No Man's Sky cover
No Man's Sky screenshot
PC PS4 XONE PS5 Series X Steam Gog
Genre: Role-playing (RPG), Simulator, Adventure, Indie

No Man's Sky

No Man's Sky - Update Incoming!

Hello,

Next week Hello Games will be releasing an update to No Man’s Sky. We’re calling it "ORIGINS".

Detailed patch notes will follow, along with next week's release.



Four years ago we announced FOUNDATION, our first major update for No Man's Sky, we promised "It won't be our largest update, but it is the start of something". Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man's Sky continues to grow and evolve.

BEYOND came out last year, bringing VR and hugely expanded Online play, and since then we have focused on releasing more regular updates. SYNTHESIS, BYTEBEAT, LIVING SHIP, EXO MECH, CROSSPLAY, and DESOLATION have been some of our most popular, surprising and transformative updates - leading No Man’s Sky to have its biggest year to date.

We know there is a huge appetite in the community for No Man's Sky content, and the team has worked our socks off this year to deliver in difficult circumstances. We have been quiet, but we are always listening and focusing on improving the game that our team loves and feels so passionately about.

This update will be another small step in a longer journey. We hope you can join us.

Thank you,
Sean

Desolation Patch 2.62

Hello everyone,

Thank you to everyone playing the Desolation Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 2.62, which will be live on all platforms today.

Patch Notes

  • A range of new base building parts have been added. These are based upon the decoration inside derelict freighters. The blueprints can be acquired by searching salvage crates found inside derelict freighters.
  • Fixed an issue that could cause a unpassable corridor to be generated in certain derelict freighters.
  • Fixed a number of issues that could cause planetary creatures to fail to spawn.
  • Fixed an issue that could cause particle effects to stop playing.
  • Expanded the Nexus exploration mission to also include flora and minerals.
  • Fixed an issue that could prevent other people’s discoveries from advancing multiplayer exploration missions.
  • Fixed an issue that prevented the Chef title from unlocking after impressing Cronus.
  • Reduced the priority of the Emergency Broadcast Detector and Salvage Opportunity hints so that they do not block other mission messages.
  • Fixed a number of issues that could cause the Anomaly Detector and Emergency Broadcast Detector to perpetually fail to locate an object, blocking progress.

  • Added procedural atmospheric fog effects to the interior of derelict freighters.
  • Fixed an issue that caused a soft light to follow the player into caves and other dark spaces.
  • Fixed a number of small visual artifacts in the lighting system.
  • Fixed a number of visual issues with the intensity of starship trails and engine glow.
  • Fixed an issue that caused a number of lighting issues for metallic surfaces.

  • Fixed a number of issues that could occur when declining or accepting a group invite.
  • Fixed an issue that caused the hit indicator to flash incorrectly for some ship and Multi-Tool modes.
  • Fixed an issue that could cause inappropriate items to appear in the artifact crates at the heart of buried ruins.

  • Introduced a number of small optimisations.
  • Fixed a crash that could occur when calculating creature navigation paths.
  • Fixed an issue with abandoned Space Stations that prevented players from landing, and could cause a crash when deploying system authority starships.
  • Fixed an issue that could cause the game to crash while saving.
  • Fixed a number of issues that could cause the game to crash during loading.
  • Fixed an issue that could cause the game to become unresponsive during loading.
  • Fixed an issue that could cause very large save games to crash during load.
  • Fixed a crash that could occur during procedural generation of a derelict freighter.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Desolation Patch 2.61.1

Hello everyone,

Thank you to everyone playing the Desolation Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a performance issue for PCs with integrated GPUs.

Patch Notes

  • Improved performance on integrated Intel GPUs by disabling anamorphic lensflare.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Desolation Patch 2.61

Hello everyone,

Thank you to everyone playing the Desolation Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 2.61, which will be live on all platforms today.

