Northend Tower Defense cover
Northend Tower Defense screenshot
Genre: Simulator, Strategy, Indie

Northend Tower Defense

30% Discount (Limited time)




Tower Defense game that innovates on what the genre already have, with it's real time action gameplay; be the Commander of your own army by taking instant decisions that will change the flow of battles.



+20 Different Units, each one has unique power points and weak points. More types of Units are coming, Vehicles, Airplanes, Tanks. Each unit has a unique ability that will impact gameplay when placed on the battlefield.



8 different Levels to battle on, one Desert combat, with big obstacles like Tanks and Airplanes. Second one is on the beach, with Bunkers that are supporting you. Third one is a big Trench with 4 routes and charging bayonets. Fourth one is an City Invasion with 4 routes and bombers!



With +77 Upgrades, 4 Passive Powers, and 5 Abilities, each round will have different unit types and different upgrades offered to you as round progress. You can decide which units to play based on what you face in battle.

Discount 40% (Limited time)



*PRICES FOR VARIOUS REGIONS WILL INCREASE AFTER THE DISCOUNT, GRAB THE CHANCE NOW!

Tower Defense game that innovates on what the genre already have, with it's real time action gameplay; be the Commander of your own army by taking instant decisions that will change the flow of battles.



+20 Different Units, each one has unique power points and weak points. More types of Units are coming, Vehicles, Airplanes, Tanks. Each unit has a unique ability that will impact gameplay when placed on the battlefield.



8 different Levels to battle on, one Desert combat, with big obstacles like Tanks and Airplanes. Second one is on the beach, with Bunkers that are supporting you. Third one is a big Trench with 4 routes and charging bayonets. Fourth one is an City Invasion with 4 routes and bombers!



With +77 Upgrades, 4 Passive Powers, and 5 Abilities, each round will have different unit types and different upgrades offered to you as round progress. You can decide which units to play based on what you face in battle.

Update V0.5



Greetings,

Update V0.5 is live now!

It new unit uniqueness, new UIs, achievements, bug fixes. new graphics .. and much more. Thanks to the community for all the feedback we have been getting.

List of changes and additions below.








Units Uniqueness

Each unit now have a unique ability when placed in the battlefield, here are all of them:


  • M1 - Cheap starting unit
  • Medic - Heals units
  • MG - Defensive shield anywhere
  • Armored - Puts shield on units behind it
  • Bazooka - Big splash damage
  • Sniper - Give bigger range to units around it
  • M2 Mortar - Ranged and anti-crowd support unit
  • Bicycle - Stun enemies when explodes
  • Spitfire - Lessen the duration of airborne ability
  • M1 Bayonet - Charging unit, kills enemies with one hit
  • Bofors - Shoots planes and ground units
  • M3 Halftrack - Carrying 3 soldiers and MG
  • SMG - Increase fire rate for allies in radius
  • Canon- Very Big Splash Damage
  • Shotgun - Shots multiple units in close range
  • M7 Grenade Launcher - Can shot from behind blocked defenses
  • Flamethrower - Sets all enemies in line on fire
  • Shield - Have big amount of health

*Some unit's upgrades have been transferred to being unique ability and got replaced with new upgrade.







New UI for Upgrades Panel

New Upgrade's Panel has been added.










Defend The Base
Cleared some obstacles for better commander usage.

Dangerous Shores
Cleared some obstacles for better commander usage, and re-baked lighting.

The Farm
Some assets had broken baked lighting





Achievements

30 achievements has been added.










  • Unlocking new unit slows the game down, has been fixed
  • M7 grenades launcher shots only one time, has been fixed
  • Sniper's Smoke Screen upgrade produce smoke that never goes away, has been fixed
  • Flamethrower particle system stops showing, has been fixed
  • Sometimes End Game screen shows randomly, has been fixed
  • Build mode and pause has been removed from the upgrade phase
  • Bayonet's Discount upgrade, was showing incorrect numbers, has been fixed
  • M7 grenades launcher wasn't been targeted by enemies due missing tag, has been fixed
  • Flame thrower and MG sometimes shoot slightly off, has been fixed








Sounds

Most of the sounds has been fixed and new ones has been added.







