Hotfix Insufficient Hide/Leather Fix bug erroneously blocked Hide and Leather RecipesRestart the game and steam to pick it up!
Noble Fates 0.28.3.2 Released!
Hotfix Butchering Fix bug that caused resulting Meat and Hide to have half Durability
Salvaging Fix bug that caused resulting Items to have half Durability
Dismantling Fix bug that caused resulting Items to have half DurabilityRestart the game and steam to pick it up!
Noble Fates 0.28.3.1 Released!
Minor Version Starting Inventory Increase Consistency Start with more Corn Seeds (+200%) Start with less Drybars (-10%) Start with Octogin (~8) Fix Octoberberry Durability
Fruiting Foliage Increase Yield Consistency
Octoberberry Bushes Yield +33%
Mealbean Stalk Yield +33%
Pumpkins Nutrition +100%
Drybars Decrease Lifetime by 33% Add Description
Travel Meals Add Description
Bouquets Add Description
Drinks Rename to Alcoholic Drinks Add Description to Items
Visitors Fix Octoberberry Durability
Junk Remember when an Item has been Manually Junked or Unjunked Items Manually Junked or Unjunked opt-out of Auto Junk Re-junk or Unjunk the item to opt back into Auto Junk Unjunk Auto Junked Items when Auto Junk settings no longer include them Hide Junk Checkbox on Items where it isn't relevant
Performance Greatly decrease the cost of calculating Food RemainingRestart the game and steam to pick it up!
Noble Fates 0.28.2.3 Released!
Hotfix Snow Snow now makes things Wet Snow now prevents and extinguishes Fire
Terrain Burned Terrain recovers fasterRestart the game and steam to pick it up!
Noble Fates 0.28.2.2 Released!
Hotfix Mycologist Visits 33% more frequently
Cooler Decrease cost to .1 Frostcap per Hour
Props Add "Tool" button that activates the Build Tool with that Type selected
Digging Add "Tool" button that activates the Build Tool Add Progress to details
Terraforming Add "Tool" button that activates the Build Tool
Fuel Burners Add Temperature Output to Type Tooltip Add Temperature Range to Type Tooltip Add Fuel cost to Type Tooltip
Skill Progression Rename Talents to Skills on Character Job Tab Correct errors in calculation of At Lvl 20 on Job Skill Tooltip Add (?) Tooltip that explains Skill Progression
Walls Fix cases where walls are incorrectly shortenedRestart the game and steam to pick it up!
Kingdom Crier #25: Quality of Life Improvements
Hey hey - welcome to Kingdom Crier #25!
Quality of Life Improvements
We've been hard at work on a batch of Quality of Life Improvements and the first results dropped today!
Closeable Wall and Roof Vents!
The Wooden versions of Wall and Roof Vents can now be closed. Let Heat in during the Spring/Summer and Cool in during the Fall/Winter or close them to keep Heat indoors when you don't need to vent Smoke!
Click to Close!
Rabid Animal Moments
The Rabid Animal Moments have been improved so that animals that become Rabid during the event are tracked alongside the others.
Trading
You can now click and Drag on the - and + signs on the Trading screen to quickly select multiple Items.
Finally... Thank the Gods!
Mining
The Mining Command Type field ("Down" or "In") has been replaced by a "Remove Ceiling" checkbox - it's automatically checked in the situations where "Down" was automatically chosen previously. In addition, a "Remove Ceil(ing) Below" checkbox shows up when appropriate - making it much easier to dig upwards.
Belongings
We disabled reordering of the Portraits while on the Belongings Screen. A great many players, us included, do this in batches, checking their Nobles from left to right - so this makes it much easier to keep track of who you've managed.
If you prefer the old behavior, you can switch back under Options -> Interface.
Job Time Limits
The availability of Time Limits have been separated from Autonomous Job Assignments. Use this to limit how much time your people spend Guarding, for example
Animals
The Animal List will now always list your Animals that are on the current map, regardless of whether they're onscreen or not.
Sale
To celebrate the arrival of the Dwarves, Noble Fates is on sale for 33% off through 7/27!
