We have finished the 4th dungeon in our island ruins series and its by far the biggest yet. Explore the ancient corridors and trapped chambers, hunt new enemies and gain riches with a new questline to gains bounties through each of the new adventures.
Your new quest begins in the trade city of porto following the royal shears quest to open up the brewery and auctionhouse. Once available, the guard captain will begin your quest to gather the heads of the various dungeon bosses, rewarding the player with gold.
With the larger sized dungeon available now we have doubled the duration of a burning lantern to help with exploration.
Also as many of the new bosses can be very tough, we have reduced the cooldown of eating by 50% to speed up healing.
Hope you guys enjoy all the new adventures and the riches that await you.
Good Hunting All
Still Growing
Thanks to our wonderul community, I learned how out of date all my store and promo stuff had become. All of the updates over the last few months have been posted in our discussion forums and not on here, so without further delay a quick look at what has been added
- new look - animated grass, trees, scenic backdrop, shadowing, improved
lighting, shader coloring, and lighting underground)
- new controls - improved game controller support, variety of different EU keyboard configs, display options, a skill cue system, dodge roll and new battle trainer to test it all on
- new adventure - massive ocean, new dungeons, traps, larger and smarter AI rigs, combat sounds, skills progressions and weapon progression, improved inventory and game save systems, water buoyancy, canoes, telescope, fishing help system, and our latest addition pet taming
check out all of our other fixes and suggestions on our discussion forums.
until next time..
good hunting!
The new lighting, landscape, water and grass materials!!!
Really starting to look great!
Major Expansion
This last month has been a huge step forward in our game, adding many new features and improvement from our wonderful community.
Todays update will be the largest yet. We have expanded our world pushing the boundaries of our oceans farther adding 2 new ocean blocks and 16 new islands for exploration. Also game controller support was added and a more efficient and better looking landscape, an improved dungeon loot system, a new sparring arena for skill training and some new defensive moves by player request.
I hope you enjoy our latest update, and I look forward to whats coming next.
New update is live
After a rocky launch we are excited to release our latest update to new world horizon. As we begin to swap out much of the placeholder art, the feel is really starting to come to life. As well as bug fixes, this update goes a long ways on the performance side as we continue to find ways in the engine to make it run smoother.
We will begin preparing for the world expansion hopefully coming this week and I would also like to get game controller support as gameplay currently is a bit difficult with a standard mouse.
I hope you enjoy our update and look forward to any input you guys might have on improving things so please keep those ideas coming and we’ll try our best to make it happen.