No Man's Sky cover
No Man's Sky screenshot
PC PS4 XONE PS5 Series X Steam Gog
Genre: Role-playing (RPG), Simulator, Adventure, Indie

No Man's Sky

Orbitals Patch 4.62

Hello everyone,

Thank you to everyone playing the No Man’s Sky Orbital update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.62, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue that allowed nanite prices to go negative at very high standing levels.
  • Fixed an issue that applied the standing discount to sell prices as well as buy prices.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Omega Patch 4.52

Hello everyone,

Thank you to everyone playing the No Man’s Sky Omega update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.52, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue which blocked completion of a season.
  • Allow save games that begin in Season mode to transition to Normal mode without needing to complete the Optional Milestones.
  • Fixed an issue that caused customisation parts to be categorised incorrectly.
  • Fixed an issue with customisations when transitioning to and from a season.
  • Fixed an issue that caused a player owned Pirate Dreadnought to fire at the player.
  • Fixed an issue that allowed the player to destroy a player owned Pirate Dreadnought.
  • Fixed and issue that could result in a player owned Pirate Dreadnought fragmenting and duplicating many times.
  • Fixed an issue where the hangar of a player owned Pirate Dreadnoughts could appear to be that of a normal Freighter.
  • Fixed an issue that could cause Pirate Dreadnoughts to explode on spawn.
  • Fixed an issue that could prevent some pre-existing saves being used in multiplayer.
  • Fixed a rare issue when trying to locate an Autophage camp with the Scan Harmoniser while in an empty system.
  • Promoted useable resources to the top of the list when selecting items in chargeable deployables.
  • Fixed an issue with Atlas Station audio.
  • Fixed an issue that caused combat music to play when Jellyfish spawned.
  • Updated OpenVR version.
  • Fixed a memory related crash.
  • Fixed a crash related to settlements.
  • Fixed a crash related to frigates.
  • Fixed a multiplayer crash.
  • Fixed a hang on PC.
  • Fixed a crash in weather effects.
  • Fixed an Xbox crash.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Introducing..the OMEGA update!

Hello!

Last year was a busy one for the small team at Hello Games, with lots of No Man’s Sky updates and the announce of Light No Fire.

We have big plans for 2024, and we’re starting the year off with a very different kind of update. We’re calling it OMEGA, and for the first time No Man’s Sky will be available to play for free! Full patch notes here.



Expeditions in No Man’s Sky have become one of the most popular ways to play the game. They bring all players together to the same planet for an interstellar, shared experience. This weekend (Thursday 15th to Monday 19th February) we are allowing everyone, whether you own the game or not, to join the Omega Expedition.

This represents a moment for new players to try No Man’s Sky, and existing players to welcome them into the community. There are no microtransactions, no free to play mechanics, just a huge universe to explore for free with your friends.



The Omega update also brings a complete overhaul of expeditions, new on-planet missions, a new pirate dreadnought to own, and much more.

Until now expeditions have been their own game mode, but we wanted to fully integrate them into our main game. Now, our new expedition system allows travellers to join expeditions with bespoke provisions, bring along their favourite starships or custom multi-tools and return to their main save with loot and exciting rewards.

We have revisited the “Atlas Path”, allowing players to commune with the Atlas and honour it with a new Atlas staff, jetpack and helmet.



On planets we have introduced a huge array of procedurally generated quests. Talking to alien lifeforms results in quests specific to an alien lifeforms locale, climate and personality.

For the first time, take on the universe with a fleet of frigates led by a Dreadnought capital ship. If players can defeat pirate freighters in combat, travellers can board the Dreadnought to demand control.

At the core of this update is the Omega Expedition, which has been built from the ground up as a perfect introduction for new players, but with some of the best rewards in any expedition to date, including a gorgeous new starship to explore the universe with.



In the almost eight years since launch, through over 25 free updates, the No Man’s Sky universe has become at times overwhelming in breadth and depth. Through a series of quick missions and milestones, the OMEGA expeditions will guide you through the fundamentals of base-building, trading, space combat, lore and much, much more. Any progress you make will be retained in case you choose to purchase the game and continue your journey.



The Omega Expedition runs for 4 weeks from Thursday 15th February and is free to play for the first weekend until Monday 19th February. Full patch notes here.

