We've implemented an action update that enhances speed and improves the synergy between skills, reflecting the feedback you've shared through reviews and on Discord.
Check out the details below!
Controls
Dash
After swinging the ladle, press the roll button while moving in the direction you're facing to dash forward.
Backstep
After swinging the ladle, press the roll button without holding the movement key to quickly backstep and evade.
Roll -> Ladle Swing
You can chain a ladle swing while rolling.
Rolling System Update
The cooldown for rolling has been removed. Additionally, after swinging the ladle, you can now roll in a direction other than where you're facing.
Headbutt Shield
You gain invincibility for the first 1 second while charging a headbutt.
Headbutt Backstep
While charging a headbutt, press the roll button to backstep.
Critical Hit System Update
You can trigger critical hits more frequently by performing various actions.
Dancing in Excitement
The time it takes to start dancing when in an excited state has been reduced.
Invincibility Time After Being Hit
The invincibility time after being hit has been increased from 0.5 seconds to 1 second. Additionally, enemies no longer gain invincibility after being hit.
Trading Cards & Point Shop
Steam trading cards and point shop items have been added. Customize your profile with Ogu and the Secret Forest-themed items!
The Ogu and the Secret Forest Points Shop can be accessed by clicking on the 'Points Shop' tab in the Library, on the Steam launcher.
System
Fixed an issue where Baby Ogu would get stuck on the edge of obstacles.
Adjusted the colliders of some boss monsters.
Graphics
Improved the swinging motion of Baby Ogu's ladle.
Enhanced hit effects.
Improved the effects when enemies take damage.
Content
Some totems’ abilities have been adjusted due to control changes.
After clearing Esmeralda's museum quest, the location of the antique shop is now marked on the map.
System
You can now toggle the controller quick menu on/off in the options.
Bugs
Fixed an issue where enemies hit by Baby Ogu's swing would be pulled towards Baby Ogu while facing backward.
We hope this update enhances your experience in *Ogu and the Secret Forest* with more thrilling and enjoyable gameplay.
Thank you! ːogudanceː
v1.2 Update Gameplay
The pre-recorded gameplay footage will be broadcast for v1.2 update.
[Update] v1.1 - Random Encounters & QOL
Hello! ːsteamhappyː
We’re excited to introduce the update notes for version 1.1, which includes various new content and quality-of-life improvements.
Cutscenes Added
A total of 9 area entrances and key in-game moment cutscenes have been added. We plan to add a feature that will allow players to rewatch the in-game cutscenes in the future.
Divine Beast Rooms
We've added 'Divine Beast Rooms', random encounters that help players collect jewelss, top-tier fish, regional insects, and various cores. You can find 'Divine Beast Rooms' across the world, and by offering items at the shrines, different interactions become available based on the item type.
Offer common minerals or jewels to access a room with every type of gem.
You can acquire 1 jewel but if you spend 1 jewel to the shrine, you can acquire 2 jewels.
Offer bait or fish to access a room where all top-tier fish appear.
You can catch 1 fish, or 2 fish if you spend a top-tier fish to the shrine.
Access a room where all types of regional insects appear.
You can catch 1 insect, or 2 insects if you offer a region-exclusive insect.
Other Encounters
Offering cooking ingredients(except fishes), upgrade materials, or cores will summon a monster that drops Filthy or Fallen Cores with a 100% success rate.
Normally, 1 monster will be summoned, but offering a Filthy or Fallen Core will summon 2 monsters.
In the Divine Beast Rooms, you'll encounter rare collectibles in one place, but obtaining the desired item will require some skill.
Additionally, the more you explore, the higher the chance of encountering a Divine Beast Room.
Newspapers
You can now buy newspapers from the consumable merchants in each village. Using a newspaper provides information about items exclusive to that region.
* If you already know all the information, nothing will happen!
Shell Game
A new mini-game called 'Shell Game' has been added as a random encounter, where you can obtain dish for your adventure journal. By paying a small fee, you can collect dish and fill up your journal.
If you’ve already completed the food section of the journal, you will receive a All-in-One Cooking Kit as a reward.
Cooking Restoration Device
A random encounter has been added that allows you to turn failed items('Food' or 'Food Waste') into random dishes. This encounter can be used 3 times when found.
Improved Menu Accessibility (Controller)
We’ve added interactions to allow controller users to more easily navigate through menus and the adventure journal
Puzzle Hint Addition & Accessibility Improvements
Hints have been added to certain puzzles, and for those that require observation of small objects, we've added areas that zoom in on the screen to improve visibility.
Even after this update, additional updates are planned to make the gameplay experience more convenient and enriching. Please look forward to it!
[Patch Note] 1.0.4
Hello!
We have implemented a fishing update and fixed bugs that were causing inconvenience during gameplay.
Fishing
The effect of the Legendary Fisherman's Hat has been improved.
The appearance rate of Grade 1 fish has been doubled.
