Our server maintenance has concluded and our servers are now back online.
Please update your game to ensure you can access Online Mode once again. The below items will not apply to the Offline Mode until you update the game.
It's recommended to restart Steam/Epic or verify your game files to make sure you're on the latest version. The game version shows in the main menu when you start the game.
0.5.3 Changelog
Game Changes
Halloween Event
Head on over to the Abeyance Realm and talk to Puck to trigger this seasonal event
Kill Autumnal Bound that spawn at night to unlock seasonal accessories and decorations
These rewards can be redeemed in the Progression Tree
Festive decorations have been placed in The Crossways and the Abeyance Settlement
Talk to Wilhelmina, Graeme, and Taliesin to learn more about the festivities
Building
Buildings no longer need realistic support on the ground
Crystal Ball bonus has been changed to more properly align with Refined Augment bonuses
NPCs
Recruited NPCs can now revive other NPC survivors
Resources
T2 Gunpowder is now available at the Refined Mortar Station rather than Refined Masonry Station
Rough Hewn Boots and Smithing Gloves can now be unlocked in the progression tree even if you did not select them as a part of your starting outfit
UI/UX
The Dialogue UI design has been updated to be much more lightweight and immersive
New notification styles
The goal tracker now has a limit to the number of things you can track to ensure the UI doesn't overflow
Bug Fixes
Art/Visual
Water from the Watering Can should now be visible indoors
Building
Fixed instances of build from storage not working
NPCs
Fixed bug where Sheliak's Yoke monologue sometimes does not trigger after defeating him
Recruited NPCs should more reliably revive players.
Player Character
Fixes for character creator when choosing different archetypes
Stamina should no longer decrease when a player is in the air/falling
UI/UX
The charm application button should now display as expected in all languages
Damaged icons should now be removed when items have been repaired
Misc
Ruined Factory POI collisions have been adjusted
Various bug and crash fixes
Thank you for your patience and for joining us on this journey!
- The Nightingale Team (Inflexion Games)
Best Estate Builds | October 2024
Greetings Realmwalkers.
As the sun sets (or whatever celestial formation hangs above your Realm) on another week in the Faewilds, we thought we’d cap it with a showcase of community architectural ingenuity. We recently put the community to the test with our latest Discord Community Challenge, tasking them to build elaborate estates and showing the best homesteads the Realms have to offer.
Thanks to all the Realmwalkers who participated. Do you have an incredible estate you want to share? Drop into Discord or tag us on social media!
See you in the Realms,
The Nightingale Team
Nightingale | Dev Bites 1: Post-Realms Rebuilt and What's Next
Hey, Realmwalkers.
We've got a new video series we're debuting today: Dev Bites.
Join CEO Aaryn Flynn & Art Director and Head of Audio Neil Thompson in this new series discussing the latest news from the Faewilds.
Check out the first episode below chatting about the post-Realms Rebuilt reception and what the studio is working on next!
0.5.2 Changelog | Server Maintenance Complete
Realmwalkers,
Our server maintenance has concluded and our servers are now back online.
Please update your game to ensure you can access Online Mode once again. The below items will not apply to the Offline Mode until you update the game.
It's recommended to restart Steam/Epic or verify your game files to make sure you're on the latest version. The game version shows in the main menu when you start the game.
