Genre: Turn-based strategy (TBS), Indie, Card & Board Game
Oaken
Oaken Update 1.1.7 π¦
Hey Spirits, we have improved some stuff for you yet again!
This time we focused on improving general text quality and readability on smaller screens - with focus on Steamdeck gameplay. And also made some visual tweaks here and there, enjoy π¦
Fixed bugs: - LE: various UI fixes - LE: shrines having incorrect sprites - LE: Lumi Crystals chance resetting after leaving the editor - interaction between Wild Pickers and Miniscule Seedlings trinket - interaction between Flit and Mind's Eye trinket - lethal damage from Banesplitter now correctly defeats Bane instead of Entombing him - Sponges in the Seas of Serpents no longer stack water onto units - being able to swap a unit's wisp and make it have 0 max health - Lumi Crystals hidden beneath a Basin Fungus - Raiku's upgraded talent sometimes not working correctly - the Menace fight softlocking when flying away after being pushed by a Roamer - the Reigniter bug when moving with Propel
Oaken at the Turn-Based Carnival!
Hello everyone,
Exciting news! We're part of the Turn-Based Carnival happening from November 14 to 21, where you can enjoy a whole week of turn-based strategy games.
Don't miss out on the chance to grab Oaken at a whopping 40% off! Plus, there are exclusive deals on several other Goblinz games throughout the week.
As you may know, Oaken now supports modding, and we cannot wait to see more of your creativity!
π Take part in our modding contest
Thanks to our partner Overwolf, who allowed us to add modding in-game, we'd like to push this creativity even further by organizing a modding contest on our Discord server.
But that's not all! We've also decided to thank our community with a very special giveaway. Enter now and try to win a $3,000 PC (giveaway open to North American and European Union residents).
Hey Spirits, a small bugfix just landed for Oaken, enjoy! π
Added the missing localization for the Level Editor, especially in CN.
Fixed bugs: - trinkets that grant Reach should now always work properly after relaunching the game - Taunt+ creating enemy hexes when targeting allies - Breeze Flute now properly gives Shooters Haste on the turn of their summoning - Propel+ C now properly rotates and pushes units in Kidu's rear arc away - incorrect interaction between Seed Sling and Switch+ skill - incorrect spawner sequence in one of the Roots standard battles - rare bug of lumi crystals spawning on another special hex - the Menace hitting its allies with the Hunt spell - wrong tooltips on a few spells
Oaken Hotfix 1.0.3 π
Hey Spirits, a small bugfix just landed for Oaken, enjoy! π
Added the missing localization for the Level Editor, especially in CN.
Fixed bugs: - trinkets that grant Reach should now always work properly after relaunching the game - Taunt+ creating enemy hexes when targeting allies - Breeze Flute now properly gives Shooters Haste on the turn of their summoning - Propel+ C now properly rotates and pushes units in Kidu's rear arc away - incorrect interaction between Seed Sling and Switch+ skill - incorrect spawner sequence in one of the Roots standard battles - rare bug of lumi crystals spawning on another special hex - the Menace hitting its allies with the Hunt spell - wrong tooltips on a few spells
The Trials 1.1.0 Update - Out Now!
Hello Spirits of the Oak! Time has come for another big update in Oaken!
The Trials 1.1.0 π
with Modding support! π€
FIrst of all, thank you all for all the comments and feedback after the release, we are so happy many of you found Oaken fun and challenging, recent reviews have been very supportive π Now thanks to our partner CurseForgeOaken just recievied ingame modding features!
That is not all, because a BIG MODDING CONTEST WITH AWESOME PRIZES is approaching, but we wanted to share the tools first and see how you like them so far! Join our Discord to talk about modding and learn how to use the level editor! We would love to hear your opinion about what tools are fun for you, and would you like to see this feature extended? Click there to join the Discord!
MAIN CHANGES:
Added the Level Editor, Trial editor and Trial Challenges Mode.
Masteries are now unlocked in tiers of 5 instead of one by one to quicken the difficulty progression.
Added options for framerate limit and mute in background.
