Northend Tower Defense cover
Northend Tower Defense screenshot
Genre: Simulator, Strategy, Indie

Northend Tower Defense

Hotfix V0.1.8

Greetings,

Thanks to the community feedback, we fixed some bugs:

-Fixed a bug where you can spawn soldiers outside of the building zone.
-Added blast mark after flame thrower death.

Enjoy gaming,
Northend Games

NETD is on 15% discount now in Steam Summer Sales!



A Tower Defense game that innovates on what the genre already have, with it's real time action gameplay; be the Commander of your own army by taking instant decisions that will change the flow of battles.

+18 Different Units, each one has unique power points and weak points. More types of Units are coming, Vehicles, Airplanes, Tanks.

With +68 Upgrades, 4 Passive Powers, and 4 Abilities, each round will have different unit types and different upgrades offered to you as round progress. You can decide which units to play based on what you face in battle.

5 different Levels to battle on, one Desert combat, with big obstacles like Tanks and Airplanes. Second one is on the beach, with Bunkers that are supporting you. Third one is a big Trench with 4 routes and charging bayonets. Fourth one is an City Invasion with 4 routes and bombers!

Buy the game and get the discount now, before the sale is over!

Update V 0.1.8

Greetings,

This is update V0.1.8, and here's what's in it:


New Units



Flame Thrower:

Good for close and medium range enemies.

Upgrades:

  • More Gas: Increase flaming time.
  • Raise the heat: Increase damage by 20%
  • Better equipment: Prevent the death explosion from harming allies.
  • More range: Increase range by 20%
  • Chain reaction: Flaming causes more than one enemy to be on fire.


Tiger Tank

New enemy added.


New Map



The Bridge

New map has been added.



Localization



Following languages has been added:

  • Chinese(Simplified)
  • Chinese(Traditional)


Bug Fixes



The following bugs has been fixed:

  • Fixed upgrade panel where it shows the text of the pervious upgrade
  • Fixed a bug where the Range UI get scaled up because of an error
  • Fixed a bug where the sniper wasn't doing damage
  • Fixed a bug where medic keeps on teleporting



Enjoy gaming,
Northend Games

Chinese language support and progress update!

Greetings,

We have been working hard on getting the Chinese language support and working on 2 new units, one enemy Tank for the enemy, and flame thrower for the player, also one new map: The Bridge. All coming in the next update soon.

Here's some screenshots:



Chinese Version







New Units






New Map




All shown footage are still work in progress.

Thanks to the community.

Northend Games

Hotfix V0.1.6 a5

Greetings,

We would like to give big thanks to the community for giving us feedback on game crashes

Here's what has been fixed in this Hotfix:

-Game crashes due upgrade loop
-Green dot indicator now more accurate
-Stats windows now shows more information on upgrades
-Double upgrade has been fixed
-MG does not build correctly in Big Trench has been fixed
-Mg goes up to the camera before building (looks giant) has been fixed
-Mortar has increased shells pool object
-Artillery strike disabled on allies
-Spitfire bombs disabled on allies
-Can't build when and after pressing escape has been fixed

Thanks again to the community
Northend Games

Update V0.1.6

Greetings,

This is update V0.1.6, and here's what's in it:



New Units



SMG

High fire rate M1928 thompson SMG

Upgrades:

  • Bigger Mag: Have more ammo in each magazine
  • Command: More fire rate to close units
  • Buff: Have increased health
  • Bigger Barrel: Have more range
  • Last breath: Calls an airstrike upon death



Canon

Big canon with big splash damage

Upgrades:

  • Better Eyesight: Increase canon Range
  • Better Shell : Increase Splash Damage for canon
  • Bigger Arms : Increase Reload Speed of the canon
  • Armored : Increase canon Health
  • Squad: Increase canon's Damage if its built close to another canon



Motorcycle

New enemy added.