Upgrades

New upgrades has been added

Armored - Armor up
Gives 5 armor to units standing around

Sniper - AP bullets
Deal 20% more damage to vehicles

SMG - Quick reload
Increase reload speed by 15%

M2 Mortar - Metal Break
Increase damage against vehicles by 20%








  • New Stun Sprite Animation has been added.
  • Sniper bullet trail has been added
  • Artillery Strike trail has been added
  • Bomber ability trail has been added
  • Metal hit particle system has been added
  • Artillery's ability has been improved in terms of sounds and visuals
  • UI unit stats now appear near mouse for better clarity




⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Roadmap: https://trello.com/b/DPUxxzOV/netd-roadmap








Enjoy gaming,
Northend Games Team

40% Discount for a limited time!



Northend tower defense is on 40% discount, for limited time!


Get the discount now: http://steam.pm/app/1669170



A Tower Defense game that innovates on what the genre already have, with it's real time action gameplay; be the Commander of your own army by taking instant decisions that will change the flow of battles.






+20 Different Units, each one has unique power points and weak points. More types of Units are coming, Vehicles, Airplanes, Tanks.





8 different Levels to battle on, one Desert combat, with big obstacles like Tanks and Airplanes. Second one is on the beach, with Bunkers that are supporting you. Third one is a big Trench with 4 routes and charging bayonets. Fourth one is an City Invasion with 4 routes and bombers!


With +73 Upgrades, 4 Passive Powers, and 5 Abilities, each round will have different unit types and different upgrades offered to you as round progress. You can decide which units to play based on what you face in battle.


Update V0.4



Greetings,

You can update the game to V0.4!

Update V0.4 brings new content, bug fixes, units stats.. and much more. Thanks to the community for all the feedback we have been getting.

List of changes and additions below.











M7 Grenade Launcher:

This unit is good against infantry and vehicles. does medium damage in a bigger radius

Upgrades:

  • Bigger Range: Increase range by 20%.
  • More Health: Increase health by 25%.
  • Faster Reload: Decrease the reload speed by 1 second.
  • Shrapnels: The speed of damaged enemies is decreased for 2 seconds.
  • Bigger Grenades: Increase Damage by 10%.



Shield:

Hard soldiers with big shields stops enemy bullets and rockets

Upgrades:

  • Bigger shield: Increase the shield's protection size.
  • Extra Plates: Increase nearby allies Armor by 20%.
  • Anti-Explosions: Increase protection against explosive projectiles.
  • Mines Line: After dying, drop 3 mines.
  • Grenades: After dying, throw 3 powerful grenades.



Captain

New enemy added.









Naval Base

New map has been added.










  • All paratroopers have been added to the pooling system.









  • New parachute animation has been added.
  • New formula to calculate M2 Mortars projectiles.
  • Disabled clicking on upgrades UI for 0.8 seconds, to prevent accidental clicks.










  • Unit stats has been added in the unit's menu for all units, it will show when you hover over any of them.
  • Armor and Armor penetration system has been added.










  • Going into build mode will cause game spawner to stop has been fixed.
  • Enemy's half-track does not explode when reaching the end line, has been fixed.
  • Enemy's fighter plane bugs has been fixed.
  • Tank didn't take damage from commander's sniper, now has been fixed.
  • SMG sometimes shoot sideways, now has been fixed.
  • Hold the line mode, had an error that causes lag, now has been fixed.










Enjoy gaming,
Northend Games Team

Update v0.4



Greetings,

You can update the game to V0.4!

Update V0.4 brings new content, bug fixes, units stats.. and much more. Thanks to the community for all the feedback we have been getting.

List of changes and additions below.











