We are testing a patch that will allow you to remove your draw slot gem from play by right clicking it. Mobile players can also bind a hotbar slot for this action. This can be beneficial to anyone who wants to avoid the added step of moving it into play, or if you have 6 gems in play already that you don't wish to replace.
Players can now inspect others and place items for auction while dead.
Major Inspect and Battle Info Changes
We have set some time aside from our Siegecraft work to complete some patches we feel were important to get out this year.
Players can now see the equipment changes made by others during combat. The newly equipped item names will float up in battle text, and full suit, pouch, and rune set swaps will be shown as well. This can give key insight into how players are functioning in arena without needing to constantly inspect them. It should shed some light on the intricacies involved in the highest levels of PvP. It will also make spectating the tournaments more entertaining.
Players can now see the runes of the player they are inspecting.
Battle text that is lengthy will have its font size reduced so it does not occlude other text.
The browser and mobile clients now have better support for transitioning between using touchscreens and a mouse. We have tested using bluetooth mice with smartphones and tablets and found it to be quite straightforward and easy. You can increase your Nodiatis gaming efficiency by simply adding a bluetooth mouse the same way you would add bluetooth earbuds. The only problem we found and were unable to resolve was that some versions of Android did not allow for mouse right clicks and have that button hard-coded to the back function. We did our testing with the Logitech Pebble M350, which worked well. We recommend only using name brands because any bluetooth or USB device you connect to your computer can potentially install a backdoor - even the things sold as USB data blockers which supposedly protect you. Report any issues you have to help@nodiatis.com
July 29th
Battletext Sorting Improvements
7/25/2021
Instant DoT damage will now have an exclamation point after the damage amount so you can tell the difference between bleeding and bloodlets, burning and flashburn, etc.
The web client will be titled with the name of your character when you log in so it will be easier to keep track of characters on multiple tabs. 7/24/2021
Failing antibot checks will now tell you if you are failing too many or are doing good enough not to worry.
7/8/2021
7/8/2021
The Quiver of Cleansing tier 1 is being buffed to cure 700 DoT damage per ranged shot and also include a 5% vampirism with all attacks.
Demontooth Arrow will start at 89 damage bleed.
Heaven and Hell Arrow will start at 10% vamp for ranged, half for other attacks.
Ranger's Revenge Arrow will now give more hit chance for ranged, starting at 10% for ranged, and half that for other attacks.
Tinged Tip Arrow will now apply a listless aura to target starting at 50%
Cursed Ruby Arrow will start at 30% draw slow aura.
Arrow of Oceans base damaged increased slightly.
Slumberskull Bow now starts at 25% slow aura. This item is underestimated.
Staff of Guiding Light will now start at 15% cure bonus.
Hammer of Unity will now start at at 10% block chance bonus.
Runed Flurry Greatsword will now start at 10% chance bonus to double and multiattacks.
Blighted Bludgeon will now put a larger listless aura on your target than you, starting at 80%.
Tactician class will now have their successful attacks cause a 40% listless (30% if 2nd class) aura on their target. 7/5/2021
A new phrase "excessive HP regen bonus" is being used to replace previously vague HP regen threshold descriptors. Excessive HP regen bonus is caused by having modifiers that increase your combat HP regen bonus by over 50%. This measure of excessive HP regen is not affected by the Reg stat, nor the skills Combat Recovery, or Battle Mending - this is not a change. Now, however, it is also not affected by regen counters such as healing debuffs, Reapers Aura, and Listless. The effect of this is that Listless and other debuffs will not decrease the effectiveness of Flesheater pets, nor will Listless and other debuffs potentially make a target viable for Stave of Shielding procs that already had excessive HP regen bonus. When facing Flesheaters, Regeners may be forced to be more proactive in reducing their active HP regen bonus multipliers themselves.
Note also that the Listless Aura only works vs. targets with excessive HP regen bonus. This has always been the case, and will be added to the mouseover description.
The damage bonus curve for Flesheaters will remain roughly the same but will start at "excessive HP regen bonus" as opposed to previously which was extremely excessive HP regen. This is a minor buff that will help vs targets with HP regen bonus amounts in the 50% to 150% bonus area. 7/3/2021
The Werecougar and Prowler now have an added passive ability that causes a 75% listless aura on their target on all successful attacks. Werecougar's CA now has a maximum damage potential of 12k instead of 10k.
6/20/2021
6/20/2021
The Timeworn Boots skill has been changed to have no RNG. Players will now get a gift box every 25 TCs instead of two every 50 TCs, and the Timeworn Boots skill reads "Normally you get a gift box every 25 TCs purchased. This skill will reduce that number to a gift box every 12 TCs purchased at skill level 100." 6/14/2021
Epicbeasts will now drop a random amount of gold. 5/30/2021
A bug with woodcutting where your axe could start flying again prior to being fully reset in its position has been fixed.
An exploit was reported (TCs awarded) and fixed that allowed you to use tracking while in the arena stands. Note, you can still use tracking when actually fighting in the arena, as this is considered an arena participation perk, but tracking should not be possible from the stands.
Attacking beasts will no longer make you lose your PK immunity. 5/23/2021
Although faster for players who are not in top end gear, statistics collected have shown that pilgrimages have been slightly slower for some since the treasure chest changes. To correct this we are increasing the bonus from Pilgrimage potions and the Pilgrim Chest Experience bonus will remain at 20% max even after Siegecraft is released. The 4/22 announcement has been updated to state this and reduce confusion. Also, treasure chests will now be easier to spot and will always spawn above the exit button. Forage plants will also be easier to see. 5/21/2021
An issue with logoffs has also been fixed. Previously the game allowed you to log off immediately after combat, yet you wouldn't truly log off until 1 minute after combat (amount reduced by acceleration upgrades). Now you can't log off until that minute has expired, so you are gauranteed to be off when the countdown finishes. This is important for safety vs. PKs.
Quality of Life
Although faster for players who are not in top end gear, statistics collected have shown that pilgrimages have been slightly slower for some since the treasure chest changes. To correct this we are increasing the bonus from Pilgrimage potions and the Pilgrim Chest Experience bonus will remain at 20% max even after Siegecraft is released. The 4/22 announcement has been updated to state this and reduce confusion. Also, treasure chests will now be easier to spot and will always spawn above the exit button. Forage plants will also be easier to see.
Faster Exit After Gold Chest
Required update to be able to loot treasure chests on the secondary cooldown for quicker combat exit.
New Arena Season
The new 1v1 Arena Season has begun. There will be a $1,500 game credit tournament at the end of the season, 4 months from now. Arena Rush is scheduled for 00:00 server time, the beginning of Saturday, June the 26th and will last 1 week. The actual tournament will take place on Saturday, July the 3rd at 17:00 server time.
The X for ending spectating will now be in the more intuitive upper right corner, unless there is a window open such as inventory that would be in the same position. In that case, the X to end spectating is top middle.
Abnegation has been changed to work at max power at 4 minutes instead of 5 minutes to match the new max PvP combat duration.