Hello Everyone,
Thank you to everyone playing No Man’s Sky – Holiday Expeditions 2025, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.18, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Holiday Expeditions 2025, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.17.2, which is now live on Steam.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Holiday Expeditions 2025, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.17.1, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Holiday Expeditions 2025, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.17, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Hello Everyone!
It's been another incredibly busy year for No Man's Sky. We're honestly amazed by how quickly 2025 has flown past, and so happy and humbled to be back here wrapping up the year with the return of our now-traditional expedition reduxes.
We hit the ground running in January this year, with the release of the huge WORLDS PART II, which furthered the transformation of the universe with new stars and planets, mountains and oceans, creatures and biomes, and lore. The team felt very passionate about this return to some of the fundamentals of No Man's Sky, and we could sense the anticipation building for this follow-up to Worlds Part I, so the positive reception felt incredible.
In the months that followed, we've introduced bone-hunting and fossil design in RELICS, deepened planetary settlements in BEACON, and brought multi-crew, self-assembled starships in VOYAGERS - a feature that we hoped players would like, but we couldn't possibly have anticipated the response. We saw the highest number of simultaneous players in game since we launched nine years ago - and so many astonishingly creative ship builds! Some of the team like to sit docked in the Space Anomaly just to watch your extraordinary creations fly in and out.
"The New Arcadia" by @LeMazou19.
Among the updates this year, we've also run four new community expeditions. Each of these themed mission chains unites the whole community for several weeks, gathering everyone together in this sprawling universe that can often be quite a solitary experience - and offers the opportunity to earn special limited-edition rewards. However, we know that life is busy, so we are delighted to be able to offer players another opportunity to participate in some of our previous expeditions.
Today is November 7th - a significant date to fans of the fantastic Mass Effect series. To celebrate N7 Day, we are again collaborating with our friends at BioWare and EA to run the Beachhead expedition, and offer the No Man's Sky community another opportunity to claim the legendary SSV Normandy SR1. We've welcomed many new Travellers to No Man's Sky since the Normandy's last appearance in the Euclid galaxy, and we hope this news comes as a welcome surprise to our fellow Mass Effect fans!
Following Beachhead, as has become customary, we will be re-running this year's expeditions over two-week intervals over the holiday season - over Thanksgiving, Christmas, and through to the middle of January.
Upcoming Remixed Expeditions
Development Update
Our Halloween expedition, Breach, wrapped up yesterday - and the first of our "remixed" expeditions, Beachhead, is live now in time for November 7th!
This has been an inspiring, exciting year for No Man's Sky, and we already have so much more content planned and in active development. We can't wait to share it with you.
You might already know that we also have another project in the works - a fantasy game about adventure and exploration with friends. It's called Light No Fire, and we're pretty excited about it. If you'd like to stay updated with news about Light No Fire, you can wishlist it on Steam here.
Our journey continues.
Sean
6.16 Patch Notes
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Expedition Twenty: Breach, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.12, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
Hello Everyone,
Thank you to everyone playing No Man’s Sky – Voyagers, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.11, which is now live on Steam, and will be coming to other platforms as soon as possible.
Bug Fixes
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games