Whether you’ve been on the journey with us for a while, or you're a lapsed player looking for a way back in, or a newcomer who’s always wanted to take a peek at what No Man’s Sky has to offer, everyone is welcome and there’s never been a better time to join in.

Our journey continues.

Sean

Omega Patch 4.51

Hello everyone,

Thank you to everyone playing the No Man’s Sky Omega update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved an issue on Xbox. These fixes are included in patch 4.51, which is now live..

Bug fixes

  • Fixed a Xbox-only issue that caused fireworks to spawn within all decals placed in a base.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Holiday Expeditions 2023 4.48

Hello everyone,

Thank you to everyone playing the No Man’s Sky Holiday Expeditions 2023 update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.48, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed an issue that could cause decals to render black on macOS.
  • Fixed an issue that could cause the Etched In Glass milestone not to display its instructional notification message.
  • Fixed a rare crash that could occur in multiplayer.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

The Next Ten Years

Hello,

Ten years ago we revealed No Man’s Sky to the world, and we feel very lucky to have the opportunity to continue to update this game we love. Next year will be one of our biggest for No Man’s Sky, and we released a video to celebrate at the end of the TGAs, with a small tease of some of the elements coming next year.



Next year will be a big one for No Man’s Sky with a lot of updates. It’s been over ten years and we still love working on it.

What people don’t know though is that for five of those years we’ve been working on something different and maybe even more ambitious.

With No Man’s Sky we created a universe of sparse alien planets, which isn’t easy, but there’s something much harder.

For our new game we have created an earth. A planet as varied as a universe, bigger than earth itself. With real mountains, multiple miles tall, that when you climb them and look out you see rivers, canyons, oceans, continents, islands as big as countries. A truly open world.

As a kid we always loved the maps at the start of great fantasy books - Earthsea, Narnia, Middle Earth, Westeros - whole worlds. This is our fantasy planet. A single planet we are going to let everyone play on together, to explore and adventure.

We’re super nervous but excited when announcing our new game. If folks like it, it’s a game we’d love to be still updating ten years from now.

Check out the trailer and wishlist if you like what you see on the Steam page.



A little more info…

Light No Fire is a game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth, it brings the depth of a role playing game to the freedom of a survival sandbox.

A Multiplayer Earth



Carve a life together. Meet players from across the globe, build a life, explore and survive together. Construct persistent buildings and communities, or strike out alone to discover the world for others.

A Procedural Earth



A truly open world, with no boundaries at a scale never attempted before. A massively varied and dense planet filled with immersive biomes, unique enemies and valuable resources to discover.



A Fantasy Earth



Light No Fire presents you with an ancient earth to uncover. One where you're not the hero. Thick with lore, mystery and a constant fight for survival. Inspired by the adventure, charm and imagination that we love from classic fantasy.

An Unexplored Earth



Every mountain can be climbed, and below them lie endless vistas, oceans and continents perhaps no others have seen. Who will climb the tallest mountains, who will find the deepest sea? Set sail across vast oceans and rivers, ride wild beasts through fantastical landscapes, fly dragons over undiscovered landscapes.



We hope that you will continue to enjoy the No Man’s Sky journey and consider joining us on a new adventure.

Your support means the world to us.

Thanks.

Sean

Holiday Expeditions 2023 4.47

Hello everyone,

Thank you to everyone playing the No Man’s Sky Holiday Expeditions 2023 update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.47, which is now live on Steam and will be coming to other platforms as soon as possible.

Bug fixes

  • Fixed an issue where NPCs would get stuck in the floor.

Patch 4.47 also includes the fixes that were released on PC and Mac in version 4.46.2

  • Fixed an issue that could prevent purchase or exchange of a Freighter.
  • Fixed an issue where some expedition milestones could become locked when loading an expedition mode save on an older version of the game.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

Holiday Expeditions 2023 4.46.2

Hello everyone,

Thank you to everyone playing the No Man’s Sky Holiday Expeditions 2023 update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.46.2, which is now live on Steam for PC and Mac.

Bug fixes

  • Fixed an issue that could prevent purchase or exchange of a Freighter.
  • Fixed an issue where some expedition milestones could become locked when loading an expedition mode save on an older version of the game.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

2023 Expedition Holiday Redux

Hello Everyone!

Another busy year for No Man’s Sky is drawing to a close, and this holiday season we are pleased to revisit our tradition of running remixed editions of this year’s expeditions.

