Added control on the depth of field effect during replays
Added and improved the map editor tools
Improved the way modifiers are displayed (expressing effect on speeds instead of delays and durations)
Improved the UI a bit more
Fixes
Fixed the map generator sometimes placing props that block paths
Fixed some opaque props not blocking vision
Fixed some windows blocking vision
Full Changelog
Here is the exhaustive list of changes contained in this update: https://store.steampowered.com/news/app/1269020/view/3640631489849365845 https://store.steampowered.com/news/app/1269020/view/3640632124933836709 https://store.steampowered.com/news/app/1269020/view/3640632124939698571 https://store.steampowered.com/news/app/1269020/view/3640632124951530464
Test Branch Update! (Beta 8.4.3)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
Changed the Restless level 3 skill: ignores fatigue in campaign missions
Changed the fatigue effects: don't impact rotation speed but accuracy instead
Improved the way modifiers are displayed (expressing effect on speeds instead of delays and durations)
Improved the game version label
Updated translations
Fixes
Fixed the Paparazzi level 2 skill not ignoring stun effects
Fixed the character FoV visual when moving in stair cases
Fixed used grenades appearing as unpinned in the setup screen
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.4.2)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added the "Snap Doors to Walls" map editor tool
Improvements
Changed the map editor tools to only apply to the selected assets
Prevented from modifying the map editor project assets
Improved the UI
Updated translations
Fixes
Fixed the map editor storey buttons not updating when placing assets on a new storey
Fixed the mission generator placing obstacles in front of doors
Fixed some windows blocking vision
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.4.1)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
New content and features
Added control on the depth of field effect during replays
Improvements
Updated translations
Fixes
Fixed the camera obstacle hiding toggle state not always updating correctly during replays
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Test Branch Update! (Beta 8.4.0)
Changelog
Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).
Improvements
Updated translations
Fixes
Fixed some props blocking path
Fixed fences blocking vision
Fixed obstacles placed in front of windows not blocking vision
Fixed "escort in" spawns being clickable for regular characters
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
Beta 8 "'SPLOSIONS" BIG Patch (Beta 8.3.7)
The Good Patch
Big patch this time, almost a major update, with lots of quality of life improvements and fixes.
Here's a high level change log:
New content and features
New skin items (tacticool NVGs anyone?)
Improvements
Added the map size and threat level options for the randomly generated missions
Added the Field of View customization to the replay system
Improved variety of the generated maps
Tweaked the cost of weapons and skills
Reworked the UI
Fixes
Fixed map generation sometimes leaving obstacles in front of some doors
Fixed the map editor for some players
Full Changelog
Here is the exhaustive list of changes contained in this update: https://store.steampowered.com/news/app/1269020/view/3659770701529531720 https://store.steampowered.com/news/app/1269020/view/3659770701534401873 https://store.steampowered.com/news/app/1269020/view/3659770701543376674 https://store.steampowered.com/news/app/1269020/view/3659771154381187035 https://store.steampowered.com/news/app/1269020/view/6033168248052825989 https://store.steampowered.com/news/app/1269020/view/6033168248056433119 https://store.steampowered.com/news/app/1269020/view/6033168248066737485 https://store.steampowered.com/news/app/1269020/view/6033168248069840827