*** 04-24-2023 Update (V0.75) : Some players complained about the lack of Chinese translation for the tutorial. Unfortunately I don't speak Chinese so I used an automatic translator, this is the best I can do for now. I also added the possibility to use special characters to name your server. Another complaint is about a black screen, unfortunately I don't have more details so I can't correct the problem.
Once again, don't be afraid to leave a message on Discord or Steam if you have a problem or if you want to see any improvement. I do my best but I can't fix an issue if I don't know about it. Note : A video helps a lot to understand the nature of the problem, but a detailed explanation can be enough. ***
A little video explaining why the next update is taking me a while ... I used text-to-speech program so it's far from perfect but it's still better than if it was me :
I have also fixed some bugs and make some gameplay improvements to prepare the next update.
Perfect Strike Update (v0.7+0.71)
Gameplay Change :
Most of the players failed in the parkour mode, so I decided to simplify the shooting system by adding a crosshair. The game now automatically calculates the angle of the shot based on the point of impact. In match mode, the system is less accurate (wider reticle). Note : Holding the pass or kick button no longer changes the angle of the shot but increases the power of the shot.
Here is a video of the new gameplay (Spoiler : it's the full parkour of factory map)
Fixed Bugs :
Unable to bind mouse buttons (Thanks to Willack)
The cargo of one truck was displayed when it shouldn't.
The player could get stuck on some area of the factory map.
In game menu losing focus
Unable to create a new lobby (V0.71)
Request :
- Add 8 players mode by gideonp - Unbalanced team (3v1 ...) by gideonp, now you can choose an odd number of players. (V0.71)
Other modifications :
The camera shakes is now disabled by default.
Reducing light intensity.
Music is now disabled during slow motion phases.
Added more targets for the first parkour map.
If you have any issue with the game or want to see something change just tell me on Steam or Discord.
Perfect Strike Update (v0.7)
Gameplay Change :
Most of the players failed in the parkour mode, so I decided to simplify the shooting system by adding a crosshair. The game now automatically calculates the angle of the shot based on the point of impact. In match mode, the system is less accurate (wider reticle). Note : Holding the pass or kick button no longer changes the angle of the shot but increases the power of the shot.
Here is a video of the new gameplay (Spoiler : it's the full parkour of factory map)
Bugs :
Unable to bind mouse buttons (Thanks to Willack)
The cargo of one truck was displayed when it shouldn't.
The player could get stuck on some area of the factory map.
In game menu losing focus
Request :
Add 8 players mode by gideonp
Other modifications :
The camera shakes is now disabled by default.
Reducing light intensity.
Music is now disabled during slow motion phases.
Added more targets for the first parkour map.
If you have any issue with the game or want to see something change just tell me on Steam or Discord.
Update V0.69
- The character remained in a clinch stance after being knocked in this situation, this should be corrected by now. - Increased Kick and Pass Range.
If you have any issue with the game or if you want to see something improved don't be afraid to tell me.
Update v0.68
Improved ball dynamics to make it easier to control for Parkour.
Update V0.67
Add sounds for ball control switch.
Update v0.66
- The game now start in fullscreen mode to avoid some issues with mouse capture and screen resolution. - Removing music in training mode - The cursor was shaking when the character was moving, it's now corrected
Music system
Music :
The game now has is own music logic. Only 3 songs for now, Phonk based ones found on youtube with some modifications. It's quite hard to find music that can be edited, but I should find some more later (or make my own).
Gameplay Change :
You have to hit the ball again to activate the ball control. But the ball control mode remains if you stay in the control zone even if an opponent touches the ball.
Bugs :
- the cursor didn't disappear when closing the menu. - It was'nt possible to break the front window of the truck in Parkour mode.
New Parkour Map (Update v0.62) + VR hotfix
HotFix 03/07 : Add joystick support for VR controller. The game should be played with a gamepad, but Steam give now less detail about VR support, so the game VR support have been a little improved ... Thanks to Tema 007 & Billy the kid for report
The second map is now available in Parkour mode. It's a variant of the map "Factory". This map is more difficult than the previous one because of the irregular ground. I will make a new trailer later when the music implementation is done (The game really need that).
Improved the ball control logic for irregular ground.
The red power has been improved and now creates a blast making parkour mode easier. For example it is possible to shatter all trucks windows with a well placed shot. Light objects can also be affected even if they aren't directly hit.
New Parkour Map (Update v0.62)
The second map is now available in Parkour mode. It's a variant of the map "Factory". This map is more difficult than the previous one because of the irregular ground. I will make a new trailer later when the music implementation is done (The game really need that).
Improved the ball control logic for irregular ground.
The red power has been improved and now creates a blast making parkour mode easier. For example it is possible to shatter all trucks windows with a well placed shot. Light objects can also be affected even if they aren't directly hit.