Noble Fates cover
Noble Fates screenshot
Genre: Simulator, Strategy, Tactical, Indie

Noble Fates

Noble Fates 0.25.0.23 Released!

Prestige
Taking something away that still has a given esteem boost will only cancel the boost
Giving something that still has a taken esteem boost will only cancel the boost

Non-binary
Cut the incidence of Non-Binary Humans and Orcs in half

Octdat
Ability to update list entries based on an octdat reference

Mods
Add support for mods to require dependencies
Add support for mods to require compatibility patches

Winery
Add support for mods to add additional recipes

Fight Moment
Don't gate fighting on Melee Tactics being enabled
Don't disallow micro until fighting

Hunting
Don't gate hunting on Ranged Tactics being enabled

Noble Fates 0.25.0.22 Released!

Hotfix
Crash Fix
Fix for potential crash when characters talk and you are sliced

Noble Fates 0.25.0.20 Released!

Hotfix

Crash Fix
Fix for rare crash when enumerating mods

Noble Fates 0.25.0.19 Released!

Hotfix
Stuck Fixes
Fix for kingdom members getting stuck trying to build/deliver
Fix for visitors getting stuck trying to leave

Salvaging
Salvaging stacks now properly takes into account how full the stack is

Coins
Coins must now be salvaged at a Foundry
Coins now produce Silver and Gold when salvaged

Noble Fates 0.25.0.18 Released!

Hotfix
Quests
Fix bug that prevented quests from triggering

Selection
Fix naked mortal selection highlighting after load

Noble Fates 0.25.0.17 Released!

Hotfix
Crash Fixes
Fix for crash with Robbing
Fix for crash with Hauling
Fix for crash when Alchemy is added to an existing game
Fix for crash when subscribed to Kultural Items without Kultural Tileset
Fix for crash when subscribed to Weapon Pack without Katsu Special```

Crash Flow Improvements
Only show the first crash dialog when you crash

Noble Fates 0.25.0.16 Released!

Hotfix
Crash Fixes
Fix for crash when your kingdom is defeated
Fix for crash when raiders bring fire arrows

Crier #6: The Bandit Update and Steam Workshop Now Available!

The Bandit Update is here!

The Noble Fates Steam Workshop is now available!!



The Bandit Update!


Noble Fates Feature Update #2 has Released!


Some of the more nefarious Mortals have discovered that they can make a living in Noberia by robbing and stealing!

Keep them away from any loose belongings laying around. Give your visitors a safe place to sleep for the night so they aren't robbed blind.

Deal with the Bandits or they'll slap together a sketchy structure or eight on the edge of your lands to house all of their sweet loot.

Profit from their exploits or send them packing, it's your call!



Quests!


Mortals accosted by Bandits can now ask for help through the new Quest system! See that little exclamation point above their heads? You know what to do. Decide if they're worthy of your time and choose how you want to handle their request.

Do you pay the Bandits to get the victim's stuff back, offer them something they deem of equal value in trade, or beat it out of them?!

Maybe you decide not to return that nice Crossbow of Ranging now that it's in your hands. The choice is yours, the consequences are part of the fun!

Ramshackle Props!


We couldn't give the Bandits new Props to build with without making them available for your sweet setups.

The starter building tier is now Ramshackle. They offer fast and cheap shelter, but aren't worth much and might just fall down at the slightest glance from an enemy.



Steam Workshop!


We're excited to launch the Noble Fates Steam Workshop with this update. Browse and Subscribe to the mods you're interested in right inside of Steam!

Manage them in-game through the new Mod Management interface. Modders - Upload or Update your mods with ease using the in-game tools.

Surprise! Crossbows!


Enjoy a new type of Secondary Ranged Weapon!

Projectiles travel faster and straighter, but it takes longer to prepare that next shot!



Steam Cloud Saves!


We hit the big flashing red button to enable Steam Cloud Saves with this update!

Your Kingdoms will be there and waiting for you at whatever PC you play at next.

