Fixed a wierd problem when keyframing animation and scripted animation gets both used at the same time for a scene object.
Update 2.6.2.1 released
Small patch, that fixes a couple of bugs that sneaked into 2.6.2.0.
VR Vignette is disabled by default now.
Improved framerates on Mac, especially on Apple M1* graphics.
Mac binary is now notarized.
* Native Apple Silicon support is coming soon, it is not included in this update yet.
New Update 2.6.2.0 Uploaded
Highlights are...
Improved VR mode
Added support for VR controllers
Added VR comfort options and teleportation mode
Improved wooden support generator for non-hybrid wooden coasters
Lots of smaller bug fixes and improvements
More scripting options
...
For a detailed change-list, click in game on Info -> What's New
New Update 2.6 Released
The long-awaited hybrid coaster update has finally arrived. We released the new 2.6 update on January 10th, the day of the 6th anniversary of NoLimits 2. It is free for all customers of NoLimits 2 Roller Coaster Simulation.
The new hybrid coaster comes in two variations. One normal version and one LSM launch version with headrests. There is now a total of 43 different coaster styles included in the software. The new wooden support generator was completely rewritten to fit the new hybrid styles. It gives great results for inline twist inversions out-of-the-box, and only in rare cases manual adjustments are required. There are more new features and optimizations included. Here is a shortened list of the update change log:
New coaster style: Hybrid Coaster (standard)
New coaster style: Hybrid Coaster (launched)
Two new parks demonstrating the new coaster styles
Completely rewritten Wooden Support Generator
Automatic supporting of inline twist inversions
Automatic wide supporting for heavily banked tracks
Special patterns for new hybrid coasters
Normal patterns for standard wooden coasters
Generates bolts and nuts
Rectangular steel beams can be without paint
New MSAA anti-aliasing option
Improved Shadows
Improved loading times of parks
For the full change-log, inside the software, from the main menu, click on Info -> What's new.
[The NL Dev Team]
Update 2.5.8 released
We uploaded a new update with a couple of small improvements and optimizations.
Click ingame on Info -> What's New for a detailed list of changes.
Here is a shortened list including the most import changes
Improved Linux/SteamOS/Wine compatibility
Improved automatic occlusion system resulting in higher framerates in some parks
Several optimizations in Mac port resulting in higher scripting performance
New flat ride Wave Swinger
Progress bar when taking poster screenshots (pro version only)
We are still working on a larger free update that will contain a new coaster style called the Hybrid Coaster. It will definitely come out, but we may take some more time. We are trying to finish it before Christmas 2019.
Update 2.5.7. released
We just released 2.5.7 with plenty of new features and improvements
Here is the list of the most important news. The full list of changes can be seen inside the program (Main menu -> Info -> What's new).
New flat ride Ranger
New flat ride Sky Hawk
Script Parameters
Video file playback on materials
Various demo objects that demonstrate the new script parameters:
Area Music
Onboard Music
Video Screen
Fire Effect
360° Equirectangular Video Export option with Professional License*
New bottom accented spine type on Twisted Coaster styles
Manual focus distance option for field of view effect
Improved fog effect with dynamic sky
Both new flat rides are recreations of classic fun fair rides. They are highly detailed with realistic sound effects. Also, they can be operated manually. Check out the Doppel Looping park where both rides were installed.
The new Script Parameter feature is a fundamental new option that will improve the usabilty of new scripted objects in the future a lot. They will allow the user to customize settings of the objects through the scene object instance panel, which can then be processed by scripts attached to the object. There are a lot of possibilities.
* The Professional License upgrade can be purchased on our website nolimitscoaster.com
Update 2.5.6. released
We recently brought out v2.5.6 which is a minor update with some internal changes and optimizations.
Users with high resolution displays (Retina/4k) who prefer running the program in Window mode, may try out the new Window Half Resolution option, which is available when a display with a high resolution is detected.
This special window mode makes the program render at half resolution which can tremendiously improve framerates, especially on laptops (e.g. MacBooks with Retina displays).
Full change log of update can be seen inside the program (Info -> What's new).
Now available for Mac! New Update 2.5.5. released.
We are proud to have released a new update for NoLimits 2 with cool new features and all new Mac compatibility.
https://www.youtube.com/watch?v=O-lZ6gJTDjI
Here is a list of the most important changes
Mac version is now available
NL2 now fully supports the Mac. Please make sure to check the requirements before purchasing. We recommend a fast graphics card such as a discrete Radeon or GeForce solution, especially when running high resolutions on Retina displays.
New Tilt Track Element
Easy to use, just like a transfer track
Timing and tilt angles can be customized
Works for all coaster styles
New Scenery Objects
New set of gray rocks and stones
New set of brown rocks and stones
New wind power plants
New high performance forest objects for backgrounds
New high performance pine tree
New Parks
Tilt Coaster Park demonstrating the new tilt element
Rock-it Man Park demonstrating the new scenery objects
Both new parks are fully optimized for VR
Many internal optimizations
Better utilization of CPU cores for higher framerates
Special optimizations for Ryzen CPUs
Lower latency frame times for better VR experiences
Higher scripting performance
The NL Dev Team
New update 2.5.2.0 released with improved Xbox controller support
We are proud to announce that we just uploaded a new update with version 2.5.2.0....
Improved Xbox controller support
The full play mode and main menu can be fully controlled using an Xbox controller now. This is expecially important for VR, which is much easier to use now in combination with the improved VR user interface.
More Highlights
Improved VR user interface experience
New exit view allows proper exiting of rides in walk mode
All included flat rides were fixed to make use of new exit view
Added customizable Favorites category to all file selection panels
Scale fixes to some coaster styles for better realism, especially in VR
The NL Dev Team
New Update 2.5.1.0 released
Most important news in 2.5.1.0:
New borderless window mode
More optimizations for multi-core CPUs (around 4% higher framerates)