the left direction, the checkbox disappears
Fixed the problem that the checkbox disappears after confirming to affix reduplicate gems in the Talent interface
Fixed the problem that when trying to affix gems in the Talent interface, the target would occasionally not appear in the list
Fixed the UI error of PC bag affixes list
Fixed the repeated display of shortcut list
Fixed the problem that the Arrange button does not respond properly
Adjusted that hide mouse pointer after entering the game with controller mode
Adjusted that under controller mode, mode-switch list can be clicked on in the Main menu

Update V8.02

Fixed that key does not respond in Handle Mode
Fixed that the window of list of Rune could not be scrolled in Handle Mode
Fixed that floors that are not unlocked could be teleported to in Handle Mode
Fixed that acquire button for Smelt Gems does not respond immediately in Handle Mode
Fixed that key guidance does not occur after Handle Mode home screen has emerged
Fixed that list of quick actions for controller will be unexpectedly displayed in Key&Mouse Mode
Added new NPC event Goblin Girl which can drop Chaos Rune Crystal Shard

Update V8.0 & V8.01 Handle Mode Optimization

Hello Adventurers,

We have been optimizing the handle mode of Never Return and have made some progress so far. Please update your experience. If you have any questions, please feel free to contact us.

Update v8.0

Optimize all UI operation modes in Handle Mode
(!! Please reset the hotkeys positions in the Handle Control!! Use the default settings to prevent key positions from conflicting or not taking effect)
Added Handle Mode for quick action of each interface button
Added Handle Mode part of the interface operation check box
Added Handle Mode a quick action prompt list UI on the right side of screen
Added Handle Mode setting interface setting adjustment and select switch action
(The default position of select is equipment filtering)
Added Handle Mode Forge interface selection material addition and subtraction action
Added Handle Mode Talent interface Gems Add and Extract action
Added Handle Mode Talent interface upgrade 10 or 100 quick action
Added Handle Mode Bounty Task interface Accept and Complete quick action
Added Handle Mode Ranking interface select to view details and switch tabs action
Added Handle Mode Rifts and Rune interface select to Add / Extract / Removed action
Added Handle Mode Pray interface quickly Add action
Added Handle Mode Seal interface Select Affix action
Added Handle Mode Achievement interface all receive action
(This action will not be displayed when there is no reward to collect)
Added elite enemy Relic Golem in Ruins Map which can drop Rune Crystal
Modify Handle Mode default map hotkeys for PS4 by pressing the touchpad , and for XBOX by window view key
(When the map is opened, the left joystick controls the map to move , and the right joystick to control the map zoom. Press the right joystick to return to the role control , and that will not close the map)
Modify Controller mode → key defaults to hide the character panel when the backpack is open , and hide the pickup list when the backpack is not open
Modify Controller mode ← key defaults to open or close backpack
(Warehouse, NextBox, Strengthening and other interfaces with backpack can also applicable ← key to close backpack)
Modify the hidden Artifact Devour button when opening the Warehouse / NextBox / Pray / Strengthening interface
Modify Controller mode the pick list can use ↑ and ↓ key to switch
Modify Pray interface right click into the pray bar is no longer equipped
Modify Seal Crystal no longer pops automatically requires manual interaction
Fix the problem that the reset button will empty the login information
Fix the problem with the English text of the Bounty Task button
Adjusted the size and display ratio of each UI interface
Adjusted the proportion of text display in some interface rules
Adjusted some button size, the English text length and color
Adjusted the skill reset interface button text and selectable skill details text size
Adjusted the shield duration of the Equipment Affix - Bless
Adjusted the cool down text description of the Equipment Affix - Bless
Optimize the main menu interface scene using baking light
Optimize some models of the KingDom and Ruin Map
Optimize the baking lightmap of the KingDom and Ruin Map
Optimize normal map of the KingDom and Ruin Map
Optimize some Boss attack actions


Update v8.01

Added magical entries:
Increased penetration resistance against Reflect
Enhanced base health
Enhanced base defense
Enhanced base attacking
Adjusted  Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, Castle Lantern, and Seal Scroll: added aforementioned magical effects
Adjusted  Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, and Castle Lantern: enhanced their basic stats
 
Added Blessing Equipment entries:
When a skill is channeling, the attack power is increased, lasts for 5 seconds    Slots: Helmet & Pauldrons
When firing a projectile, there are chances to trigger a second projection    Slots: Chest & Boots
Projectiles have chances to deal triple critical damage   Slots: Gloves & Arm guards
There are chances to be immune to all projectile damage while wielding a melee weapon   Slots: Chest & Legs
Damage taken beyond 5 meters is reduced   Slots: Pauldrons & Boots
Damage taken within 5 meters is reduced   Slots: Pauldrons & Boots
 
Added Red Equipment entries:
When any abnormal state is caused, the attack power is increased by 20%, lasts for 5 seconds, and can stack up to 5 layers    Slots: Helmet & Chest
Projectiles have chances to deal quadruple critical damage     Slots: Pauldrons
 
Added that press left rocker to open Manual to guide
Added that you can now vote like, oppose and doubt on the ranking
Added Floor choices and Teleport
Fixed the problem that Artifacts stats errors if the basic stats cooldown time exceeds 100
Modify the Handle Mode, in which pointer is no longer displayed
Modify relevant texts for Tutorial in Handle Mode
Modify the check box size to adapt to different screen resolutions
Modify  that NPC models is no longer hidden under certain circumstances
Optimize the Tutorial/Some Castle environment models
Optimize that bake lighting is utilized in Character Panel interface

