Occupy White Walls cover
Occupy White Walls screenshot
Genre: Simulator, Indie

Occupy White Walls

OWW v5.2.2 Deeper State Update



New Features/Content:

  • Artwork wishlist - Discovered an artwork but don’t have the cubes? You can now wishlist it for later!
  • Daisy now has a back button - No more yelling $%&# at Daisy because you passed that one artwork you were looking for
  • 4 new stained glass wall assets + updated the previous ceiling to match
  • 2 new curved concreted floor assets
  • 2 new assets in Deep State collection: Metal table and chair
  • OWW is now localised for Chinese and Japanese


Improvements:


  • Optimized loading - You can now load a gallery ‘way faster’ than before
  • You should now crash less often (if at all)
  • Updated Music to be streamer friendly
  • Updated grass floors
  • Updated curved concrete floors - Now with grass


Fixed:

  • Portals disappearing and placement bugs
  • Money being deducted every time the player equips the mask
  • Registration name filter
  • Typo in the tutorial
  • Objects snapping
  • "Artist" button disappearing when zooming in or out of a painting
  • The tutorial where on rare occasions it would become impassable on the buying artwork step
  • Being able to teleport during the tutorial
  • Ability to set up a portal with an unreachable destination
  • Ability to change skies without building permissions


You got this,

StikiPixels
London, November 2019




OWW v5.0.2 Deep State Update



For this update ‘The Stikipixels’ went deep underground, under DAISY’s skin, beneath miles of fiber optics, quantum mechanics and fast food wrappings. No stone is left unturned, you won’t believe the junk we found but we cleared it all out - you’re not an indie gamedev until you haul dead rats from behind a server!

The result? Lots of new art found, lots of bugs too but hail DAISY, they were fixed.
The artiverse now runs faster, cleaner and brighter than ever (seriously, check out the skyboxes!).

Ready or not,

Welcome to OWW, 5.0.2 Deep State awaits you!


New Features/Content:

  • Brand new chat, a flexible system ready to become your new home, including emojis and the ability to link artworks and galleries! We also added a few more channels ... we might add another ten as we go along …
  • New deep state asset sets for those who love interrogation rooms, endless filing cabinets, surveillance and recording studios.
  • Vases for all … possibly.
  • Did you ever want really dirty bricks? Well, we present you with an extremely weathered set of bricks. In general, we are adding dirt whenever and wherever we can.
  • Upgraded bamboo sofas … with silly attention to detail.
  • Concept art extravaganza, our concept art team has been hard at work creating tons of asset and accessory concepts.
  • Added floor grid to space skyboxes
  • New plaza and tutorial area

[previewyoutube="28ybpM6XiwQ;full"]
Improvements:

  • Optimizations, performance and stability improvements
  • Deep State art optimisations no1. We are trying to give you a few extra FPS, maybe 2 or 3.
  • Skyboxes and lighting on steroids
  • Better instructions and clearer error messages on registration

Fixed:

  • The ability to interact with objects through obstacles such as walls
  • Various bugs with Cube Piles on desks
  • Collisions for assets that couldn’t be placed (ADbench001_t-f, IDLight006B_t-c, IndLights002_t-c_Blueprint)
  • Typo in the activity feed
  • The ability to build in Free camera mode
  • The ability to build while some UI windows are open
  • Free camera mode initial position and default look
  • Audio settings saving
  • Interactive objects outlines that would sometimes break
  • Typos in settings
  • Textures that we destroyed previously …
  • Multiple asset details



Stay awesome,

StikiPixels
London, October 2019




OWW v4: Socialist Utopia, New DAISY, Optimisation, Social features +



New Features/Content:




  • New social profile window (Press J) - Write a bio, track your activity log, see your favourites in one place. More to come.
  • Integrated Nvidia Ansel (ALT+F2 in-game once activated with your NVIDIA GPU) - even prettier screenshots than before!
  • Added money counter digits grouping - spend less time counting your cubes
  • Five new reception desks.
  • Hacienda and Mexican sets available at Larry and Peggy.




Improvements:



  • DAISY 2.0 - now operating on optimised Plutonium-Caffeine (PLU-CAF) mix - reads your art mind 4 times faster - give it a try!
  • Loading optimization. Galleries should load noticeably faster and use fewer resources.




