No Fair Play cover
No Fair Play screenshot
Genre: Sport, Indie

No Fair Play

Final Update (v1.1)

Tearing clothes :


You can now sacrifice your clothes to free yourself from your opponent's grip by simply by pressing the jump key. This sacrifice comes at a cost: you won't be able to use your hands (punch, clinch, goalkeeping ...). You also take more damage when you tackle and you loose precision when you loose all your clothes.
To recover your clothes, you'll need a green booster. Red boosters also allow you to use your hands, but for few seconds. Note : If you're grabbed for too long and too often, your clothes will tear too.

It's an idea I had early on in the game's development, and I've finally made up ...

New game mode : Goal wall :

(Request from Salvo k27 & ÄPX-NE\/EC)
Goals can now put a barrier you need to destroy before being able to goal. 3 shoot are required except if you use a red booster. Note : You can't damage the barrier when it blinks red.

Celebration Skip :

(Request from ÄPX-NE\/EC & akadeim & ミ★ AMIRMJX ★彡)
You can now skip the post goal celebration phase. Just press the "E" key. More than half player need to do this action. If you skip the hate phase, the winning team loose their pants.
Note : If you're do this early you can even skip the slow mo phase.

New movement :

(Request from liberator100)
You can now perform a bicycle to intercept ball going above you. Just hold the right click and press the jump key. If you press forward the shoot go forward, if you press backward the shoot goes behind your character.
Note : It's a really risky move, I failed 90% of the time, high invest, low income ...

Map variant :

(Request from ÄPX-NE\/EC)
The "Training Day" map have a variant called "Parking" with pillards you can use to trick your opponnents. They can be destroyed.

Increased shooting distance and ball bounce :

(Request from Mitovskill)
The ball goes 20% farther and bounce more. To compensate, I've reduced the precision when you aim for the goal.

Increased Bot difficulty on hard :


They can pass, teleport, long shoot and get one random booster every 30 second.

Improved clinch success rate :


It should be a little easier to grab your opponent, it's faster and more responsive. But it's still hard to grab a moving player.

Others stuff :


- Server password (Request from HOONSIX & Bitcoin Baron)
- More max stamina recover when you use a blue booster
- The looby UI now blink on buttons that need to be clicked to start a game.
- Automatic retrigger shoot when you hold the right or left click and you miss the ball.
- Punch and kick effect in red or hate mode.
- Sightly increased the ball control by increasing the size of foot hit boxes.
- Rank reset


Fixes :


- In some cases the character was punching instead for passing. (Report from richard_morris)
- The incorrect spawn position for Stadium and Park maps.
- Unregistered goals on District map. I've strongly reduced the bounce to prevent the ball from bouncing before being detected.
- The weird 180° ragdoll rotation when getting up.
- The "name server warning" wasn't translated.
- Reduced by 20% the size of textures, games should load a lil faster.
- Names that doesn't appear in lobby (I hope it works now).
- Beeing able to goal behind the goal net :/
- Improved clinch ragdoll transition to reduce player arm stretching
- Reduced hands shaking during clinch

I have made a lot of small modifications for this update. New bugs may appear, please let me know.
I stop here for No Fair Play, I'll only correct bugs or do some small modifications. I'll now focus on Darkness Arises after a short break. I really need it !

https://store.steampowered.com/app/3148270/Darkness_Arises/

Next game, and No Fair Play upcoming final update.

Dear No Fair Players, I was finally able to progress enough with my next game to show something interresting.It took me way more time than expected, you may feel like I've abandoned you and I'm really sorry.

As I promised, I'll work on the final update of No Fair Play, I've already started working on it.
Also, in order to apologize and as No Fair Play owners, you'll have a discount on my next game if you're interrested.

Note : You'll need a good computer, but I still have a lot of work to do so you have time to update your hardware.

Anyway, here is the little teaser, It might be a little scary :



https://store.steampowered.com/app/3148270/Darkness_Arises/

Hotfix v1.09

Localization :


- The Portuguese translation has been corrected by "Não é o Gui ;)"
- The Chinese translation has been corrected by "pairhl QQ: 2975062761"
Thanks a lot to both of you.

Gameplay :


- I got some complaint because of the "pass assist function" which doesn't trigger a pass or kick if you're going to fails ... It can be disabled in control options ! Anyway it will now be partially disabled, so you can now trigger these actions as you wish, the auto trigger now works only if you hold the corresponding key.
- Improved logic for pushing the ball and hitboxes, it should be easier to intercept the ball without losing it.
- Increased the clinch hitboxes, it should be a little easier to grab someone.

Hotfix V1.08

The camera rotation was still locked in tutorial (training)
Thx to Maxsio

Hotfix v1.07

Some players have their camera locked probably due to an OS problem. This update should correct the issue.

Thx to Maxsio & Marvellous for the report.

Note: if you're using VR, you'll need to press the corresponding keyboard key 2 time to be able to play.

Update V1.06

Removed the automatic VR switch, now you have to press "B" if you want to switch in VR mode.

Thanks to @Man of Culture

Update V1.05

Game rebalancing :


- Goal celebration and hate mode duration sighly reduced (APX suggestion)
- Losing players now receive a bonus red candy.

Music Improvements :


- Removed Phonk music for Percussion music (14 titles)
- All maps now play music
- Improved music logic
- Small SFX improvements.

Update V1.04

Bug Fixes :
- Add Fullscreen borderless option. The game launch with this option by default, I hope this will solve the display problem some players are experiencing.
- A texture issue in the second parkour map prevented a target from being displayed correctly. (Thanks to @JakotaDoh)

Wide Screen Support (v1.02)

Widescreen users were unable to reach all parts of the main menu. Now the camera rotates when the cursor is at the edge of the screen in this case. During the match, the menu size is adjusted.

Thanks to benatheo for the report.

Update v1.01

One door wasn't able to open correctly in District Parkour Map.
Doors wouldn't stop to blink for client in Parkour mode
An issue with boxes in parkour mode did not allow them to gradually disappear
Added 2 new music