0.5.2 Changelog
Bug Fixes
Progression Blockers
We had Sheliak's Yoke (Scarab boss) take some refresher courses so it should no longer lose aggro and become unresponsive
Renewed the magick in an inactive Desert Vault glyph so it should now work as intended and allow players to complete the puzzle
We’ve given Puck a stern talking-to, and he should appear more consistently when quests are complete, especially in Hollowed Moor
Art/Visual
Got the paints rematched so the Regency Tileset should now be the same colour in all Realms
A Desert Gauntlet Realm POI has had its setting dressing replaced, making it a good date spot despite the Bound nearby
Building
Turns out, plant pots and plots were haunted by vengeful tree spirits. We’ve cleansed them so invincible trees should no longer spawn near plant pots and planters. If you have this issue, please use Build Mode (default ‘X’ key) and completely remove cursed pots/plants. Try logging out (if playing in Online Mode, please wait 10+ minutes for the server to completely shut down) and then logging back in to see if it’s resolved. If it is, rebuild with your less cursed plant pots/plots
We “took care” of the Fae trickster that caused some Realmwalkers to come across invisible buildings, especially when returning to their Respite Realms
Crafting
Adding Charms to items should no longer reduce their gear score
NPCs
Pillars should no longer block Sheliak’s Yoke from spawning
Recruited NPCs no longer stop working if players sleep
Quests
Talked to Observatory management in Welkin’s Reach, it will now re-open if players reset the Realm and have completed the ‘Chasing for Stars’ quest
Resources
We took out the remaining supply of T4 Infusions rewards as they are past their expiry date and invalid
UI/UX
HP bars should now sync in multiplayer
The ‘Add Selected’ button in the Fuel Menu should now function as expected
Game Changes
Art/Visual
Powered up all light sources to be brighter at night
NPCs
Nellie no longer requires the player to ask multiple questions to progress her dialogue.
Allan Quartermain will no longer cheap out on Essence, and reward T4 Essence instead of T3 Essence
Using the teleporter at Sites of Power will now respawn bosses as long as other players are not in the boss area
Player Character
Added the option for toggle sprint in the controls menu so players can press Shift to sprint as long as they have the stamina to do so
Misc
Realigned collision on Crossway glyphs
Increased collision on the Welkin’s Reach Hope Gate
Glyphs in the Abeyance Site of Power will no longer appear behind bustable walls, chests with rewards can now be found in such locations instead
Thank you for your patience and for joining us on this journey!
- The Nightingale Team
Server Maintenance has Begun | 0.5.2 Changelog
Realmwalkers,
Servers have been taken down for maintenance to push a game update. Offline Mode can still be played at this time, but the Online Mode will be unavailable until the update is complete.
Please note the changes below will not be applied to Offline Mode until you update the game (you can see the version number in the main menu).
0.5.2 Changelog
Bug Fixes
Progression Blockers
We had Sheliak's Yoke (Scarab boss) take some refresher courses so it should no longer lose aggro and become unresponsive
Renewed the magick in an inactive Desert Vault glyph so it should now work as intended and allow players to complete the puzzle
We’ve given Puck a stern talking-to, and he should appear more consistently when quests are complete, especially in Hollowed Moor
Art/Visual
Got the paints rematched so the Regency Tileset should now be the same colour in all Realms
A Desert Gauntlet Realm POI has had its setting dressing replaced, making it a good date spot despite the Bound nearby
Building
Turns out, plant pots and plots were haunted by vengeful tree spirits. We’ve cleansed them so invincible trees should no longer spawn near plant pots and planters. If you have this issue, please use Build Mode (default ‘X’ key) and completely remove cursed pots/plants. Try logging out (if playing in Online Mode, please wait 10+ minutes for the server to completely shut down) and then logging back in to see if it’s resolved. If it is, rebuild with your less cursed plant pots/plots
We “took care” of the Fae trickster that caused some Realmwalkers to come across invisible buildings, especially when returning to their Respite Realms
Crafting
Adding Charms to items should no longer reduce their gear score
NPCs
Pillars should no longer block Sheliak’s Yoke from spawning
Recruited NPCs no longer stop working if players sleep
Quests
Talked to Observatory management in Welkin’s Reach, it will now re-open if players reset the Realm and have completed the ‘Chasing for Stars’ quest
Resources
We took out the remaining supply of T4 Infusions rewards as they are past their expiry date and invalid
UI/UX
HP bars should now sync in multiplayer
The ‘Add Selected’ button in the Fuel Menu should now function as expected
Game Changes
Art/Visual
Powered up all light sources to be brighter at night
NPCs
Nellie no longer requires the player to ask multiple questions to progress her dialogue.
