No Plan B cover
No Plan B screenshot
Genre: Simulator, Strategy, Tactical, Indie

No Plan B

Beta 9 "'Pimp My Guns" Patch (Beta 9.1.0)

No major update without its patches, right?
Here we go...

Improvements



  • Restored Beta 8 stats and prices on default weapon setups
  • Added a "-1 shot per burst" malus on short mags
  • Don't hide the mag anymore on the weapon racks
  • Improved the faction modifiers order
  • Updated translations


Fixes



  • Fixed several memory leaks that could cause crashes on long missions
  • Fixed custom mags not being saved between missions
  • Fixed the color of some skill modifiers

No Plan B "Pimp My Guns" Update (Beta 9)

Weapon Customization



You guessed it, this update is all about giving your arsenal more personality.

Attachments



You can now customize your weapons with various attachments, including:

  • Stocks
  • Foregrips
  • Tactical lights and lasers
  • Red dots and scopes
  • Magazines and drums
  • Muzzle brakes and silencers!


Each type of weapon will obviously offer its own set of attachments.



Attachments modify the stats of your weapon so you can tailor them to your own play style and optimize your chances of success by combining them with your character skills.

Be careful though, they cost credits to unlock, like weapons, character skills and mission perks.
Complete more missions to earn more credits and spend them wisely!

Stealth



You read that right, silencers are in play now! They drastically reduce the sound and flash produced when you fire your weapon, allowing you to remain unnoticed by your enemies until you breach their room.

A new "stealth" stat has been added to reflect that.
Imagine how deadly you could be with the Night Raid mission perk!

Custom Paint



Choose your style:

  • Plain colors
  • Shinny metals
  • Camo patterns


Pick a different color for each part or just use the same for the whole weapon!



Full changelog



This update also comes with a lot of improvements and fixes detailed in the following posts:
https://steamcommunity.com/games/1269020/announcements/detail/3692426690598238406
https://steamcommunity.com/games/1269020/announcements/detail/3692426690609255026
https://steamcommunity.com/games/1269020/announcements/detail/3660902126934292768
https://steamcommunity.com/games/1269020/announcements/detail/3660902126935434203
https://steamcommunity.com/games/1269020/announcements/detail/3678917974943592019
https://steamcommunity.com/games/1269020/announcements/detail/3678918429148480724
https://steamcommunity.com/games/1269020/announcements/detail/6659175566888329277

Test Branch Update! (Beta 9.0.6)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

Improvements



  • Tweaked the weapon attachment prices
  • Tweaked the main menu UI for the demo/prologue builds
  • Updated translations


Fixes



  • Fixed several memory leaks that could cause crashes on long missions
  • Fixed the duration of the random missions
  • Fixed the lower light attachment not being saved
  • Fixed the price tag of the weapons and attachments disappearing when hovering it


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.5)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

Improvements



  • Tweaked the scale of the weapons in the customization view
  • Tweaked the missions available in the demo/prologue builds
  • Added more help videos about the campaign


Fixes



  • Fixed the color mapping of some attachments and weapons


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.4)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

New content/features



  • Implemented the weapon skin system




Improvements



  • Updated translations


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

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Test Branch Update! (Beta 9.0.3)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

Improvements



  • Added the available credits in the weapon customization view
  • Hide stunned/shocked/smoked/dead markers in cinematic mode


Fixes



  • Fixed a bug happening when equipping/unequipping a shield
  • Fixed character disappearing in custom maps with unsupported storey heights
  • Fixed some environment buildings being walkable
  • Fixed the infiltration missions execution prerequisites on maps with several storeys


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.2)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

Improvements



  • Added more ranges to the shooting range map
  • Made weapon attachments free in shooting range
  • Improved the stat modifier tooltips readability (added bonus/malus colors)
  • Improved the weapon accuracy computation system
  • Improved the position, scale and orientation of the weapon attachment previews
  • Tweaked the weapon attachment modifiers and availability
  • Tweaked the campaign mission credit rewards
  • Updated translations


Fixes



  • Fixed the character tooltip indicating 0 HP when the agent has less than 1 HP


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.1)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

New content and features



  • Added the weapon attachment selection sound effects


Improvements



  • Improved attachment positions in preview list
  • Remove the scope attachments from SMGs and shotguns
  • Tweaked attachment modifiers
  • Tweaked the shot cooldown of some weapons
  • Updated translations


Fixes



  • Fixed knife attack sound effect
  • Fixed some mags position


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.

Test Branch Update! (Beta 9.0.0)

Changelog



Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

New content and features



  • Implemented weapon attachments
  • Added the "stealth" weapon stat
  • Added rear pouches and right arm patch to the SWAT skins
  • Added map editor markers to the ceiling assets




Improvements



  • You can now rotate your agent in the customization scene (drag the view)
  • Tweaked the purchase cost of grenades
  • Integrated new grenades and perks sound effects
  • Renamed "cooldown" modifiers to "rate" to better reflect the bonus/malus
  • Moved the ceiling map assets to a dedicated folder
  • Improved the community mission browser UI
  • Reduced the size of the tips label in the loading screen
  • Added more controls in the audio settings
  • Updated translations


Fixes



  • Added the missing colliders to the ceiling and roof map assets


Reminder: switching to the test branch



In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".



The game then should automatically update to the test version.

To switch back to the public branch, just select "None" in the betas dropdown.