Patch Notes

  • Fixed an issue that caused player freighter colours to change. Freighters have been restored to their correct colours.
  • Fixed an issue that prevented freighter recolouring from working on all the panelling of some freighter types.
  • Fixed an issue that prevented freighters from being recoloured immediately after purchase.
  • Fixed an issue that prevented freighter technology from being placed in the technology inventory.
  • Ladders between floors of derelict freighters are now orientated so that the player always faces forwards into the next room.
  • Improved the smoothness of the lighting changes when entering a derelict freighter.
  • Improved the atmospheric fog visuals inside the derelict freighter.
  • Fixed an issue that caused textures to look incorrect in some weird biomes.
  • Player titles are now shown in the interaction prompt as well as in player icons.
  • Improved the visuals of the derelict freighter walkway.
  • Fixed an issue that could cause the derelict freighter interior lighting settings to turn on while on the landing pads.
  • Fixed an issue that could cause derelict freighter lighting settings to be applied to normal freighters.
  • Fixed an issue that could cause player torchlight to stutter as it moved.
  • Fixed a crash that could occur when system authority ships attempted to take off from an abandoned space station.
  • Fixed an issue that prevented players from being able to land on abandoned space stations.
  • Fixed an issue that could cause Cargo Bulkheads not to be used up when adding an extra slot to a freighter.
  • Fixed an issue that overly inflated the complexity value of a range of base parts, causing bases to be culled incorrectly.
  • Fixed a stutter that could occur when generating the procedural interior of a derelict freighter.
  • Fixed a rare issue that could cause a hang during loading.
  • Introduced some Xbox-specific performance optimisations.
  • Introduced a number of other general optimisations.
  • Introduced some minor performance improvements to derelict freighter art assets.
  • Fixed a number of console-specific rendering crashes.
  • Fixed a crash related to planetary creature navigation.
  • Fixed a number of minor text issues.
  • Fixed a number of visual issues with decoration in derelict freighter engineering rooms.
  • Fixed a visual issue with the lighting of teleporters aboard derelict freighters.
  • Fixed a number of audio issues.
  • Fixed a number of music issues aboard the derelict freighter.
  • Collecting both logs and using the engineering control panel will now move the derelict freighter mission on, even if all rooms have yet to be explored.
  • Fixed an issue that allowed players to destroy a derelict freighter they were currently aboard.
  • Fixed a rare issue that could cause different space encounters to spawn while searching for a derelict freighter.
  • Fixed an issue that prevented emergency supplies from being collected from the airlock terminal on some derelict freighters.
  • Fixed an issue that could cause the secondary weapon to fire when dismissing the detailed mission notification.
  • Fixed an issue that caused technology labels to appear on some derelict freighter items.
  • Fixed a number of incorrect or missing icons on derelict freighter mission hints.
  • Fixed a number of instances of freighter log snippets being difficult to interact with.
  • Fixed an issue that could cause derelict freighter decoration to occasionally spawn outside of the freighter.
  • Fixed a number of clipping issues with derelict freighter decorations.
  • Fixed an issue that allowed players to summon the Space Anomaly on top of a derelict freighter.
  • Improved the timing of the messages in the derelict freighter airlock door sequence.
  • Fixed an issue that was doubling the power of various fleet upgrade modules that could be installed in player freighters.
  • Fixed a rare issue that could cause the name of a freighter storage box to be incorrect when viewed in the inventory tabs.
  • Fixed an issue that caused cycling freighter inventory tabs to only work in one direction.
  • Fixed a number of issues that could cause overlapping text in the freighter storage container tabs.
  • Fixed an issue that could cause the derelict freighter marker not to appear in multiplayer.
  • Fixed a rare issue that could cause multiplayer players aboard the same derelict freighter to see different interiors.
  • Fixed an issue that caused derelict freighter teleporters to be incorrectly synced in multiplayer.
  • Fixed an issue that caused the derelict freighter airlock door to still be sealed from the point of view of multiplayer players who arrived aboard the freighter after the doors were unsealed.
  • Fixed an issue that caused the destruction state of several items on derelict freighters to be incorrectly synced in multiplayer.
  • Fixed an issue that could cause hostile aliens on the derelict freighters to target multiplayer players incorrectly.
  • Fixed a number of issues that could cause hostile aliens on the derelict freighters to desync in multiplayer.
  • Fixed an issue that caused derelict freighter turret animations to be synced incorrectly in multiplayer.
  • Fixed an issue that caused multiplayer ship audio to be too loud while inside a derelict freighter.
  • Fixed an issue that could cause the derelict freighter airlock alarm to loop forever in multiplayer.
  • Fixed an issue that could cause players to damage themselves when shooting other players after having landed on an derelict freighter.
  • Fixed an issue that caused an incorrect chat message to be sent when discovering creatures in the new exploration Nexus mission.
  • Fixed an issue that could cause ingredients to be incorrectly awarded to players in Creative Mode.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

No Man's Sky Desolation Update

Hello,

Being a small dot amongst the stars can bring a sense of awe and wonder, but we've always wanted to explore a little more those feelings of fear and dread that come from being alone in the depths of space. Terror in the face of the unknown, or the dawning realisation that you're treading in the footsteps of those who met a lonely end at the edge of the universe - it's a rich science fiction tradition, and one not really touched on in No Man's Sky - until now.

[previewyoutube="MaCT6L4R7bU;full"]

The Desolation Update adds abandoned freighters to explore to No Man’s Sky, along with a very different style of gameplay. Alone or in groups, players can breach the airlock and explore the hazardous, procedurally generated, interiors of these derelict capital ships. The only trace of the crew is in logs they’ve left behind, a mix of procedurally generated and hand-written text that means each vessel has its own unique story for you to piece together.



The shattered interiors are also rich with salvage, including otherwise unobtainable upgrades for your own capital ship. Technology you retrieve still has the marks of the ship you took it from, meaning your own freighter will now reflect something of your journey.

But in the panic to flee the ship, hazardous items have spilled, defense systems have been scrambled and environment controls have begun to fail. Some vessels may even have been overrun by hostile alien lifeforms... You may want to take some friends along to increase your chances of making it out alive.