Update v8.0 & v8.01

v8.0
Optimize all UI operation modes in Handle Mode
(!! Please reset the hotkeys positions in the Handle Control!! Use the default settings to prevent key positions from conflicting or not taking effect)
Added Handle Mode for quick action of each interface button
Added Handle Mode part of the interface operation check box
Added Handle Mode a quick action prompt list UI on the right side of screen
Added Handle Mode setting interface setting adjustment and select switch action
(The default position of select is equipment filtering)
Added Handle Mode Forge interface selection material addition and subtraction action
Added Handle Mode Talent interface Gems Add and Extract action
Added Handle Mode Talent interface upgrade 10 or 100 quick action
Added Handle Mode Bounty Task interface Accept and Complete quick action
Added Handle Mode Ranking interface select to view details and switch tabs action
Added Handle Mode Rifts and Rune interface select to Add / Extract / Removed action
Added Handle Mode Pray interface quickly Add action
Added Handle Mode Seal interface Select Affix action
Added Handle Mode Achievement interface all receive action
(This action will not be displayed when there is no reward to collect)
Added elite enemy Relic Golem in Ruins Map which can drop Rune Crystal
Modify Handle Mode default map hotkeys for PS4 by pressing the touchpad , and for XBOX by window view key
(When the map is opened, the left joystick controls the map to move , and the right joystick to control the map zoom. Press the right joystick to return to the role control , and that will not close the map)
Modify Controller mode → key defaults to hide the character panel when the backpack is open , and hide the pickup list when the backpack is not open
Modify Controller mode ← key defaults to open or close backpack
(Warehouse, NextBox, Strengthening and other interfaces with backpack can also applicable ← key to close backpack)
Modify the hidden Artifact Devour button when opening the Warehouse / NextBox / Pray / Strengthening interface
Modify Controller mode the pick list can use ↑ and ↓ key to switch
Modify Pray interface right click into the pray bar is no longer equipped
Modify Seal Crystal no longer pops automatically requires manual interaction
Fix the problem that the reset button will empty the login information
Fix the problem with the English text of the Bounty Task button
Adjusted the size and display ratio of each UI interface
Adjusted the proportion of text display in some interface rules
Adjusted some button size, the English text length and color
Adjusted the skill reset interface button text and selectable skill details text size
Adjusted the shield duration of the Equipment Affix - Bless
Adjusted the cool down text description of the Equipment Affix - Bless
Optimize the main menu interface scene using baking light
Optimize some models of the KingDom and Ruin Map
Optimize the baking lightmap of the KingDom and Ruin Map
Optimize normal map of the KingDom and Ruin Map
Optimize some Boss attack actions

v8.01
Added magical entries:
Increased penetration resistance against Reflect
Enhanced base health
Enhanced base defense
Enhanced base attacking
Adjusted  Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, Castle Lantern, and Seal Scroll: added aforementioned magical effects
Adjusted  Artifacts Green's pocket watch, Blue Holy Grail, Book of Arcane, Demon Skull, and Castle Lantern: enhanced their basic stats
 
Added Blessing Equipment entries:
When a skill is channeling, the attack power is increased, lasts for 5 seconds    Slots: Helmet & Pauldrons
When firing a projectile, there are chances to trigger a second projection    Slots: Chest & Boots
Projectiles have chances to deal triple critical damage   Slots: Gloves & Arm guards
There are chances to be immune to all projectile damage while wielding a melee weapon   Slots: Chest & Legs
Damage taken beyond 5 meters is reduced   Slots: Pauldrons & Boots
Damage taken within 5 meters is reduced   Slots: Pauldrons & Boots
 
Added Red Equipment entries:
When any abnormal state is caused, the attack power is increased by 20%, lasts for 5 seconds, and can stack up to 5 layers    Slots: Helmet & Chest
Projectiles have chances to deal quadruple critical damage     Slots: Pauldrons
 
Added that press left rocker to open Manual to guide
Added that you can now vote like, oppose and doubt on the ranking
Added Floor choices and Teleport
Fixed the problem that Artifacts stats errors if the basic stats cooldown time exceeds 100
Modify the Handle Mode, in which pointer is no longer displayed
Modify relevant texts for Tutorial in Handle Mode
Modify the check box size to adapt to different screen resolutions
Modify  that NPC models is no longer hidden under certain circumstances
Optimize the Tutorial/Some Castle environment models
Optimize that bake lighting is utilized in Character Panel interface

Update v7.53

Repair the problem of abnormal calculation of deceleration effect
Repair the problem that the interaction list option does not disappear after opening the treasure box
Adjust the equipment panel level in the warehouse, magic box, strengthening and prayer interface
Modify the default display of the decomposition interface when opening the magic box

Update v7.52

Fix the problem of abnormal damage on the ground that caused sudden death due to miscalculation of characters carrying partners
(After the modification, the survivability of high-level animal partners will be greatly improved so that they can share the damage steadily)
Repair the problem of abnormal display of small map markings after continuously checking the equipment of different roles of Archer in the ranking players.
Repair the problem of missplicing of novice guidance room.
Repair the problem of displaying mask when ending novice guidance.
Repair the problem of incorrect display of crystallization text format.
Modify the text of loading interface in English and Chinese.
Modify that weapons can be picked up only after the end of empty-handed attack.
Modify that the equipment is no longer saved during the newbie guidance.
Modify the display of the pickup list when the map is opened.
Modify the monster skeleton gunner no longer causes extra percentage life damage
Optimize monster shield to give priority to BOSS and elites within the range
Optimize the rules for shielding the mace's general attack effects

Update v7.51

Fix the problem of dagger shield status machine error
Newly improve the loading interface of the game
Optimize the scene generation method to load asynchronously from the initial room
Optimize the loading speed of entering the game
Optimize the loading speed of entering the next level
Optimize the shielding rules of general attack effects