Noble Fates 0.28.2.1 Released! Minor Version Wooden Wall and Roof Vents Can now be Closed Smoke and Heat do not travel through Closed vents
Rabid Animals Rabid Animals no longer fight amongst themselves Animals that become Rabid are added to the Moment in-progress Trigger a Rabid Animal Moment if an Animal becomes Rabid without one
Trading Click and Drag on -/+ to update multiple entries Disable -/+ when appropriate
Decay SFX Only play once every 30s Skip if an item of this type has decayed recently
Mining Replace Type dropdown with "Remove Ceiling" option Add "Remove Ceiling Below" option when appropriate
Frostcaps Lower Yield by 1/2 (still 3x original values) Decrease impact of Freezing on Frostcap decay Increase impact of Raindrops on Frostcap decay
Belongings Disable re-ordering of Portraits on Belongings Screen (Re-enable under Interface Options)
Job Time Limits Enable setting of Job Time Limits while on Autonomous Enable setting of Job Time Limits for unassigned Jobs
Embark Click and Drag on 0/-/+/All to update multiple entries Disable 0/-/+/All when appropriate
Standing Torch Added Standing Torch Unlocks at Building 1
Compatibility Reveal Compatibility entries when a Mortal learns the Ruler's stance
Work Fix for bug that caused Work to be interrupted by Jumping up or down
Mortals Decrease amount they gossip about their Ruler slightly
UI Improve behavior of Buttons and Checkboxes in lists Fix issue with stuck + and - Buttons
Snow Now melts near Outdoor Fires
Roof Vents Can now be Placed over the top of an existing Roof Vent
Adding Farms Fix Toolbar bug when you Add new Farms via an existing one
New Game Start with Drybars instead of Travel Meals
Animal List Always show Player's Animals
Guided Experience Gate Terraforming on Layers
Water Fix Water rendering when switching between Layered and Full modes
Grammar Resolve multiple spelling issues In addition, last week saw the arrival of 0.28.1 - resolving issues and improving Performance Crash Fixes Fix for Crash with Dead Character Temperature Tooltips Fix for Crash caused by Capturing the last member of a Conquering Party Fix for Crash when disturbing Kin Fix for Crash with Kultural Tileset Chimney
Performance Cache Fuel Burners to speed up Temperature Sim (up to ~10% savings) Greatly decrease cost of rendering World Icons (up to ~10% savings) Decrease cost of tracking Need History (up to ~7.5% savings) Decrease cost of expanding Visibility (up to ~7.5% savings) Decrease frequency of Esteem Updates for background characters (up to ~5% savings) Increase efficiency of updating Work list (up to ~5% savings)
Frostcaps Fix bugs with Propagation Increase rate of Propagation Fix bug with Harvesting that produced incorrect yields Yield should now be skill based and ~6x what it was at Logging 10
Hearths and Fire Pits Increase Strength indoors
Conversations Improve Advanced Topics -> Ask About Better surface the Mortal's opinion of the subject Continue conversation down that path
Frostbitten Finger/Toe Add Icon Add Icon to Portrait
Missing Finger/Toe Add Icon
Sleeping Fix bug that caused characters to sleep outdoors when a bed is available
World Icons Refresh after changing maps Restart the game and steam to pick them up!
Experimental Branch
Minor Updates like those above arrive on the Experimental Branch first.
If you have the stomach for brief bouts of instability and want to help us out - switch to (or stay in) the Experimental Beta on Steam and participate in discussions here or on discord.
v0.28 Saves will remain compatible until we launch the Beta for Feature Update #6 - some time from now.
Expect occasional issues - but know that we appreciate you helping us make the game better!
Join the Official Discord to participate in Development!
Reviews
If you like the game, please consider leaving a Review. These can help players decide that Noble Fates is worthy of their attention.
Thanks for reading and thanks for playing! The Noble Fates Team
Noble Fates 0.28.1.5 Released!
Hotfix Crash Fixes Fix for crash when Feeding Fix for crash when Equipping
Guided Experience Fix for soft-lock after Pause/Unpause tip (thanks for reports!)Restart the game and steam to pick it up!
Noble Fates 0.28.1.4 Released!
Hotfix Conversations Small fix to Conversation Response sortingRestart the game and steam to pick it up!
Noble Fates 0.28.1.3 Released!
Hotfix Crash Fixes Fix for crash when Traveling Fix for crash when Attacking Fix for crash when Trading Fix for crash when Looting Fix for crash when a Climbing Rope is Selected
Frostbitten Finger/Toe Add Icon Add Icon to Portrait
Missing Finger/Toe Add Icon
Spelling Fix multiple spelling mistakesRestart the game and steam to pick it up!
Noble Fates 0.28.1.2 Released!
Minor Version Crash Fixes Fix for Crash with Dead Character Temperature Tooltips Fix for Crash caused by Capturing the last member of a Conquering Party Fix for Crash when disturbing Kin Fix for Crash with Kultural Tileset Chimney
Performance Cache Fuel Burners to speed up Temperature Sim (up to ~10% savings) Greatly decrease cost of rendering World Icons (up to ~10% savings) Decrease cost of tracking Need History (up to ~7.5% savings) Decrease cost of expanding Visibility (up to ~7.5% savings) Decrease frequency of Esteem Updates for background characters (up to ~5% savings) Increase efficiency of updating Work list (up to ~5% savings)
Frostcaps Fix bugs with Propagation Increase rate of Propagation Fix bug with Harvesting that produced incorrect yields Yield should now be skill based and ~6x what it was at Logging 10
Hearths and Fire Pits Increase Strength indoors
Conversations Improve Advanced Topics -> Ask About Better surface the Mortal's opinion of the subject Continue conversation down that path
Sleeping Fix bug that caused characters to sleep outdoors when a bed is available
World Icons Refresh after changing mapsRestart the game and steam to pick it up!