Allan Quartermain will no longer cheap out on Essence, and reward T4 Essence instead of T3 Essence
Using the teleporter at Sites of Power will now respawn bosses as long as other players are not in the boss area
Player Character
Added the option for toggle sprint in the controls menu so players can press Shift to sprint as long as they have the stamina to do so
Misc
Realigned collision on Crossway glyphs
Increased collision on the Welkin’s Reach Hope Gate
Glyphs in the Abeyance Site of Power will no longer appear behind bustable walls, chests with rewards can now be found in such locations instead
Thank you for your patience and for joining us on this journey!
- The Nightingale Team
Server Maintenance Announcement | Oct 1, 2024
Realmwalkers,
Servers for Online Mode will be taken down tomorrow (Oct 2) for maintenance to push a game update at the following approximate time:
9 am PDT / 10 am MDT / noon EDT / 5 pm GMT / 2 am (+1) AEDT
This v0.5.2 update includes improvements to the following:
Charms lowering item levels in some scenarios
Invincible trees spawning near plant pots/plots
Puck not appearing after completing quests
Composite structures sometimes being invisible when returning to Respite
Sheliak's Yoke (Scarab boss) sometimes becoming unresponsive
Glyph in Desert Vault not being interactable
Additional bug fixes and game adjustments
Full patch notes will be provided when server maintenance begins.
We’re expecting maintenance to take approximately 1 hour to complete and will provide an update when servers are back online.
Thank you for your patience and for joining us on this journey!
- The Nightingale Team
The Nightingale 40% Off Sale ends tomorrow!
The Nightingale 40% Off Sale ends tomorrow (9am PT, Sep 26)!
Jump into the Realms, tell your friends to come along, and don't forget to leave us a review if you can!
Changelog 0.5.1 | Server Maintenance Complete
Realmwalkers,
Our server maintenance has concluded and our servers are now back online.
Please update your game to ensure you can access Online Mode once again. The below items will not apply to the Offline Mode until you update the game.
It's recommended to restart Steam/Epic or verify your game files to make sure you're on the latest version. The game version shows in the main menu when you start the game.
0.5.1 Changelog
Bug Fixes
Progression Blockers
Fix to reduce/eliminate ‘dobbins’ errors
Sheltered effect is better respected in caves, Sites of Power, and Stick Tents, which means rain should no longer cause players to be unable to use Graeme’s campfire
Nellie no longer tells you to find a Fabled Automaton Knight when you actually need to find a Fabled Automaton Bishop
Art/Visual
Bound Assassin’s blade should now show as intended when it is thrown
Wear and tear visual changes should be back on tools as their durability decreases
Fixed an issue that could cause crafting benches to display fire VFX while extinguished
Audio/SFX
Fixed an issue that could cause fleeing creatures to trigger combat music
Fixed an issue that could cause audio to briefly cut out when approaching certain POIs
Fixed a rare crash caused by a multithreading race condition in the audio engine
Combat
Slingbow Marbles now properly apply debuff effects when shot
NPCs
Recruitable NPCs no longer stop performing all their tasks if an encumbered player is nearby
Adjustments to Humbaba movement to prevent sliding
Fixed an NPC POI in Herbarium Forest where players could not use the stairs to reach the top of the foundation
Elder Eoten should no longer stand idle for long periods of time
Sheliak will now apply heavier gravity to players as it is charging even if a gravitational Realm Card is on the Realm
Bound Assassin can no longer hit players through walls with its throwing blade attack
Player Character
Voice type selection in character creation should no longer reset to Type A after choosing another option
Players should no longer temporarily spawn under the world when returning to the Crossways
Quests
Desma will no longer have the dialogue option “The potion seemed to work on the roots!” before the player has completed the required quest
Implemented a fix that should make it easier to build near Joan of Arc
There are no longer two quests called "An Astrall Pull"
Hope Echo has been updated to mention the correct current Realm location of Ludivine Saint-Clair
UI/UX
Player names no longer show on the map when Streamer Mode is on
Watering UI should no longer show on non-valid objects
Permission buttons on storage containers should now be highlighted properly
Adjustment to the in-game tutorial notifications that appear on the left side of the screen to be clamped to a 16:9 ratio, and animate from the center, hopefully making them harder to miss for players
