Added a radial menu for boosters (Super Candies), you can now choose the appropriate time to use them. (You may need to reset your input binding in settings menu)
Collected Super Candies are now stored instead of being consumed immediately.
Players start the game with one super candy of each type.
Statistics and ranking :
Added a ranking system. Players start with 100 score points (lower score). This is not really a score, it's more a "value" system (I'll rename it later)..
At the end of a match, players win or lose points based on the amount of points they earned during the match and the rank of their opponents.
The global amount of points give a rank. (Bronze to Diamond)
Rank is also showed in the lobby (Specific avatar background color)
You will get some points playing alone against bots but it's just for testing it will be removed later.
Add Stats : (Points per hour, Goals per hour, Win/Loss ratio)
Note : Stats will be resetted later so don't take it seriously ...
Penality system :
If a player leaves a match before the end and does not reconnect, it will lower his overall score (and also his rank).
You doesn't lose points if you stop a match and you're alone against bots.
You do not lose points if you join a game in progress and lose it.
FIXES :
Emoctiones animations weren't replicated for other players
Default Region is now on "ALL" by default
Credit menu was disapearing when pressing esc key, making impossible to get back to the main menu.
Camera didn't take the correct position after being knocked down.
Other player was looping a runing animation when loosing a round instead of walking.
Saved mouse sensitivity wasn't loaded when you started a match.