The Desolation update also brings improvements and balance changes to weapons and enemies for a faster, more dynamic combat experience. Weapon balance, effects and feel have been tweaked to provide not just a more engaging combat experience on these alien infested frigates, but across the game as well.



The full patch notes are here, and they contain a huge list of quality of life improvements too.

It has been extremely gratifying for us to see a huge number of new players flood into the game since we entered the GamePass program last month. It’s particularly exciting to know that, with the cross-play update, those players were finally able to join friends on other platforms. Unifying our community and all their in-game creations on one network was a phenomenal achievement by our small technical team. It’s been a real surprise too to see No Man’s Sky sitting above the likes of Red Dead as the most played game on GamePass.

As ever, the team has also continued to work on more updates. We have several more significant releases planned for the year, and we’re excited to share more news about them when the time comes.

Our journey continues.

Sean

Crossplay Patch 2.55.1

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have an update for the Windows Store version.

Patch Notes

  • Fixed server connection for the Windows Store version to allow Discovery renaming, Base uploading, Quicksilver and Weekend Event missions.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Crossplay Patch 2.55

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes have been combined into patch 2.55, which will be live on all platforms today.

Patch Notes

  • Fixed multiplayer connections on Windows 7.
  • Crossplay players now show a different icon depending on their platform.
  • Fixed PS4 friends showing a gamemode icon when playing in non English languages.
  • Fix for crossplay friends not being joinable if they are in a group.
  • Updated matchmaking rules to form lobbies of the correct size.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Crossplay Patch 2.54

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of stability issues. These fixes have been combined into patch 2.54, which will be live on all platforms today.

Patch Notes

  • Fixed an issue that caused PS4 players to crash when ambiently matchmaking with players from a different platform.
  • On consoles, fixed a crash that could occur when NPC pilots get into their ships to take off (this issue had already been fixed on PC).

  • Fixed a number of issues that could prevent players from being able to see other ambient players.
  • Fixed an issue that could allow players to join a group they did not have permission to join.
  • Fixed a networking error that could occur when joining games from the frontend.
  • Fixed an issue that could prevent Steam sessions from being marked full when at the player cap.

  • Fixed an issue that prevented system-level messages from appearing in the chat window if chat permissions were restricted.
  • Fixed an issue that could cause Speech-To-Text to be active even when disabled in the options.
  • Fixed an issue that caused the default network permissions to be incorrect in Normal Mode.
  • Fixed an issue that made the Nexus mission board UI appear too far away in VR.
  • Fixed an issue that caused ship sounds from other players to loop constantly.

  • Fixed an issue that caused Xbox One player to be matchmade with other platforms when they had disabled crossplay at a system OS level.
  • Introduced a small load-time optimisation for Xbox One.
  • On PC, fixed a throttling issue when changing window focus.

  • Fixed an issue with depot raiding multiplayer missions that could block progress if players destroyed a depot while in their ship.
  • Fixed a rare issue that could occasionally cause multiplayer missions to fail to find an appropriate planet on which to collect a Quad Servo.
  • Made a number of minor text fixes.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Crossplay Patch 2.53

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of stability issues. Some of these fixes were released earlier today as Patch 2.52.1 for PC. Additional console fixes have been added and combined into patch 2.53, which will be live on all platforms today.

Patch Notes

  • Fixed a rare networking crash related to base building.
  • On PC only, fixed a crash that could occur when NPC pilots get into their ships to take off.
  • We’ve fixed a number of issues specific to AMD GPUs. We are aware of other GPU specific crashes and are working with AMD to fix them on a driver level. In the meantime, they have recommended rolling back to the previous WHQL driver 20.4.2, which can be found here: link.
  • We are also aware of a number of Windows 7 users who are unable to connect. This is a platform security issue, and requires an update to enable TLS 1.1 and TLS 1.2 as default secure protocols in WinHTTP in Windows, found here: link

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,

Hello Games

Crossplay Patch 2.52

Hello everyone,

Thank you to everyone playing the Crossplay Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. This patch, 2.52, is now live.

Patch Notes

  • Fixed a number of crashes related to cross-platform matchmaking.
  • Fixed an issue that could cause Space Station NPCs to become desynchronised.
  • Fixed a network issue that could occur when looking up cross-platform profile data.
  • Fixed a number of issues with Steam lobbies not correctly syncing between friends.

  • Adding a friend from the Nearby Players list now requires a confirmation.
  • The /invite command now works with cross-platform players.
  • Improved the error messages used when text commands fail to work.
  • Fixed some minor text issues in the chat messages that are displayed when joining or leaving a group.
  • Fixed an issue with the text displayed on empty crossplay sessions on the multiplayer frontend.
  • Improved the display of whisper messages.

  • Fixed a number of issues relating to the network replication of creature bait.
  • Players can no longer throw creature bait aboard the Space Anomaly.

  • Fixed an issue that could caused Xbox-specific options to appear on other platforms.
  • Fixed an Xbox-specific issue that caused several languages to default UK English.


We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games