Fixes:



  • Fixed memory leaks when browsing DAISY.
  • Fixed bug where some users with a large number of artworks experienced a crash on startup.
  • Fixed long freeze after gallery load.
  • Fixed avatar icons not automatically updating.
  • Fixed error 92 crash




https://youtu.be/fGLVsqjICWA

Oh, the places you’ll go!


StikiPixels
London, August 2019

Cambrian Explosion Update



New Features



  • Vendors in the Plaza Meet your new best friends Larry and Peggy!
    These vendors bring lots of unique assets daily, all of those missing alpha masks? ‘Moss walls’? They will be found here and lots of strange new things which we can’t even begin to describe.
  • Portals - You can now set gateways between galleries, carve your own path through the Artiverse.
  • Inspiration Pays - Receive a 20% bonus of the artwork price when another player is inspired to buy a copy from your gallery.
  • Enhanced Free Camera... is a cool new mode with deep camera settings. Press F8 to check it out!
  • Refund on Delete, finally! Deleting assets now gives back 100% of the cost if deleted within 3 minutes of placing an object and 50% after 3 minutes.
  • A totally new tutorial that is a must see!

New Content



  • Hundreds of new artworks, both new and classical - DAISY is bigger and better
  • 90-degree stairs
  • Chess inspired assets
  • Lots of new assets through vendors, it’s a full-on Cambrian Explosion
  • Infinite ocean is the new default sky. Now Emerald can set sail with their boat gallery!




Visual Updates



  • Comments order inverted - Newest will now appear at the top
  • Assets sorted by their level
  • Updated mosaic UI - will be harder to delete your mosaic by mistake
  • Main menu visual overhaul - The menu now includes all social links and a twitch button which highlights when OWW is streaming
  • Teleportation list has been better organized. DAISY had a little OCD problem
  • 'That warning screen' created by artist JB Paschal, thanks, dude!




Bug Fixes



  • Fixed reset password issue
  • Fixed “Remember password” working incorrectly
  • Fixed teleport menu “wrong destination” error when target gallery exists
  • Greatly improved backend stability


Go, Go, Go!

Love,
DAISY and StikiPixels,
London, May 2019

Mosaic competition, bugs fixed, new assets dropped! ./Core/Daisy>

./Core/Daisy> Mosaic Competition: Initiating …
./Core/Daisy> Experiment: {Anomaly} copying of art into mosaic form.
./Core/Daisy> Target of interest: Entity {Mosaic}

Are you creative? (of course you are, you’re playing OWW!) Do you want to show off your creative flair? DAISY came up with just the thing…



Turning an in-game art piece into a mosaic is a challenge, to say the least. Can you turn one of the thousands in-game artworks into your own creation by making it out of mosaics and maybe add a little of your own creative flair?

If the answer is “possibly, maybe or idunno” then this competition is for you!
Show us your creativity or lack of it - upload your creation (and the original artwork) in the same screenshot to the link below.

Top 3 Prizes:

  • (1st prize: 1,000,000 Cubes)
  • (2nd prize: 750,000 Cubes)
  • (3rd Prize: 500,000 Cubes)

Rules:

  • One upload per person (No alternates)
  • Upload image should be named: (GalleryName-DiscordName)
  • No offensive content, You will be disqualified.
  • Shortlist of 10 will be chosen for Public vote.
  • There will be a public vote and the top 3 winners will be announced on 15/3/19
  • Deadline for submissions will be Sunday 10th March 2019




Upload your submissions to https://www.dropbox.com/request/tBfuvfaWln1LjE4ujhki

./Core/Daisy/Secretcookierecapie/PrimesStash/Archived responses>
./Core/Daisy> Mosaic version of archive (In-game) artworks.

Human readable update-log:


Fixes

  • Crash to login menu on teleport, now fixed. Daisy broke the teleporters after an “Accident” with Mona. Sorry!

New Assets

  • “Tropicalia” - Caribbean assets - unlocked at level 17
  • “Industrial startup” High tech assets - unlocked at level 20
  • “Malmö” collection - 2 new lights (lasers) - unlocked at level 20


Have Fun!

