No One Survived cover
No One Survived screenshot
Genre: Adventure, Indie

No One Survived

0.0.9.2 Update Description

newly added:

  • [p]Add rotary wing aircraft[/p]
  • [p]Add stealth mode gameplay, where players squat down to enter stealth mode while also increasing their stealth experience. The higher the stealth level, the lower the probability of zombies discovering players[/p]
  • [p]Add elevator control panel[/p]
  • [p]Add zombie and bandit groups wandering in the map (not generated within the territory table range)[/p]
  • [p]Add a prompt that there are no bullets when changing ammunition[/p]
[p][/p]

Optimization:

  • [p]Optimize road area with high water repeatability[/p]
[p][/p]

Bug fixes:

  • [p]Fix mining failure caused by long pressing the left button of the pickaxe[/p]
  • [p]Fix the issue of player exiting the vehicle and getting stuck underground when the vehicle flips over[/p]
  • [p]Fixed the issue of unknown third person throwing status error for spears[/p]
  • [p]Fix some firearm IK error issues[/p]
  • [p]Fix the issue where fireplaces and furnaces cannot provide heating for players[/p]
  • [p]Fix the issue of incorrect farmer trait points[/p]
[p][/p]

New map:

  • [p]Add scattered searchable items in the map[/p]
  • [p]Fix the problem of missing swimming surfaces in some areas of the map[/p]
  • [p]Fix some collision errors and displacement issues of houses and some items[/p]
  • [p]Fix the problem of some house doors not being able to open[/p]
  • [p]Fix the issues of zombie generation within the card wall, too dense generation, and too small generation range[/p]
  • [p]Fix the issues of searchable and non interactive door frames[/p]
  • [p]Fix the problem of map material not loading and some road surfaces without water accumulation[/p]
  • [p]Fix city lights not turned off[/p]

0.0.9.1 Update Description

Added:



  • Added bicycle destruction functionality
  • Added ability to use night vision while riding bicycles
  • Added swimming sound effects
  • Added interaction functionality for washbasins, toilets, and beds in the new map


Optimizations:



  • Improved first-person weapon animations
  • Enhanced feedback when vehicles hit and break small trees
  • Optimized DF122 firing mode
  • Improved animations for weapons and medical items


Bug Fixes:



  • Fixed an issue where the "Panic" trait incorrectly affected initial items
  • Fixed animation error when searching for items while holding a weapon
  • Fixed braking sound effects for some vehicles
  • Fixed chainsaw positioning when placed on weapon racks
  • Fixed time transition issues when sleeping in the new map



New Map:



  • Fixed issue where water couldn't accumulate on roads
  • Fixed waterfall flickering issues
  • Fixed tombstones not being saved
  • Fixed interaction and collision errors with pools and reservoirs in the new map
  • Fixed various issues in the new map including collision errors, clipping, missing textures, floating objects, and model display errors

0.0.9.0 Update Description

Optimization:



  • Optimize the display of spoon food texture when eating canned food
  • Optimize new map loss generation and wild animal generation
  • Optimize third person animations such as smoking and eating canned food
  • Optimize the animation of firearms walking and running


Bug fixes:



  • Fix the issue of not refreshing gender data when creating new roles and switching genders
  • Fix the issue of DLC clothing flashing on dedicated servers
  • Fix issues with dropped maps and map collisions on new maps
  • Fixed the issue of ID not displaying or displaying two IDs when playing multiplayer games
  • Fixed the issue of unlimited picking up of dropped items on the ground
  • Fix the issue of incorrect icons for medical items in the technology tree
  • Limit DF122 shooting mode
  • Fix slow transition time during sleep on new map
  • Fixed the issue of incorrect door opening prompts and inability to enter the client after opening the door in the new map
  • Fix some known issues in new maps

0.0.8.9 Update Description

newly added:



  • A new 64 square kilometer map (Bate version) has been added to the game (note that the new map is still in the testing stage and we may make changes to it)
  • Add a prompt when there are no arrows


Optimization:



  • Optimize weed coverage in buildings
  • Optimize the vehicle resistance after getting off the car
  • Optimize camera offset during third person waist shooting aiming of firearms



  • Remake electric saw, changed electric saw to chainsaw, redone the entire set of actions and sound effects
  • Redo all food animations and medical item animations
  • Remake some food and medical item models
  • Optimize the third person melee weapon attack animation by bending over


Bug fixes:



  • Fixed the issue where players are unable to delete vehicles while they are in the vehicle
  • Fixed the error where the player can move the searchable box after opening it, but the use of items in the box breaks and becomes ineffective
  • Fixed animation errors when using bows and arrows, as well as game crashes caused by discarding all arrows in the backpack while pulling the bow and shooting arrows
  • Fix the problem of off-road vehicles and armored vehicles not holding the steering wheel properly
  • Fixed the issue of building information UI not being hidden when entering the game
  • Fix the weapon limit that NPCs can equip with



















0.0.8.8 Update Description

Optimization:



