Nevergrind Online cover
Nevergrind Online screenshot
Genre: Indie

Nevergrind Online

Frame rate upgraded to 540 Hz maximum!

746: Release Version 1.3.9
June 2, 2025 11:30 PM EST
• We now support up to 540 fps if you bought a monitor that supports it (wow)! The game looks so much better now 😵

Fix to chat channel behavior, improved mail form

745: Release Version 1.3.8
June 2, 2025 10:40 PM EST
• Improved chat mode change behavior when returning to town. It shouldn't change you back to general all the time.
• Added placeholder text to the mail form to make it more obvious what to do.
• Adjusted the default max FPS setting... this may improve performance for some users.

Crafting fix and improved town channel routing

744: Release Version 1.3.7
June 1, 2025 10:10 PM EST
• Improved town channel join logic.
• Minor bug attempting to fix a minor issue related to crafting.

Fixed properties on a few mythical items and added Previous Target hotkey

743: Release Version 1.3.6
June 1, 2025 9:29 PM EST
• Disabled "permanent dungeon town chat" since this has been made obsolete with global chat channels. The original intent was to maintain communication with town and help maintain social contact regardless of whether a party was in town or in a dungeon.
• Removed resist paralysis from Shadowsong since it conflicted with the all status resist property.
• Fixed the item level of mythical helms.
• Added a Previous Target hotkey that binds to backtick by default.

Fixed a bug with mob bars updating properly

741: Release Version 1.3.4
May 31, 2025 3:15 PM EST
• Fixed an issue where, in some cases, mob bars would not properly update when struck by indirect attacks.

Season 3 Is Live! Full Crafting System Unlocked!

737: Release Version 1.3.0
March 29, 2025 7:00 PM EST
• Enabled all recipes in the crafting counter for season 3!
• The streak counter now uses a new algorithm in season 3.
• Historic leaderboards have been enabled which show show the results from season 2. Expect leaderboards to be preserved from now on.
• Enabled damage report visibility regardless of guild status.
• Fixed a minor bug related to rendering the correct target-target avatar in some rare cases.
• Re-enabled the Debug Menu.
• The museum now shows all items by default. It will indicate "Found: 0" if you haven't found any yet. Since all items are shown at the museum, this allows you to use it as an in-game reference for which items to seek.
• Legendary items now drop more often in single-player mode.

Minor text fix to the new talent bonus

736: Release Version 1.2.64
May 26, 2025 8:10 PM EST
• Very minor fix to the new talent bonus text.

Fixed a few minor bugs including a "Victory Screen" bug

735: Release Version 1.2.63
May 26, 2025 7:59 PM EST
• Fixed a bug related to showing the victory screen properly.
• Fixed the color of items such as potions when linking to them in chat.
• Added a new talent bonus that can be temporarily enabled for special events.
• Fixed a rare window resize bug.

Historical leaderboards & performance optimizations

734: Release Version 1.2.62
May 25, 2025 3:59 PM EST
• Legendary drops now only broadcast if they are elite legendary items.
• Added the ability to view historical ladder data. You can now view previous seasons' leaderboard data for normal and hardcore modes (enabled in s3).
• Many performance optimizations for improved performance and more stable memory allocations. Hopefully I didn't break anything 😊

Season 3 Begins May 29th @ 7 p.m. EST!

The new crafting system has been completed and will be unlocked with the beginning of season 3 on May 29th at 7 p.m. EST! In the past, you were stuck with the items that you found from mobs along the way. With the new crafting system, it will give heroes a greater degree of control over what types of items they have access to. Check out the video below for the complete overview!



In season 2, heroes had access to runes, but they could only use them to enchant existing items. This made the existing items more powerful, but players were stuck with the items they found. With the new crafting system, heroes have far more options at their disposal. At the blacksmith, they may choose from a list of crafting recipes and create any item that they have the required components for! Each recipe calls for a base item, runes, and a reasonable amount of gold.

Expect to find an interesting variety of socketed items that will make exceptional candidates for base items! Some items are "Superior" in quality, which provides exceptional bonuses to armor and damage. Other items have highly desired bonuses to skill damage and even talents! Other socketed items are "Ethereal" which makes them extraordinarily powerful when combined with recipes that provide the "Indestructible" quality. Resourceful heroes will unlock incredible potential thanks to the power of crafting!



Furthermore, you can also upgrade runes that you find along the way. This means that you're not stuck dealing with whichever runes you find. You can keep some and upgrade others in pursuit of your crafting goals!

And one last detail—season 2 leaderboards will be preserved! When season 3 begins, you will be able to view normal and hardcore leaderboards for season 2. In the future, we plan to preserve every season's leaderboard! That's right—your achievements will be documented until the end of time!

So check out Nevergrind Online on May 29th at 7 p.m. EST!