Full Patch Notes


Noble Fates 0.25.0.15 (The Bandit Update!)

Expand NPC Factions
Add support for planning buildings and settlements
Add support for planning stockpiles
Add support for NPC owned loose items
Hide blueprints for NPC Factions
Hide stockpiles for NPC factions
Improve belonging abandonment when leaving the map

Bandits
Parties can become Bandits
Add Bandit Disguises
Add support for taxing Bandits
Add support for evicting Bandits
Add support for buying out Bandits
Prevent Bandits from buying food
Prevent Bandits from renting rooms
Prevent Bandits from helping with kingdom tasks

Crossbows
A new type of Ranged Secondary Weapon
Higher velocity projectiles than Short Bows
Slower firing rate than Short Bows

Add Scheme System
Allows NPC groups to organize into activities
Add Build Scheme
Add Rob Scheme
Add Steal Scheme
Add Forage Scheme
Add Fight Schemes

Quests
Add Quest system (called missions in code)
Add support for Quest markers
Add support for Quest conversations
Add Recover Belongings Quest

Ramshackle Structural Props
New tier of Structural Props
Switch Guided Experience to Ramshackle Props
Weaker than Wood tier
Built faster than Wood tier
Require less resources than Wood tier

Mods
Add Mod Management Menu
Add support for Steam Workshop
Add support for ordering mods in-game

Save Games
Track which Mods are used within a given save game
Warn when loading with a different set of Mods loaded
Enable Steam Cloud Saves

Justifications
Expand justified killings to include Bandit Fight Schemes
Expand justified imprisonment to include Bandits

Tools
Improve building tool sorting
Expand/contract tools list based on resolution and UI Scale

Perception
Limit perception of Bandits
Limit perception of retreating Attackers

Animal List
Only show details for animals that a Kingdom Members has seen

Wood Structural Props
Move research back a few levels

Stolen Goods
Launder when possessor leaves the map
Abandon when original owners leaves the map
Automatically returned to owner if faction comes into possession

Items
Add support for items being stolen
Add support for items being referenced by quests

Trading Screen
Reflect quest status of Items
Reflect stolen status of items

Item Tooltips
Add stolen info
Add quest info

UX
Escape will no longer exit the game from the Main Menu
Escape will now close the Load Game list from the Main Menu

Memory
Reduce memory usage by up to 1GB

Save Compatibility


The Bandits were just too powerful to be boxed in by existing save limitations, so this update retires 0.24 saves.

We have spun up a retired_0_24 set of Steam Betas so that you can continue your 0.24 saves there or go back and visit them whenever you want.

Experimental Beta


With the release of the update, we're retiring the Experimental Beta for now.

Your Experimental saves carry over now that this update has been released.

What's new in Main?


We've been all in on this update and the Steam features, but there have been a few important fixes worth calling out:

We doubled the frequency of moments!
We added Stone Stairs!
We fixed a bug that prevented Wanderers from joining NPC Kingdoms!
We added support for innate character abilities (used in Kobold and Goblin mods)!
We fixed the Stone texture on stone props!

Community Content


Daq has been to the future, building this crazy city with mods!



Karisutra finished the Dark Rooks Fortress!



Thrice settled on a style of camp for their Lizardmen and defended it!



Mods


Satoru added another production pipeline, standing up the Alchemy Mod!


Discord


Click the image to join the discord to participate in Development!



Thanks for reading and thanks for playing!
The Noble Fates Team

Watch the Developers Play The Bandits Update!

Watch the developers play!

Noble Fates 0.24.0.35 released!

Content Update 8 - Stone Stairs!
Straight ones unlock at Building level 4
Curved ones unlock at Building Level 8

Wanderers
Fix bug that prevented wanderers from joining npc kingdoms (from experimental)

Prisoners
Cells only constrain our prisoners (from experimental)

Stone
Fix bug that prevented texture from applying to some stone props (from experimental)