Updated NPC shop visuals to be more aligned with our black and gold aesthetic
Misc
Improved performance for the crafting recipe menu, especially when using Autofill
Various visual and audio bug fixes
Game Changes
Art/Visual
Moved position of Crossways Portal Glyphs
Adjusted VFX for ranged AOE attack on low-quality graphics (example: Slingbow ammo)
Added visual dressing to the final Magwytch Site of Power chamber
Combat
Sickle’s second ability (‘Throw’ or also known as ‘Sickle-rang’) can now be used when the player only has 1 stamina remaining
NPCs
The "Work here" radius has been increased for recruitable NPCs
Only recruited NPCs are allowed to pick up items off the ground
Wisp colours have been adjusted to be closer to the colour of the Essence they spawn
Player Character
You can now export and import character appearances to new or existing profiles in the first step of character creation/editing, for additional details see here
A full beard facial hair option has been added to the character creator
The text for the Drifter loadout has been updated
Progression/Quests
Players can now get the Campfire recipe for free if they complete Graeme’s quest before unlocking it in the Progression Tree
Various Abeyance quests have been adjusted to mention unlocking items in the progression menu, such as 'Establish a Base'
Taliesin’s side quests will no longer automatically be pushed to your quest tracker, but can be pinned there by going to your quest menu
Nellie’s quest will now only accept resources from Gauntlet Apexes
Resources
Added Magick Power stats to Shimmering resources so it now provides 6% Critical Damage + 4% Magick Power
Added Max. Health and Max. Stamina to Nickel so it now provides 20 Maximum Health + 10 Maximum Stamina + 10% Environmental Resistance
The amount of Essence extracted from arrows has been adjusted
Adjusted Lumber burn time to be greater than Wood Bundles
UI/UX
Updated Input Hint textures to be less pixelated at small sizes
Added a map pin to the bunker in Hollowed Moor for Poe’s quest
Additional icons for consumables, undergarments and the Regency tile set have been added
Misc
Downloading your Online characters from our website to transfer them to Offline mode now includes the folder with your Steam ID in it and can be exported to the same folder as Legacy/Archived characters, our documentation has been (or shortly after this post) updated to reflect this change
Various minor text edits for clarity and consistency
Various text updates for non-English languages
Various minor visual updates for consistency
We’re still working on some high-priority bug fixes and high friction progression areas but we wanted to get this patch up for those playing over the weekend. Thank you for your patience and for joining us on this journey!
- The Nightingale Team
Server Maintenance Has Begun | Sep 19, 2024
Realmwalkers,
Servers have been taken down for maintenance to push a game update. Offline Mode can still be played at this time, but the Online Mode will be unavailable until the update is complete.
Please note the changes below will not be applied to Offline Mode until you update the game (you can see the version number in the main menu).
0.5.1 Changelog
Bug Fixes
Progression Blockers
Fix to reduce/eliminate ‘dobbins’ errors
Sheltered effect is better respected in caves, Sites of Power, and Stick Tents, which means rain should no longer cause players to be unable to use Graeme’s campfire
Nellie no longer tells you to find a Fabled Automaton Knight when you actually need to find a Fabled Automaton Bishop
Art/Visual
Bound Assassin’s blade should now show as intended when it is thrown
Wear and tear visual changes should be back on tools as their durability decreases
Fixed an issue that could cause crafting benches to display fire VFX while extinguished
Audio/SFX
Fixed an issue that could cause fleeing creatures to trigger combat music
Fixed an issue that could cause audio to briefly cut out when approaching certain POIs
Fixed a rare crash caused by a multithreading race condition in the audio engine
Combat
Slingbow Marbles now properly apply debuff effects when shot
NPCs
Recruitable NPCs no longer stop performing all their tasks if an encumbered player is nearby
Adjustments to Humbaba movement to prevent sliding
Fixed an NPC POI in Herbarium Forest where players could not use the stairs to reach the top of the foundation
Elder Eoten should no longer stand idle for long periods of time
Sheliak will now apply heavier gravity to players as it is charging even if a gravitational Realm Card is on the Realm
Bound Assassin can no longer hit players through walls with its throwing blade attack
Player Character