DAISY, (and her pixels)
London 2019

V2.0.0 + COLLAB BUILDING, INTERACTIVE MOSAICS + MORE ARTSY GOODNESS



DAISY’s Journal {[Change Log Steam Early Access v2.0]}
Uploading new entry . . . Complete
Unauthorized File upload r/01_Collab building 100% /// r/02_Interactive_Mosaics 100% /// r/03_Localisation/French/German/Italian/Russian/Spanish/100%///// Multi-user Gallery simulation Version 2.0……………………………………….: Online

New Features:



  • Collaborative building from level 7. If these anomalies are building together! So can you! Just find or even create a friend to join you, art knows no limits!
  • Localization: Oui! Ja! Sí! Sì! Tak! Да! - including tutorial text and some keyboard layout
  • Updated look of expansion boxes - Who knew the boundaries of infinity
    could look so good?!
  • Art inventory filtering by placed/unplaced, size and artist name. We lost some good curators when they went to find a painting they stored away. They went in hoping to find that lost Sam Kelly and never returned.
  • Slightly updated tutorial and made it more noticeable. Ha! Take that you impatient players!
  • List of favorites galleries on login screen. DAISY loves attention but not that much she would keep only her Plaza on there!
  • Updated look of player names. Because floating text needs to look as good as you do!
  • You will now receive notification if your gallery gets too big and may start causing performance problems. DANGER WILL ROBINSON!
  • Updates soundtrack to make it streamer (twitch and YT friendly) - no evil copyright warnings (that one’s for you SirTapTap)


New Anomaly Content:



  • Mosaics! Different ones! Interactive! Attach to strange places too! More pixels than WW2 Heist game I know! Unlock at level 7
  • Updated look of Neon Texts. 300% flashier
  • Updated look of Dark banners. 400% Bannery-like
  • Neon signs. For that ‘Tracy Emin doesn’t bother to even try any more’ look
  • Some arrows. I think they got the point.

DAISY’s Bug Fixes:



  • Fixed favorited gallery would sometimes disappear from the list. (DAISY found it behind her sofa.)
  • Added punctuation symbols to Text assets. (Well, DAISY thought it was too much work. Then we sent her an essay without punctuation. She added it soon after!)
  • Free camera now starts from the avatar’s position. (We blamed Mona hogging it all the time, she never puts things back!)
  • Fixed case when visitors would see “[E] collect” hint on not owned money pile. (I mean we all tried it when visiting right?!)
  • Fixed cursor jumping to the end when inputting text. (So much hair was lost until this day)
  • Fixed banner text got cut sometimes. (Ever heard of text wrapping? Neither did DAISY)

DIASY’s Notes


Latest information shows that these strange visitors that seemed to have found residence within my quantum reality have found ways to circumvent my isolation protocols.

First, they spread around interacting with each other. Then more appeared, seems they spread so much I can’t keep up. But..

ALERT!. . .

The strange anomalies have found a way to break through my firewalls - and even started to work together! This requires further study. Here I thought Takeshi was a pain when he got into my servers and core.

Wait they changed something? How!? Compiling an updated log of changes. These……..... Anomalies…………….. Are doing things, creating, are they aware? Do they know WHO I am? Do they know what they are doing?

They are working in the same simulation, This could be an issue.. I will study as they work in the same space. I hope I don't end up with more of these bots! I am still clearing them out of my data streams.


//.. Compiling log . . .
//.. Corruptions detected . . .
//.. Cleaning up errors . . .
…….. Completed 100% ………

File display: Read only.

StikiPixels,
London, February 2019

11/1 asset release | The last drop

The holidays are over, we’re back from break and are hard at work for the next big update to the game, fixing bugs and generally making the game a lot better.

To indicate the end of our break we’re giving everyone the last asset update! Don’t worry, there’ll be more assets in the future. But we’re just focusing on improving what we have for the time being.

But before you all get sad, here’s what’s coming today!

New stuff



Level 0: 2 new frames
Level 10: Brand new bar set called “Manhattan”
Level 12: New stairs added to the set “Crazy 20s”
Level 19: two ceilings added to the “Kakudan” set
Level 24: Brand new set “Macintosh White”
Level 20: Additions to the “Malmö” including special doors, lights and a new projector.