New Mode



Hold the line

destroy enemies before reaching your defensive line

  • SMG unit (player)
  • SMG unit (mega*: costs 2 normal SMG units) more health, more damage, more fire rate
  • Bazooka
  • Motorcycle(enemy)
  • Motorcycle(mega*) more health, more damage, more fire rate, more speed
  • Motorcycle(mega**) even more health, even more damage, even more fire rate, even more speed




Upgrade System




  • Improved upgrade system to make better choices for player
  • Added one more slot, now there is 4 upgrade choices instead of 3
  • Added one Passive upgrade; Extra Reward: x1.5 reward for next wave (does not stack per wave)




Gameplay




  • Placing units behind Sandbags will have increased Health




Performance


There should be a noticeable performance boost


  • Disabled some codes that were running without doing anything
  • Fixed particle systems that was spawning too much particles
  • Fixed particle system that was spawning too much on collision
  • Replaced camera shake with a new one for better performance
  • GC collect now happens incrementally




Graphics




  • Added M2 Mortar shell particle system
  • Added new explosion





Sprites




  • Sandbag defense Sprite
  • New unit added sprite
  • Hold the line starting sprite
  • Unit upgraded sprite
  • Mega* unit sprite
  • Mega** unit sprite





QOL




  • Numbers on top-left of unit's icon to indicate shortcuts
  • Added Camera Sensitivity slider
  • 16:10 resolution added
  • Double click to select maps





Bugs




  • Can't change between units when holding a unit using shortcuts - Fixed
  • Mines could be placed on player's building area - Fixed
  • Units couldn't be built after an upgrade shown - Fixed
  • Bicycle can't be placed in Pause/Build mode - Fixed
  • Bayonet can kill vehicles - Fixed



Thanks to the community for the feedback. We will continue on improving and adding new content everyday!

Patch V0.1.5

Greetings everyone,

Thanks for the community feedback, we made changes:

Bombers



  • Reduced Bomber's damage, and fixed a bug where damage didn't change, now it should feel more balanced.


Balance



  • Adjusted waves on all levels to feel more balanced.
  • Enemy's bazookas deal less damage now.
  • Medics now heal less.
  • Increased parachute ability duration.
  • Increased mine ability duration.


Performance



  • Changed Parachute units landing code to boost performance.


Units



  • Bicycle got price reduction.
  • MG piercing power upgrade now works properly.
  • Fixed a bug where Armored usually freeze.
  • Increased Bofor's Fire rate.


Bugs



  • Fixed bug where game randomly restarts.
  • All rounds should end now.
  • End round button, changed it's end screen text to 'Game Ended' instead of 'You lose'.
  • Fixed bug where it lets you keep playing even after winning.
  • Fixed bug where it let medic stuck, its fixed now, if the medic ever got stuck again, will respawn at the medic's box.
  • Fixed a bug where you can spam mines when hitting space.
  • Fixed bug where player can un-pause game during upgrade.


Thank you everyone. We are welcoming any feedback from the community, keep them coming!

Update V0.1.4


Greetings everyone,

Thanks to the community for all the feedback and support, this is Update 0.1.4 and here's whats in it:


New Units



M3 Half-Track

The classic M3 carrying soldiers

Upgrades:

  • Never Dead: Upon M3 death spawn the shooting crew
  • No Wreck: Remove Half-track wreckage faster
  • Bazookas: Switch the shooting crew to Bazookas
  • Trained Crew: Increase fire rate for the shooting crew
  • Hide Behind: Units around Half-track get more health


Bofors 40mm

Anti-Air unit to stop the new enemy bomber JU-87

Upgrades:

  • Greased Barrel: Shoots faster
  • Bigger Blast: Bigger explosion
  • Mechanics: Heal Bofors frequently
  • Better Sight: Bofors have bigger radius
  • Workout: Rotate faster towards targets


Charging Bayonet

Brave charging unit, will save you in hard times

Upgrades:

  • Better Boots: Increase unit speed
  • Armor: Have more health
  • Economically Avenged: Upon death discount the next unit's purchase
  • Stunned: Stun enemies around with explosion
  • A Better End: Fire artillery targeting unit's death position


Spitfire

The classic Spitfire, comes with upgrades now!

Upgrades:

  • Bigger Projectiles: Bigger projectiles to increase hit chance
  • Armored: Unit have more Health
  • Faster Reload: Shots every 2.5 seconds instead of 5
  • Better Engine: Increase speed that you will get 20% less hits
  • Extra Bombs: Drops bombs frequently and randomly


New Maps



  • The Big Trench: Trench map with 4 routes and a lot of charging bayonet units
  • City Invasion : City map with 3 routes and JU-87 bombers


Performance Boost



  • Simplifying colliders on all units
  • Simplifying colliders on all levels
  • Better formula for acquiring target
  • Render only whats visible on camera