M7 Grenade Launcher:

This unit is good against infantry and vehicles. does medium damage in a bigger radius

Upgrades:

  • Bigger Range: Increase range by 20%.
  • More Health: Increase health by 25%.
  • Faster Reload: Decrease the reload speed by 1 second.
  • Shrapnels: The speed of damaged enemies is decreased for 2 seconds.
  • Bigger Grenades: Increase Damage by 10%.



Shield:

Hard soldiers with big shields stops enemy bullets and rockets

Upgrades:

  • Bigger shield: Increase the shield's protection size.
  • Extra Plates: Increase nearby allies Armor by 20%.
  • Anti-Explosions: Increase protection against explosive projectiles.
  • Mines Line: After dying, drop 3 mines.
  • Grenades: After dying, throw 3 powerful grenades.



Captain

New enemy added.









Naval Base

New map has been added.










  • All paratroopers have been added to the pooling system.









  • New parachute animation has been added.
  • New formula to calculate M2 Mortars projectiles.
  • Disabled clicking on upgrades UI for 0.8 seconds, to prevent accidental clicks.










  • Unit stats has been added in the unit's menu for all units, it will show when you hover over any of them.
  • Armor and Armor penetration system has been added.










  • Going into build mode will cause game spawner to stop has been fixed.
  • Enemy's half-track does not explode when reaching the end line, has been fixed.
  • Enemy's fighter plane bugs has been fixed.
  • Tank didn't take damage from commander's sniper, now has been fixed.
  • SMG sometimes shoot sideways, now has been fixed.
  • Hold the line mode, had an error that causes lag, now has been fixed.










Enjoy gaming,
Northend Games Team

Difficulty Choices Patch

Greetings,

Based on community's feedback we added few things:

-Difficulty choices (Easy, Medium, Hard) on all levels.
-Bazooka causing lag, now has been resolved.



Thank you all, and if you enjoyed the game please leave us a review.


Best,
Northend Tower Defense Team

Difficulty Choices Patch

Greetings,

Based on community's feedback we added few things:

-Difficulty choices (Easy, Medium, Hard) on all levels.
-Bazooka causing lag, now has been resolved.



Thank you all, and if you enjoyed the game please leave us a review.


Best,
Northend Tower Defense Team

Update V0.3



Greetings,

You can update game to V0.3

Update V0.3 brings a lot of new changes, based on community feedback and suggestions. More changes to core mechanic gameplay, and adjusting the difficulty based on new method. And much rework of different units based on suggestions and fixes.

List of changes and additions below.






Commander Control: A skill based mechanic, will grant you killing large groups of enemies at later waves, and will let you kill high value targets with precision, if you land shots correctly.




Weapons and usage



  • Sniper : Good for clearing single targets (Vehicles, Armored Units, Bazookas)
  • Bazooka : Good for clearing groups of enemies.


Controls



  • Left Click - Mouse : Shoots equipped weapon.
  • Right Click - Mouse : Switches weapons.


Special Projectiles



  • Sniper special bullet : Each 3 successful consecutive shots will grant you a special bullet, that pierce through all enemies.
  • Bazooka special projectile: Each bazooka projectile hits 3 enemy units simultaneously, will grant you special projectile that have bigger radius.


Ammo will refill each new wave.
Keep in mind using commander at later waves is vital for winning.








Airfield: A brand new Airfield map, large in size, have 2 features:



  • Starting with equipped Spitfire.
  • Each time you build a Spitfire it will takeoff from the hanger and kill anything in it's path, so if you build it at later waves, it will clear enemies on it's path.









New dynamic scalable difficulty has been implemented.



  • Spawn rate: is speed of the enemy soldiers spawning, the bigger the number the more they spawn, the harder the game.
  • Spawn rate is 0.6 by default.
  • Spawn rate will increase by 0.35 each 10 allied soldiers on the battlefield
  • Also spawn rate will increase on overall life time per Round, each wave will increase by 0.05.









Sherman Tank



  • Spawning a tank that can shoot big projectiles, also clearing enemies on it's path by running them over.









M2 Mortar



  • M2 Mortar unit is a non-targetable enemy unit that shots 3 mortar projectiles from far.