Across the following dates, 2023’s community expeditions will be available once more, taking place in new sections of the universe, offering explorers another opportunity to experience these stories and events and earn exclusive rewards.

In addition to the 2023 expeditions, we are also bringing back a limited run of the community favourite Cartographers, from 2021. The bundle of rewards includes some of the most popular items from across a number of past expeditions, including the coveted Golden Vector starship – an exciting opportunity for players who missed out on the chance to earn these rewards during the original expedition runs.

Utopia: 8th Dec – 15th Dec


Work together with other Travellers to rebuild an abandoned solar system for the mysterious Utopia Foundation. Utopia welcomes all contributors to our ambitious new communal habitation project!

Singularity: 15th Dec – 22nd Dec


Begin to unveil the history and origin of the harmonic camps in this precursor to Echoes. A mystery that touches upon artificial intelligence, the will to exist, and the very nature of what it means to be alive.

Cartographers: 22nd Dec – 29th Dec


Awaken stranded on the fiery planet of Coul Major, and deeply explore its surface as you work to repair your bespoke starship.

Voyagers: 29th Dec – 8th Jan


A relaxing journey of exploration, encouraging Travellers to seek out remarkable worlds, reach planetary summits and oceanbeds, and catalogue your findings.

Rewards for the 2023 expeditions include the Robo-Warden and HoverDroid Companions, the Fearsome Visor and Wayfarer’s Helm, the Crimson Freighter Trail, and much more.



Cartographers presents some of the most exciting and popular rewards from previous expeditions: the Jetpack Bubble Trail, Feasting Casque, Exotic Wingpack, Streamlined Jetpack, and the legendary Golden Vector starship.



Left-Handed VR



Today’s expedition update includes a bonus feature that we have been wanting to implement for a long time: left-handed mode for motion controls in virtual reality. VR players may now toggle their preferred handedness between left and right.

The handedness setting in VR links your grip on the Multi-Tool, interactions with menus, selection and placement of base building objects to the dominant hand, while attaching the wrist menu to the secondary hand, allowing left-handed players a more comfortable and intuitive experience.

This year we celebrated 7 years of post-launch development and support for No Man’s Sky and 10 years almost to the day since we announced the game to the world at the Game Awards (VGX). It is overwhelming to look back at how much the game has grown since 2016 – and to look ahead to where it is going. We’re excited to share a little taste of what’s yet to come!





Nintendo Switch Visual Quality



Another feature in today’s update that we wanted to highlight: the rendering clarity on Switch has enjoyed further improvements. When we added FSR 2 on Switch in ECHOES, we were so happy to see the positive response from players and press (“With the recent patches, No Man’s Sky is now one of the cleanest, most visually stable games on Nintendo’s hardware.” – Eurogamer), and we’re pleased to be able to expand on that.

In particular, with today’s update, Switch players will experience a reduction of ghosting artifacts – visual noise that can linger on screen when the image moves – and an overall improvement to image sharpness, via a highly bespoke implementation of AMD FidelityFX’s Contrast Adaptive Sharpening (CAS), customised to perform optimally on Switch.

Community Research



The Quicksilver Synthesis Companion has working continuously throughout the year, powered by Travellers completing missions available at The Nexus. Their current synthesis project is a trio of cargo-themed base parts: an industrial crane as well as covered crates and silos, whose contents may well be of Outlaw provenance…



Global community progress towards unlocking these exclusive decorations can be viewed in the Mission Log, at the Quicksilver Bot’s kiosk, or at the Galactic Atlas site.

Featured Bases



Iteration: Mercury, custodian of the Space Anomaly’s teleporter, has established links to a new set of Featured Bases. Visit them to tour the cosy Polestar Potions & Apothecary and Wizards Rest, the tranquil Butterfly House and Ealpha Base, or the magnificent Last Egg from the First Dragon-UD22 – CCAS.


Polestar Potions & Apothecary by Nerozii-

Development Update



The team are already hard at work creating new content and features for No Man’s Sky in 2024 – we are dreaming up some exciting new things that we can’t wait to share!

Update 4.46 is available across all platforms today, which includes the 2023 expedition remixes, left-handed VR mode, and a number of stability and gameplay fixes. Full patch notes are available here.

Our journey continues.

Sean

Holiday 2023 Expeditions

Hello Everyone!