Build Mode



  • Game will pause and enter build mode, so player can build at their own pace


User Interface



  • Reversing unit's order in game to match with keyboard shortcuts
  • Moved UI to different render camera so it does not get effected by post processing
  • Green sprite to indicates when unit is ready to build
  • Fixed blinking UI Bug
  • Disabled building under UI so player don't click and build at the same time
  • Spitfire now shows targeted area
  • Added a sprite wave countdown
  • Added news box in the main menu
  • Disabled Endless Mode button until it's added in the game
  • Added green boarder around selected level
  • Added bilinear filter to smooth out small images


Units Adjusting



  • Armored: Reduced cost
  • Armored: Fixed bug when sometimes it does not shoot
  • Sniper: Reduced cost
  • Sniper: Bullets now ignores blockers
  • Sniper: Acquire target as soon as deployed
  • M2 Mortar: Fixed bug where it stacks damage
  • Bazooka: Projectiles will hit more often with bigger box collider
  • Bazooka: Can now target air units properly
  • Bazooka: Reduced Cost
  • Machine Gun: Increased damage
  • Machine Gun: No Overheat wasn't working properly
  • Bicycle: Freezes on death often
  • Machine Gun: Reduced cost


Upgrade System



  • Improved upgrades system to show more units
  • Fixed instances where upgrades show duplicate passives


Abilities



  • Increased mines trigger radius
  • Increased parachute spacing


Difficulty Balance



  • Rebalanced all maps to have a better difficulty curve and increased rewards


Gameplay



  • Added the ability to rotate units and abilities
  • Game now pauses instead of slow motion when showing upgrades
  • Game now pauses when showing shortcuts with 'K' instead of slow motion
  • Game now pauses when pressing space to enter build mode
  • Fixed instances where game does not end
  • Fixed instances where player can un-pauses at the end screen
  • Fixed instances where player can un-pauses at the upgrade screen
  • Fixed instances where audio resets
  • Fixed instances where upgrades text sometimes clip


Enemies



  • Added new enemy: Charging Bayonet
  • Added new enemy: Bomber JU-87


Audio



  • Added 2 new tracks


Enjoy gaming,
Northend Games

UPDATE V0.1.3

Update V0.1.3





New Units


  • Player - Plane - Spitfire
  • Enemy - Transport Truck - Spawning enemies



Completely New UI


  • Game - Changing all game's UI
  • Shortcuts - Pressing K will show all shortcuts in game
  • Shortcuts - Pressing U will Hide all UI
  • Shortcuts - 12345..etc keys are for placing units
  • Shortcuts - zxcvbn keys are for abilities
  • Shortcuts - qe keys for rotating view


Presskit



Fixing Bugs


  • Medic - Gameplay - Heals Bicycle
  • Bazooka - Upgrades - Bigger blast Stacks
  • Level 1 - Medic - Placement - Could be placed past the Green Area
  • Enemy - Ragdoll - Dead enemy can blowup multiple mines


Thank you to the community for supporting us in development

Enjoy gaming,
Northend Games

Hotfix V0.1.2

Greetings,

In this Hotfix V0.1.2, we addressed Issues and bugs that the community submitted, thanks everyone!




Hotfix V0.1.2




Bugs




  • Levels - Flow - Rare instances where game does not end
  • MG - Gameplay - Does not reload
  • Medic - Upgrade - Rally - Graphics rotated 90 degrees
  • Sniper - Upgrade - Unlimited radius - Applying upgrade does not reflect on the UI radius
  • M2 Mortar - Gameplay - Damage stacks
  • M2 Mortar - Gameplay - Shells not firing when certain number of said unit built
  • Armored - Gameplay - Stops firing after certain amount of bullets have been fired
  • Bazooka - Upgrades - Bigger blast - Damage stacks
  • Bazooka - Upgrades - Slow them down - Upgrade stacks
  • Medic - Gameplay - Produce an error in game
  • Medic - Upgrades - Unlimited radius - UI updates with chosen upgrade
  • Enemy Plane - Gameplay - Does not do damage
  • Bicycle - Mine drop- Upgrade does not function correctly


Gameplay



  • Gameplay - Flow - Adjusted wave 6 to be more consistent with the rest of the waves


Units



  • Armored - Animation - Animation has been updated to be more consistent with the upgrades




Next Update



We are still working on the next update, it will be coming soon.




Enjoy gaming,
Northend Games