Tutorial Level



  • New Tutorial level have been added to introduce new players to the game.









Build Mode



  • Build mode has been reworked, now you can move camera freely and place units. Previously player weren't able to move the camera.


Medic



  • Medic has been reworked, now it will heal without teleporting. Previously the medic will teleport and glitch around.


Spitfire



  • Spitfire has been reworked to preform better in battles. Previously it used to glitch and run itself into the ground.


Bofors 40mm



  • Bofors has been reworked to be more consistent with shooting down enemy planes.






  • Adjusted UI size to be bigger in 4K resolution.
  • Shortcuts has been added to abilities in the UI.
  • Shortcuts screen has been updated. ("K" shortcut).
  • New loading screen has been added
  • New secondary loading screen has been added.
  • Map selection has new fading color and text that says "Selected" now, for clarity.
  • Fixed arrows FX rotation and placement in all levels.
  • Counting down sprite has been removed.
  • "Prepare For Battle" text has been added.







  • 3 new soundtracks has been added.
  • Music volume has been balanced to work well with in game sounds.
  • Changed M3 Halftrack's MG sound.







  • HTL Mode Mega units has been fixed.
  • Spamming left click on unit let them build on top of each other, has been fixed.
  • MG could be place very close to each other, has been fixed.
  • Player could build on top of sandbags in build mode, has been fixed.
  • Abilities cooldown had unexpected behavior in HTL mode, has been fixed.
  • Enemies spawning from transport vehicle in the same place, has been fixed.
  • Enemy Tiger tank, fire after explosion stays forever, has been fixed.
  • Couldn't build forward enemies like Bicycle and Bayonet in Dangerous Shores, has been fixed.


New update V0.3 features: https://youtu.be/TkVr5CHy_Yw







Enjoy gaming,
Northend Games Team

Update V 0.2 (Russian language added)

Greetings,

Thanks for the community feedback we changed a lot of things. We working hard to improve the game with you. We have a lot of things planned will change the game drastically in the future!

This is update 0.2, here's what have been added and fixed:

New Units



Shotgun:

Shotgun is good at close quarters, shooting multiple units at the same time.

Upgrades:

  • Pump it up: Increase Shotgun's max ammo by one.
  • Fast hands: Increase Shotgun's reload speed.
  • Glasses: Increase Shotgun's units range.
  • Armor: Increase Shotgun's unit health.
  • One More Bullet: Increase shotgun pallets from 3 to 4.



Half-track

New enemy added.

Sniper

New enemy added.


New Map



The Farm

New map has been added.



Features



The following features has been added:

  • Player can now build outside of the build area, at the enemies battlefield to maximize the use of short ranged units.
  • Enemy units now only target player's unit on sight




Localization



Following languages has been added:

  • Russian



Graphics



The following graphics has been added:

  • Bayonet killing Particles Effects added
  • Canon shooting Particles Effects added
  • Canon shockwave Particles Effects added
  • Player's unit dead Particles Effects added
  • Plane explosion Particles Effects added
  • Bofors shooting plane Particles Effects added
  • M3 half-track on fire Particles Effects added
  • Kill rewards Particles Effects added
  • Projectiles hitting metal Particles Effects added
  • Projectiles hitting concreate Particles Effects added




Sounds



The following sounds has been added:

  • M1 Grand sounds have been changed
  • Mg sounds have been changed
  • Bazooka sounds have been changed
  • Tiger tank sounds have been changed



Bug Fixes



The following bugs has been fixed:

  • Enemy units pathing fixed on all maps
  • Bazooka damage's falloff has been fixed
  • Forward units flicker when trying to build on the bridge map
  • Medic rally update keeps UI radius
  • Upgrade sprite keep showing up whenever unit is built
  • SMG unit stuck on shooting animation often
  • Flamethrower's flames position fixed
  • Big trench map had some spots u couldn't build on


Also check our devlog where we show how we started: https://youtu.be/T79DY1ubj84

Enjoy gaming,
Northend Games