Repair the newly created archive to prevent the appearance of materials
Fix the possibility of flashing the same two roles on a dedicated server
Improved visibility distance of terrain
Fix the client not remembering the default person and perspective when getting off the car
Repairing bunker incendiary bombs without damage
0.06.6 Update Description
Wishing everyone a happy holiday!
Thank you very much for your support this year.
New:
Added the appearance of snowmen in winter merchant cabins
New Christmas special items added
New Guardian Merchant Task
Added a zombie killing reward system, where after obtaining enough killing rewards, items can be exchanged at merchants (proof of killing items can now be obtained after killing zombies)
Add many new furniture items
Clothing display rack Weapon display rack (guns and melee weapons) New wall lamp New freezer
Increased fuel consumption of pickup trucks
New weapons
Joining the fishing system
Add the bunker to the map
When adding precise aiming, blur around the screen
Optimization:
Limited the maximum number of animals generated over time
Boarding in first person, getting off in first person
Reduce some sinking damage
Bug fix:
Fix brick wall, triangular structure material error
Repairing the stone foundation will cause vehicles to sink in
Fix the issue of increased skill proficiency in displaying Chinese on dedicated servers when switching languages
Fix food and hand threading during first person eating
Fix the new map mine hole, and when it goes online, explosive ores will appear
Repairing NPC houses with damp interior on rainy days
Fix the loot regeneration error in the new system
Fixed a chance of getting stuck in a movable state when using the workbench while lying down
Fixed a large number of errors on the map
After removing materials, the repair workbench can also gain experience in manufacturing items
0.0.6.5 Update Description
New:
New character traits icon (thanks to Wel for creating the icon)
Added a button to turn off automatic saving in the control settings
Add a custom setting for one day's duration, with a minimum of 45 minutes and a maximum of 120 minutes (add the DayLength=45 parameter in the server settings, only allowing 45, 90120)
Added a sustained buff to adrenaline
Optimization:
If the alarm is triggered, the randomly generated zombie distance will be adjusted further
Optimized the UI of the workbench to make the text display more comprehensive
Fix the floating small stones on the old map
Optimization of first person firearms and weapons for hand movements such as threading, stuttering, convulsions, and mismatched hand positions
Bug fix:
Fix a crash caused by array out of bounds during loading
Repairing NPC houses does not require construction and will also take effect in the management center
Repair the missing broken body of the door
Fix the material error of the cowboy hat
Fix some errors on the map
Fix the issue of excessive memory usage in the new map
Fixed hand disappearance caused by picking up gloves in first person mode on the client side
Please vote for our game, thank you very much!
Please vote for our game, thank you very much!
We will continue to update and optimize the game, and improve it based on player suggestions. Let's work together to make this game better!
We have already completed this year, and most of the player suggestions collected at the beginning of the year. Please give us some encouragement by voting. We will collect suggestions again next year and add more content that players hope to see in the future.
Thank you very much to every player!
0.0.6.4 Update Description
New:
Updated the latest translation files
Added the latest translation Thank you list (thank you very much for helping us translate!)
Fsr2.2 has been re integrated, which will greatly improve the performance of graphics cards that do not support DLSS. We recommend opening it
Reduced the density of zombies in the city
Now allow the skin of the new character to have more gloss
An alarm mechanism has been added. In some areas, it is possible to trigger an alarm when encountering an intrusion
Added a vehicle alarm mechanism, which has the chance to trigger a vehicle alarm when searching for a vehicle
Optimization:
Changed the size of the corner stair
The vehicle has been optimized and adjusted. Now the vehicle has better power
Bug repair:
Repair if you are not good at fighting, you will not gain any weapon experience
Fix that sitting on a chair and using interactive items will get stuck without collision
Fix in multiplayer mode, businessmen don't turn on the lights
Repair in the client, the car appears for the first time, and the life state is not synchronized (smoke particles and car front cover)
The ore in the repaired mine cave disappears
Fix some errors on the map
Repair of physical deformation of miner's Zombie
0.0.6.3 Update Description
New:
New Tree Rebirth Mechanism (Restoration of Tree Synchronization Issues)
Increased loading capacity of pickup trucks
Optimization:
Optimize the UI for character features, now it will not deform due to text
Bug fix:
Fix DLSS frame generation not working
Repairing the peak box will also produce honey without completion of construction
Fix: Double clicking on the menu to return will cause the UI to disappear
Fixed a possibility of visual errors when throwing spears
Fix a large number of issues on maps
Mini Update Description
Bug fix:
Repair the inability to harvest the cultivation box
Repairs may sometimes cause trees to be out of sync (please be sure to inform us at Discord if they occur, thank you very much)
Fix a large number of issues on the map
Mini Update Description
Bug fix:
Repairing animals that disappear when they grow up
Repairing the cement building structure will continue to accumulate snow
Modify the loading distance of mining cave stones
Repair has a certain chance of causing speed to be 0 or weight to be 0 every time you die
0.0.6.2 Update Description
New:
Merchants turn on lights at night
Added many items to the new map to randomly generate points
For non permanent death mode, adding a death penalty may randomly reduce one skill's experience
Death and exiting the game will not make the zombie tide disappear
After the resurrection of death, it is no longer in a state of full resurrection
Updated translation
The prices of merchants have become higher
Reduced the value of bullets
Optimization:
Turn off the transition of tree LOD switching, which will solve the problem of sudden disappearance of trees
Optimize the construction of outdoor stairs
Optimizing Tree Falling Physics
AI navigation path optimization for better performance savings
Bug fix:
Fix dedicated servers not generating zombies
Repair construction hammer unable to identify underwater buildings
Repairing planting boxes that cannot be planted with plants
Fix bacon rack meat not displaying
Fix a zombie slide
Fix the first time the client loads the tree out of sync
Fixed a red skin color issue during the character creation phase
Repairing animals attacking vehicles without causing any damage
Fix that the shoulder light display model will not be removed during death