Another busy year for No Man’s Sky is drawing to a close, and this holiday season we are pleased to revisit our tradition of running remixed editions of this year’s expeditions.

Across the following dates, 2023’s community expeditions will be available once more, taking place in new sections of the universe, offering explorers another opportunity to experience these stories and events and earn exclusive rewards.

In addition to the 2023 expeditions, we are also bringing back a limited run of the community favourite Cartographers, from 2021. The bundle of rewards includes some of the most popular items from across a number of past expeditions, including the coveted Golden Vector starship – an exciting opportunity for players who missed out on the chance to earn these rewards during the original expedition runs.

  • Utopia: 8th Dec – 15th Dec
    Work together with other Travellers to rebuild an abandoned solar system for the mysterious Utopia Foundation. Utopia welcomes all contributors to our ambitious new communal habitation project!
  • Singularity: 15th Dec – 22nd Dec
    Begin to unveil the history and origin of the harmonic camps in this precursor to Echoes. A mystery that touches upon artificial intelligence, the will to exist, and the very nature of what it means to be alive.
  • Cartographers: 22nd Dec – 29th Dec
    Awaken stranded on the fiery planet of Coul Major, and deeply explore its surface as you work to repair your bespoke starship.
  • Voyagers: 29th Dec – 8th Jan
    A relaxing journey of exploration, encouraging Travellers to seek out remarkable worlds, reach planetary summits and oceanbeds, and catalogue your findings.

Rewards for the 2023 expeditions include the Robo-Warden and HoverDroid Companions, the Fearsome Visor and Wayfarer’s Helm, the Crimson Freighter Trail, and much more.

Cartographers presents some of the most exciting and popular rewards from previous expeditions: the Jetpack Bubble Trail, Feasting Casque, Exotic Wingpack, Streamlined Jetpack, and the legendary Golden Vector starship.

Left-Handed VR

Today’s expedition update includes a bonus feature that we have been wanting to implement for a long time: left-handed mode for motion controls in virtual reality. VR players may now toggle their preferred handedness between left and right.

The handedness setting in VR links your grip on the Multi-Tool, interactions with menus, selection and placement of base building objects to the dominant hand, while attaching the wrist menu to the secondary hand, allowing left-handed players a more comfortable and intuitive experience.

This Year

2023 saw another packed year of continuing to expand the engine and content of No Man’s Sky, launching on two new platforms and releasing three major updates, as well as releasing a regular stream of patches, improvements and community events.

Our first update this year was FRACTAL, which brought in a host of VR improvements alongside native support for PSVR2, as well as a general spread of quality of life and accessibility improvements, and the new Wonders catalogue of your most remarkable discoveries.

INTERCEPTOR formed the first chapter of the narrative introducing the Autophage. Planets across the universe began to corrupt, Atlantideum crystals sprouted from their surfaces, and occupying Sentinel forces twisted into strange new shapes. Sentinel Interceptor ships could be found crashed into these purple-hazed worlds, and Travellers began to claim these starships for themselves.

The MacOS launch of No Man’s Sky saw the rendering pipeline built from the ground up, taking full advantage of Metal and Apple silicon. This new version was free to all players who already owned the game on Steam, allowing experienced players to transfer their saves between the two platforms and continue their existing journey.

ECHOES brought a huge content update to the universe, introducing tactical space combat against massive outlaw dreadnoughts, and expanding upon the narrative threads running through the INTERCEPTOR update and SINGULARITY expedition. Travellers revealed the long-hidden civilisation of the Autophage, a fiercely independent society of robotic beings. Performing Autophage rituals, learning their language, and earning their trust allowed Travellers to assemble their own ceremonial staff.

This year we celebrated 7 years of post-launch development and support for No Man’s Sky, and it is overwhelming to look back at how much the game has grown since 2016 – and to look ahead to where it is going. We’re excited to share a little taste of what’s yet to come!

Nintendo Switch Visual Quality

Another feature in today’s update that we wanted to highlight: the rendering clarity on Switch has enjoyed further improvements. When we added FSR 2 on Switch in ECHOES, we were so happy to see the positive response from players and press (“With the recent patches, No Man’s Sky is now one of the cleanest, most visually stable games on Nintendo’s hardware.”Eurogamer), and we’re pleased to be able to expand on that.