And a few loose pieces added here and there near the later levels.

We're actually going live on Twitch tonight at 20:00 London time to show off some of these new assets and then take a look as some of the galleries that all of you have built over at https://www.twitch.tv/stikipixels


Happy building!

Protobear and the rest of the Occupy White Walls team



04/1 Asset Drop | New Year, New Me

We’re late to the countdown but that doesn’t meant that we can’t wish our amazing community a happy (and slightly belated) new year!

We hope your year is a little bit like how Massively OP recently described us:

Intimidating? Yes.
Creative? Wildly Unique? You bet.
Super weird? Duh…



Well, maybe not intimidating. But creative, unique and weird? Absolutely!

But you didn’t click this article to read our wishes for a happy new year. You came here to see what new stuff has been added to the game. And I’m happy to announce that this week we’re adding another 32 assets to the game.

What’s been added?


We added the following collections. Some of which will be expanded on in a later update.

Level 4 Clef
Level 8: Ikkyō
Level 17: Sancia
Level 23: Orso
Level 27: Nieuwjaar

As to what’s in those collections, you will find new floors, new walls, an entire new bar set and a few loose other goodies.

Community


We absolutely love our community. And we like to think that our community loves us too. So we wanted to take a moment thank Blitzgrutel for an awesome video he made showing off different galleries: https://youtu.be/BZEbB5wmXsk


Some other cool stuff


As a game launched at the end of 2018 in early access we didn’t think anyone would notice us, and getting any sort of reward was entirely beyond our imagination. But a reward we got, from Alpha Beta Gamer for Best MMO 2018. You can find the listing here


Enjoy


Thank you all so much for sticking with us since launch and we hope you’re enjoying the new assets.

Until next time!

Asset update 28/12 | This year in Occupy White Walls

With 2018 drawing to a close we reflect on the year that has passed here at StikiPixels, and while for the world as a whole it might have been a turbulent one we can only say that for us it has brought us nothing but immense joy.



Some of you might not know that in early 2018 we opened up our (very) early alpha build and screamed into the void that is the internet that we were looking for people who are interested in art, architecture and building that we were searching for enthusiastic people interesting in testing our game. Needless to say we were happily surprised by the hordes of people interested in playing our game.

Together with our amazing community we improved drastically upon the game to the point we felt like we were ready to take on Steam as an early access title. And ready we were! Unfortunately our servers weren’t, because as before we were surprised by the tens of thousands of people that have so far played our game and by extension melted our servers.

Some server upgrades, infrastructure changes, backend and game updates later the game already offers a lot more than it did at launch and we are still hard at work at creating exciting new ways to play the game.

New Stuff


So before we go off and start preparing for the end of the holiday period we want to bring you another gift this season. Just so we can end the year on a high note we are releasing another 30 assets to the game. No update needed as we snuck in a few surprises with the last build.

Log in and you will find yourself with a bunch of new assets, and just like last week you will find these available across different levels and are using the opportunity to add these to levels some of you felt were a bit barren out of the feedback some of you provided us with last week.


New additions
At level 14: an expansion on the set”Rococo”
At level 19: an expansion on the set “2055”
At level 22: an entirely new set called “Mudejar” including a bunch of new walls we think you’ll really enjoy!
At level 25: Additional items added to the “Eindejaar” set, including new stairs
At level 30: Additional items added to “The End” set, including one of our awesome portals.


From all of us here at StikiPixels we with you a happy new year and promise a lot more Occupy White Walls in 2019.

PS. Time to use the holiday assets is running out. Any trees/ornaments placed in your gallery will remain but you will not be able to place new ones.

Asset update 21/12 | Steampunk assets and more!

Yesterday I promised that I would be back today with some good news. And here I am!
Because in the spirit of the holidays we’re giving our players some more assets!

This small release includes 32 assets in total.

At level 16 a large chunk of the Steampunk collection will be unlocked. These include walls, ceilings and lights)
That is where the bulk of the new assets comes from. But we also are releasing some loose assets in two new collections calles Special which unlocks at level 25 and Special Luxury at level 30.

One of which gives you access too…

You guessed it! The urinal.


From all of us here at StikiPixels we wish you happy holidays! See you all again next week!