No One Survived cover
No One Survived screenshot
Genre: Adventure, Indie

No One Survived

0.0.6.7 Update Description


  1. Repair the newly created archive to prevent the appearance of materials

  2. Fix the possibility of flashing the same two roles on a dedicated server

  3. Improved visibility distance of terrain

  4. Fix the client not remembering the default person and perspective when getting off the car

  5. Repairing bunker incendiary bombs without damage

0.06.6 Update Description

Wishing everyone a happy holiday!

Thank you very much for your support this year.




New:



  • Added the appearance of snowmen in winter merchant cabins


  • New Christmas special items added



  • New Guardian Merchant Task

  • Added a zombie killing reward system, where after obtaining enough killing rewards, items can be exchanged at merchants (proof of killing items can now be obtained after killing zombies)

  • Add many new furniture items

    Clothing display rack

    Weapon display rack (guns and melee weapons)


    New wall lamp


    New freezer


  • Increased fuel consumption of pickup trucks

  • New weapons























  • Joining the fishing system


  • Add the bunker to the map




  • When adding precise aiming, blur around the screen



Optimization:



  • Limited the maximum number of animals generated over time

  • Boarding in first person, getting off in first person

  • Reduce some sinking damage



Bug fix:




  • Fix brick wall, triangular structure material error

  • Repairing the stone foundation will cause vehicles to sink in

  • Fix the issue of increased skill proficiency in displaying Chinese on dedicated servers when switching languages

  • Fix food and hand threading during first person eating

  • Fix the new map mine hole, and when it goes online, explosive ores will appear

  • Repairing NPC houses with damp interior on rainy days

  • Fix the loot regeneration error in the new system

  • Fixed a chance of getting stuck in a movable state when using the workbench while lying down

  • Fixed a large number of errors on the map

  • After removing materials, the repair workbench can also gain experience in manufacturing items

0.0.6.5 Update Description

New:




  • New character traits icon (thanks to Wel for creating the icon)

  • Added a button to turn off automatic saving in the control settings

  • Add a custom setting for one day's duration, with a minimum of 45 minutes and a maximum of 120 minutes (add the DayLength=45 parameter in the server settings, only allowing 45, 90120)

  • Added a sustained buff to adrenaline



Optimization:




  • If the alarm is triggered, the randomly generated zombie distance will be adjusted further

  • Optimized the UI of the workbench to make the text display more comprehensive

  • Fix the floating small stones on the old map

  • Optimization of first person firearms and weapons for hand movements such as threading, stuttering, convulsions, and mismatched hand positions



Bug fix:




  • Fix a crash caused by array out of bounds during loading

  • Repairing NPC houses does not require construction and will also take effect in the management center

  • Repair the missing broken body of the door

  • Fix the material error of the cowboy hat

  • Fix some errors on the map

  • Fix the issue of excessive memory usage in the new map

  • Fixed hand disappearance caused by picking up gloves in first person mode on the client side

Please vote for our game, thank you very much!

Please vote for our game, thank you very much!



We will continue to update and optimize the game, and improve it based on player suggestions. Let's work together to make this game better!

We have already completed this year, and most of the player suggestions collected at the beginning of the year. Please give us some encouragement by voting. We will collect suggestions again next year and add more content that players hope to see in the future.

Thank you very much to every player!


0.0.6.4 Update Description

New:




  • Updated the latest translation files

  • Added the latest translation Thank you list (thank you very much for helping us translate!)

  • Fsr2.2 has been re integrated, which will greatly improve the performance of graphics cards that do not support DLSS. We recommend opening it

  • Reduced the density of zombies in the city

  • Now allow the skin of the new character to have more gloss

  • An alarm mechanism has been added. In some areas, it is possible to trigger an alarm when encountering an intrusion

  • Added a vehicle alarm mechanism, which has the chance to trigger a vehicle alarm when searching for a vehicle


Optimization:




  • Changed the size of the corner stair

  • The vehicle has been optimized and adjusted. Now the vehicle has better power


Bug repair:




  • Repair if you are not good at fighting, you will not gain any weapon experience

  • Fix that sitting on a chair and using interactive items will get stuck without collision

  • Fix in multiplayer mode, businessmen don't turn on the lights

  • Repair in the client, the car appears for the first time, and the life state is not synchronized (smoke particles and car front cover)

  • The ore in the repaired mine cave disappears

  • Fix some errors on the map

  • Repair of physical deformation of miner's Zombie

0.0.6.3 Update Description

New:




  • New Tree Rebirth Mechanism (Restoration of Tree Synchronization Issues)

  • Increased loading capacity of pickup trucks


Optimization:




  • Optimize the UI for character features, now it will not deform due to text


Bug fix:




  • Fix DLSS frame generation not working

  • Repairing the peak box will also produce honey without completion of construction

  • Fix: Double clicking on the menu to return will cause the UI to disappear

  • Fixed a possibility of visual errors when throwing spears

  • Fix a large number of issues on maps

Mini Update Description

Bug fix:




  • Repair the inability to harvest the cultivation box

  • Repairs may sometimes cause trees to be out of sync (please be sure to inform us at Discord if they occur, thank you very much)

  • Fix a large number of issues on the map

Mini Update Description

Bug fix:




  • Repairing animals that disappear when they grow up

  • Repairing the cement building structure will continue to accumulate snow

  • Modify the loading distance of mining cave stones

  • Repair has a certain chance of causing speed to be 0 or weight to be 0 every time you die

0.0.6.2 Update Description

New:




  • Merchants turn on lights at night

  • Added many items to the new map to randomly generate points

  • For non permanent death mode, adding a death penalty may randomly reduce one skill's experience

  • Death and exiting the game will not make the zombie tide disappear

  • After the resurrection of death, it is no longer in a state of full resurrection

  • Updated translation

  • The prices of merchants have become higher

  • Reduced the value of bullets


Optimization:




  • Turn off the transition of tree LOD switching, which will solve the problem of sudden disappearance of trees

  • Optimize the construction of outdoor stairs

  • Optimizing Tree Falling Physics

  • AI navigation path optimization for better performance savings


Bug fix:




  • Fix dedicated servers not generating zombies

  • Repair construction hammer unable to identify underwater buildings

  • Repairing planting boxes that cannot be planted with plants

  • Fix bacon rack meat not displaying

  • Fix a zombie slide

  • Fix the first time the client loads the tree out of sync

  • Fixed a red skin color issue during the character creation phase

  • Repairing animals attacking vehicles without causing any damage

  • Fix that the shoulder light display model will not be removed during death

  • Repairing the inability of farmed animals to grow

0.0.6.1 Update Description

Bug fix:


Repair material refresh not effective

Fix issues caused by Zombie loading