In particular, with today’s update, Switch players will experience a reduction of ghosting artifacts – visual noise that can linger on screen when the image moves – and an overall improvement to image sharpness, via a highly bespoke implementation of AMD FidelityFX’s Contrast Adaptive Sharpening (CAS), customised to perform optimally on Switch.

Community Research

The Quicksilver Synthesis Companion has working continuously throughout the year, powered by Travellers completing missions available at The Nexus. Their current synthesis project is a trio of cargo-themed base parts: an industrial crane as well as covered crates and silos, whose contents may well be of Outlaw provenance…

Global community progress towards unlocking these exclusive decorations can be viewed in the Mission Log, at the Quicksilver Bot’s kiosk, or at the Galactic Atlas site.

Featured Bases

Iteration: Mercury, custodian of the Space Anomaly’s teleporter, has established links to a new set of Featured Bases. Visit them to tour the cosy Polestar Potions & Apothecary and Wizards Rest, the tranquil Butterfly House and Ealpha Base, or the magnificent Last Egg from the First Dragon-UD22 – CCAS.

Polestar Potions & Apothecary by Nerozii-

Community Spotlight

u/babookluke created this stunning reproduction of an Anomaly visor.

u/TheKittyNomad shared this 3DS painted by their sister – we love it!

This beautiful and imaginative Atlantid piece was drawn by @Starry_ZiTong.

u/OtterbirdArt created this tender depiction of a Vy’keen and their tiny blob companion.

Lovely in-game photography captured by @maupalma07, @abella80s, @Lewozz and u/alienhelix

Development Update

The team are already hard at work creating new content and features for No Man’s Sky in 2024 – we are dreaming up some exciting new things that we can’t wait to share!

Update 4.46 is available across all platforms today, which includes the 2023 expedition remixes, left-handed VR mode, and a number of stability and gameplay fixes.

Our journey continues.

Sean

4.46 Patch Notes

  • Fixed an issue that could cause the starting Multi-Tool to be green instead of orange.
  • Fixed a rare issue that could allow frigates to attempt to call the player when they were not in a starship.
  • Fixed an issue that caused Multi-Tools to appear too small within the UI.
  • Fixed an issue that caused the Quicksilver Synthesis Companion to be difficult to interact with.
  • Fixed a rare issue that could cause multiple “Current Mission” paths to draw on the Galaxy Map.
  • Fixed an issue that could allow players to summon the Space Anomaly in inappropriate locations.
  • Fixed a number of issues with the Multi-Tool reload animation.
  • Fixed an issue that prevented ByteBeat songs and message module messages from being correctly uploaded as part of a base.
  • A multiplayer status message is now sent when feeding a creature.
  • Upgraded the Havok implementation to 2023.
  • Support has been added for Chinese, Korean, Japanese, Russian and Ukrainian text in multiplayer chat.
  • Fixed an issue that could cause derelict freighters to be inaccessible on Mac.
  • Fixed an issue that prevented terrain manipulation from working correctly on Mac.
  • Fixed an issue affecting performance on Intel-based Macs with AMD graphics chips.
  • Fixed a number of issues related to texture streaming on Mac.
  • Introduced a significant visual improvement to particle rendering on Nintendo Switch.
  • Introduced a number of signification visual improvements and performance optimisations for FSR2 on Switch.
  • Fixed a number of visual issues when taking screenshots in Photo Mode on Switch.
  • Fixed a number of issues with foveated rendering of terrain edits on PSVR2.
  • Improved the latency of eye tracking for foveated rendering on PSVR2.
  • Fixed a number of issues with the foveated rendering of particle systems on PSVR2.
  • Fixed an issue that could cause flickering on the logo and legal notices screen during boot on PSVR1 and PSVR2.
  • Fixed a PCVR input issue that prevented players from tapping on the wrist menus in Build mode.
  • Fixed a number of control issues when using a Windows Mixed Reality VR headset.
  • Introduced a performance optimisation for PC related to shader management.
  • Introduced a significant memory optimisation.
  • Introduced an optimisation for player animations.
  • Fixed a crash related to networking.
  • Fixed a rare crash related to the node hierarchy.
  • Fixed a rare crash that could occur when quitting to the save select screen.
  • Fixed a rare crash related to animation.
  • Fixed a rare crash related to metadata loading.
  • Fixed a number of rare crashes related to memory allocation.