This update will simplify much of the display information to accommodate the new translation, and also fix several bugs.
Fixed errors reported directly when reading maps of different sizes
Fixed floating ice generation logic
Fixed map reading errors of different sizes
Expand the capacity of the refrigerator
Fixed scope overlay exception
Adjust Ice boss skill: Create ice that disappears on time
Adjusted ice moth hostile detection
Repair the fault of the temperature control panel of the heating module
Fixed sea fruit seed text error in pharmaceutical table recipe
Lift seasonal growth restrictions on ice trees and snowdrops
Increased the number of effective tree species for tree cutting
Redo the new Entity Information panel
Hides the intra-office Log panel
Simplified entity pointer prompt
Add translated text
Give me back my gold!
Hello everyone, this update is still focused on optimizing the operating experience and fixing a few bugs.
Fixed the sound effects of the characters in the selection panel being overlapped
Fixed bug Toilet bucket description on tech tree
Optimize the tutorial experience: Give extra fresh water in the planting tutorial, and remove the button error limit
Add a priority operation
Add character movement control
Fixed coins always being 0 exception
Ice plants and scene filling; Fixed achievement unlock exception. Num adjustment
This update is pretty piecemeal, including new MOBS, scenery, tweaks, bug fixes, and more.
Enhanced Leaf Ware (can collect water 5 times before damaging)
Changed the wildflower drop (key) to gold, harvest spirit
Ice boss: Reduced the difficulty a little bit (big icicle changed to ice, removable)
Add snow drops and floating ice
Redo the ice tree
Fixed rabbit running in the same direction after injury
Fixed Garbage Pickup achievement, Gold Logger and Tech Revival achievement not being able to reach exceptions
Saving prompt cannot be displayed when fixing the real machine (only gear)
Reduce the damage probability of water generator
Reduces weevils damage
Nerfs the "Lose a Teammate" buff
Fixed some stuck exceptions and operational adjustments
Hello everyone, the main goal of this patch is still to fix the jam, so if you still encounter a sudden jam in the future, please feel free to contact me, thank you.
Fixed some crew members still stuck on the island
Optimized combat mission creation (maximum one per person)
Fixed tax prompt error when finding treasure map
Added rest (sleep, eat) buttons in the character panel
Reduce meteorite velocity
Adjust withered grass to mature
Fixed the Upisland battle choke and resource adjustment
Hi, Friday's update is expected to be brought forward due to the Upisland battle jam which is seriously affecting the experience. If you still encounter any lag phenomenon, please let me feedback, and concentrate on dealing with it recently. Thank you
Optimized wayfinding performance loss for "go" behavior
Fixed continued build under (current) sound without stopping abnormal
Added Tentacle has a chance to drop "tentacle" and "fish"
Added no fish during storm season
Open "diving" system and optimize layout
Hello everyone, due to the gradual progress of bug repair, the current version has become stable (but it still needs a lot of optimization in the future), so the patch update for the purpose of bug repair will gradually slow down, it is expected to be updated every 2 to 5 days (excluding monthly big change update), thank you for your feedback!
Open the "diving" system
Optimize chart centering Angle (vertical axis 0.5) and display at the top
Optimize the EntityID allocation algorithm
Fix plan archive partial missing exception
Exchange the position of the left information panel such as world coordinates and modes (add ICONS) with the right button column
New "Chart"
This update reworks the "chart" and fixes several nasty bugs. Happy Year of the Rabbit!
Fixed "5 at a time" button failure exception in furnace
Redo the "chart"
Redo Talent Emergence Event (Multiple Talents)
Optimized event timer initialization (fixed character, boss event trigger early exception)
"Build planning" must have!
This update optimizes some of the underlying task logic, which may cause unexpected bugs, but it also brings better operational support.