  • Optimize the brightness of flame particles in flamethrowers
  • Optimize the vibration effect of the explosion screen and adjust the impact range
  • Optimized the third person melee weapon attack animation
  • Optimize the 8x mirror effect for all firearms


Bug fixes:



  • Repairing buildings cannot hide weed issues
  • Fixed the issue where the character's hair would not be hidden when switching person names after wearing a helmet
  • Fixed the issue of characters not following the center of gravity and rotating in a timely manner when aiming in third person with some firearms
  • Fix the problem of misplaced firearm accessories
  • Fix the mismatch between firearms' first person and character animations and firearms
  • Fixed the issue of energy consumption and inability to perform continuous attacks by long pressing the left button when using axes or scripts to cut down trees and mine
  • Fix the problem of misplaced accessories during SVS and SVD cartridge replacement
  • Fix the issue of DLC clothing display material disorder in the lobby

0.0.8.7 Update Description

New Additions:



  • New Weapons: Flamethrower, Tec9, DF122, SAUG—available for exchange at the merchant.



  • New Firework Items: Fireworks (attracts zombies), Firecrackers (grenade), Sparklers (torch)—available for exchange at the merchant.


  • New Melee Weapon Repair Tool—available for exchange at the merchant.
  • New Beginner Tutorial.
  • Added Screen Shake Effect for first-person melee attack animations.
  • Added Screen Shake Effect for first-person firearms.
  • Added Dynamic Physics Effects for items on character’s back.
  • Some Trees Can Now Be Destroyed when hit by vehicles.
  • Explosions within 1000m of the player now cause first-person screen shake.
  • Engine Upgrade: Now using UE5.5.
  • Added DLSS4 Support.
  • New Steam Trading Cards.
  • New Clothing DLCs:


    Red Racer
    Military Clothing


Optimizations:



  • Improved Melee Weapon Animations.




  • Improved Firearm Animations.






  • Adjusted Default Character Body Size.
  • Third-Person Camera Arm Now Adjusts Length Based on View Angle.
  • Improved Descriptions for medical items.
  • Optimized Buff Descriptions.

  • Adjusted Workbench Crafting Materials.
  • Refined Iron Sight Mechanics for certain firearms.
  • Enhanced Visual & Audio Effects when characters suffer from colds or food poisoning.
  • Reduced Damage from explosive arrows and grenades to buildings.
  • Decreased Backpack Tag Transparency.
  • Redesigned Torch Particle Effects.
  • Optimized Damage Calculations for animals and zombies hitting vehicles.
  • Adjusted Bicycle Braking Mechanics.
  • Improved Engine Sounds for different vehicle types.
  • New Players in Multiplayer Mode now receive different starter clothing based on the season.
  • Enhanced First-Person Firearm Mode-Switching Screen Effects.


Bug Fixes:



  • Fixed an Issue where off-road vehicle headlights did not illuminate when turned on.
  • Fixed LOD Display Issues and sinking wheels on bicycles.
  • Fixed a Bug causing vehicle trunk errors.
  • Fixed Herbal Tea incorrectly treating stomach issues.
  • Fixed Vehicle Physics Materials.
  • Fixed an Issue where a bed became unusable if the player died while sleeping.
  • Fixed Certain Distant Terrain Loading Issues.
  • Fixed an Issue where some weeds were not properly blocked by foundations.


We will continue improving animations and, in the next update, introduce brand-new, high-quality animations for all food and medicine items.

0.0.8.6 Update Description

New addition:

  • Added car deletion button

  • Added backpack color label

  • New items can be destroyed

  • Added oil drums, grenades, incendiary mines, explosive arrows, decoy shells, decoy arrows, and incendiary arrows to increase the explosion and combustion effects after destruction

  • Add pigsty door
  • Added weapon bracket

  • Added physical shaking of items on the back of the character

  • Added Christmas tree lights


  • New Christmas weapons (can be exchanged at merchants)



Optimization:

  • First person falling from a height does not trigger rolling
  • Modify the shelf life of canned goods, fruits, and weapon durability found in the search
  • Reduce the probability of getting dysentery and cholera from eating canned food
  • Reduce vehicle resistance
  • Modify trait search speed to 60%
  • Reduce Gatling's deceleration of characters
  • Adjust tire generation rate
  • Extend the disappearance time of the body

Bug fixes:

  • Fix the weighing system and beam adsorption issues of the triangular foundation
  • Repairing the foundation failed to cover some weeds
  • Fix vehicle collision not triggered issue

Tip:
You need to log in with a game account to download to the server

2025 Update Plan

2025 Update Plan

0.0.8.5 Update Description

newly added:
Triangle buildings increase


Bug fixes:

  • Vehicle: Engine fuel consumption error, vehicle armor error, reverse fuel consumption error, repair of tilting problem for hatchback
  • Composting bucket item disappearance error repair
  • Window cannot be opened problem fixed
  • Fixed errors in the location of bandit camps, warehouses, and small bungalows on the map

0.0.8.4 Update Description

Bug fixes:

  • Vehicle disappearance repair, tire non display repair
  • Vehicle performance adjustment
  • Map zoom factor adjustment
  • Plant fiber grid occupation error repair