Fixed the following bugs:
infinite loading screens that had a small chance to appear in one of the Roots encounters
issue with updating very old Early Access saves
issue with Deigo/Kidu skill (Flit) not working correctly when a unit was facing a hex which was not on the board
"can choose no direction" bug
rare issue of the tutorial not working correctly
the bug of having more than 18 trinkets crashing the run
the "Embers don't always create allied hexes" bug
the switched achievements for JP localization
the switched achievements for the last guide and the bonus ending for all localizations
leaving any tutorial level on the victory screen
Imperial Fungus / Invasive Fungi trinket combo not working correctly
Bark Splitter not triggering Slay effects
a few incorrect items having increased chances of dropping with the "increased guide loot chance" talent
"the Collector" event only accepted unique wisps
Ancestral Hand / Toothing Rhizome combo not triggering correctly on objects
Buried Bulblets cannot be stepped onto by units that move onto the target on Slay
Outsmart not working when the attacker is completely Shielded
'Don't receive Degeneration' objective now doesn't fail when the received amount is 0
Elder Daughter properly refreshes her ability when she kills an enemy during enemy turn
clarified the wording of some keywords and trinkets
many other minor bugs with localizations and levels
Another small post-release patch just landed on the release! Enjoy Spirits π
1.0.4 patchnotes: πͺ
Fixed the following bugs:
leaving to menu on any tutorial level on the victory screen caused the next tutorial step to not load correctly
Imperial Fungus / Invasive Fungi trinket combo not working correctly
Bark Splitter not triggering Slay effects
A few incorrect items having increased chances of dropping with the "increased guide loot chance" talent
"the Collector" event only accepted unique wisps
some minor localization errors
Ancestral Hand / Toothing Rhizome combo not triggering correctly on objects
Buried Bulblets cannot be stepped onto by units that move onto the target on Slay
some other minor fixes
guide items from guides unlocked in old saves are now properly shown in the collection panel
Oaken Hotfix 1.0.3π
Fresh hotfix for recently found minor bugs in the release version ππ»
- fixed an issue with updating very old Early Access saves - fixed an issue with Deigo/Kidu skill (Flit) not working correctly when a unit was facing a hex which was not on the board - fixed the "can choose no direction" bug on gamepad - fixed a rare issue of the tutorial not working correctly on gamepad - fixed the bug where having more than 18 trinkets crashed the run - fixed the "Embers don't always create allied hexes" bug - fixed the switched achievements for JP localization - fixed the switched achievements for the last guide and the bonus ending for all localizations - some other minor bugs with localizations and levels
Oaken is out!
This is the day, Spirits!
πππ
We're delighted to announce that Oaken 1.0 is finally available on PC and consoles today, July 20! We'd like to express our gratitude for all the support you've given us throughout this adventure. β€οΈIt has been an awesome road, full of challenges but we ended up with something we are very proud of, and hope you enjoy playing it as much as we did making it π
Try out the new world, true epilogue and all the other new features Oaken 1.0 brings!
A new world - the Roots - found in the 3rd chapter of the game
A new Guide - the secret one
improved and expanded the prologue chapter
improved AI behaviour
improved the "undo" command
added the outro for the bonus ending
added achievements for the peaceful ending and the new world
added Japanise localisation
TONS of small visual and gameplay improvements all over the place
We have more interesting stuff planned for all of you - one of them being mods and new game modes, so keep your head up because more updates will come!
We are excited to share that Oaken 1.0 will be launching on PC and consoles on July 20th! We would like to thank you all for the support you have given us along the way. β€οΈ
We invite you to enjoy the demo while waiting for the full release!
But wait, there's more! Starting from July 20th until July 27th, you will have the opportunity to get Oaken at a 30% launch discount!
With the full release of Oaken, we will introduce a new world and an accompanying guide, along with numerous other features, ensuring the game is polished to perfection. Immerse yourself in the mystical realm, uncover countless levels, confront formidable bosses, and enhance your spells and spirits to match your playstyle.
Make sure to mark your calendars for July 20th!
And for players who already own Oaken you can check the update on our Open-Beta branch:
the Roots Update 1.0.1
MAIN CHANGES:
A new world - the Roots - found in the 3rd chapter of the game
A new Guide - the secret one
improved and expanded the prologue chapter
improved AI behaviour
improved the "undo" command
added the outro for the bonus ending
added achievements for the peaceful ending and the new world
added Japanise localisation
TONS of small visual and gameplay improvements all over the place, some more notable changes are in the doc:
[you can see the full detailed lsit of changes on our discord]