Voice type selection in character creation should no longer reset to Type A after choosing another option
Players should no longer temporarily spawn under the world when returning to the Crossways
Quests
Desma will no longer have the dialogue option “The potion seemed to work on the roots!” before the player has completed the required quest
Implemented a fix that should make it easier to build near Joan of Arc
There are no longer two quests called "An Astrall Pull"
Hope Echo has been updated to mention the correct current Realm location of Ludivine Saint-Clair
UI/UX
Player names no longer show on the map when Streamer Mode is on
Watering UI should no longer show on non-valid objects
Permission buttons on storage containers should now be highlighted properly
Adjustment to the in-game tutorial notifications that appear on the left side of the screen to be clamped to a 16:9 ratio, and animate from the center, hopefully making them harder to miss for players
Updated NPC shop visuals to be more aligned with our black and gold aesthetic
Misc
Improved performance for the crafting recipe menu, especially when using Autofill
Various visual and audio bug fixes
Game Changes
Art/Visual
Moved position of Crossways Portal Glyphs
Adjusted VFX for ranged AOE attack on low-quality graphics (example: Slingbow ammo)
Added visual dressing to the final Magwytch Site of Power chamber
Combat
Sickle’s second ability (‘Throw’ or also known as ‘Sickle-rang’) can now be used when the player only has 1 stamina remaining
NPCs
The "Work here" radius has been increased for recruitable NPCs
Only recruited NPCs are allowed to pick up items off the ground
Wisp colours have been adjusted to be closer to the colour of the Essence they spawn
Player Character
You can now export and import character appearances to new or existing profiles in the first step of character creation/editing, for additional details see here
A full beard facial hair option has been added to the character creator
The text for the Drifter loadout has been updated
Progression/Quests
Players can now get the Campfire recipe for free if they complete Graeme’s quest before unlocking it in the Progression Tree
Various Abeyance quests have been adjusted to mention unlocking items in the progression menu, such as 'Establish a Base'
Taliesin’s side quests will no longer automatically be pushed to your quest tracker, but can be pinned there by going to your quest menu
Nellie’s quest will now only accept resources from Gauntlet Apexes
Resources
Added Magick Power stats to Shimmering resources so it now provides 6% Critical Damage + 4% Magick Power
Added Max. Health and Env. Resistance to Nickel so it now provides 20 Maximum Health + 10 Maximum Stamina + 10% Environmental Resistance
The amount of Essence extracted from arrows has been adjusted
Adjusted Lumber burn time to be greater than Wood Bundles
UI/UX
Updated Input Hint textures to be less pixelated at small sizes
Added a map pin to the bunker in Hollowed Moor for Poe’s quest
Additional icons for consumables, undergarments and the Regency tile set have been added
Misc
Downloading your Online characters from our website to transfer them to Offline mode now includes the folder with your Steam ID in it and can be exported to the same folder as Legacy/Archived characters, our documentation has been (or shortly after this post) updated to reflect this change
Various minor text edits for clarity and consistency
Various text updates for non-English languages
Various minor visual updates for consistency
We’re still working on some high-priority bug fixes and high friction progression areas but we wanted to get this patch up for those playing over the weekend. Thank you for your patience and for joining us on this journey!
- The Nightingale Team
Server Maintenance Announcement | Sep 18, 2024
Realmwalkers,
Servers will be taken down tomorrow (September 19, 2024) for maintenance to push a game update (v.0.5.1) at the following approximate time:
9 am PDT / 10 am MDT / noon EDT / 5 pm GMT / 2 am AEDT
Update highlights include:
Fix to reduce/eliminate ‘dobbins’ error
Sheltered effect is better respected in caves, Sites of Power, and Stick Tents, which means rain should no longer cause players to be unable to use Graeme’s campfire
Nellie no longer tells you to find a Fabled Automaton Knight when you actually need to find a Fabled Automaton Bishop
Ability to export and import character appearance
Various additional bugs fixes and game adjustments for clarity and consistency
Full patch notes will be provided when server maintenance begins.
We’re expecting maintenance to take approximately 1 hour to complete and will provide an update when servers are back online.
Thank you to everyone who has been providing their feedback and bug reports!