* Along with fishing, we plan to update content to help complete the museum, such as gathering and mining.
Bug Fixes
Fixed an issue where Arthur Jr. disappears after clearing the game.
Resolved a problem that occurred when Baby Ogu's position was changed by enemies while drawing in the diary.
Adjusted the acquisition timing for the Mantis Shrimp Brothers in the compendium.
Maps
Fixed an issue where wall-mounted torches appeared cut off on certain maps.
Sound
Added a starting sound for the Mecha Battle.
Text
Revised the dialogue for the Tennis Master's advantage call.
Corrected some French text.
UI
Modified the shop so that item information can be viewed by clicking with the mouse.
Fixed an issue where trade options remained after page transitions in the shop.
Controls
Resolved issues that could occur due to controller dead zone values.
[Patch Note] 1.0 ~ 1.0.3
Hello!
We are pleased to introduce the patch notes from the v1.0 update on July 29 to today's v1.0.3 update.
Controls
1. 360-Degree Rotation
Support for 360-degree movement settings in joystick environments.
2. UI Category Navigation
In joystick environments, you can navigate directly to intermediate categories using the special interaction keys. The default settings are LT / RT.
Bugs
Fixed an issue where DLC hats could not be obtained even after purchasing the DLC.
Fixed an issue where turrets would not spawn properly in the desert area.
Fixed an issue where the telescope did not function correctly.
Fixed an issue where the mayor in the snowy region would freeze after taking damage.
Fixed an issue where some puzzles in the Moon Forest would cause a game over simultaneously upon completion.
Fixed an issue where entries in the Adventure Journal would sometimes display incorrectly.
Fixed an issue where continuing from game over was not possible if joystick key settings were configured in certain ways.
Enhancements
Improved the visibility of the dowsing hat effects.
UI
Fixed an issue where progress was not displayed correctly in the save slots.
Updated the map image of the snowy village.
Maps
Fixed an issue where the southern cliff of the Miner’s Hot Springs was passable.
Localization
Fixed an issue where some Japanese characters were not displayed correctly.
Corrected translation errors in certain Japanese hint texts.
Thank you for your support and encouraging messages for our official release. We will continue to strive for a better gaming experience.
Thank you!
Price Increase Notice
Hi, all!
'Ogu and the Secret Forest' v1.0 has been launched today after 1 year and 4 months of Early Access.
To celebrate the official release, we are offering a 10% discount off the original Early Access price for the next two weeks. After this discount period, as previously announced, the price will be increased.
The price increase will be 24.99 USD, up about 7 USD from 17.99 USD.
Issue with Hats in the Music DLC
Additionally, there is currently an issue where the extra hats are not being awarded after purchasing the Music DLC. This will be addressed in an upcoming update.
You can now obtain it correctly with the patch update to version 1.0.1 released today.
We would like to extend our gratitude to everyone who has supported us on this journey to the official release. We appreciate your continued interest and support.
Thank you.
v1.0 has been released!
Hi, all!
'Ogu and the Secret Forest' has officially launched today after 1 year and 4 months of Early Access!
Thanks to your support and the various feedback shared through our community and Discord, we have made it this far.
The official release does not mean the end of updates. We will continue to improve the game with content and systems that we believe will be beneficial.
We want to express our gratitude to everyone who has been with us on this journey since March 2023, and we extend a warm welcome and thanks to those who are experiencing our game for the first time.
Thank you!
v1.0 Release Streaming
To celebrate the v1.0 release, a video of Gimgi, the composer responsible for the sound and OST of 'Ogu and the Secret Forest,' playing the recent version will be streamed for two weeks.
D-5
Only 5 days left until the v1.0 release of 'Ogu and the Secret Forest'!
We sincerely thank everyone who provided feedback and reported bugs during the 1 year and 4 months of Early Access to help improve the game.
With this official release, you can enjoy various system improvements, the final battle, the ending, and numerous achievements.
Additionally, OST content that beautifully decorate the world of the Secret Forest, including the Central Forest, Jungle, Moon Forest, and Desert, will be available. Those who purchase this content, which includes a total of 75 tracks, will also receive two music-themed hats as a bonus.
- A wig that makes you look like a classical musician
- A low-quality phonograph that plays the game's OST randomly
We deeply appreciate everyone who has been waiting for the final chapter of the adventure with Baby Ogu, and we hope to meet even more gamers through this official release.
Look forward to July 29!
Participating BitSummit!
Hello everyone!
We are continuing with testing and stabilization to ensure a smooth launch on July 29th.
Additionally, we are excited to announce that we have been selected to participate in BitSummitDrift, which will be held in Kyoto, Japan from July 19th to 21st!
BitSummit is an international indie game event that started in 2013. Last year, renowned games like Dredge and Animal Well participated.
We will be exhibiting at booth H-09 on the third floor, and we are eager to introduce 'Ogu and the Secret Forest' to gamers from Japan and around the world.
If you happen to be in Kyoto during this period, please don't forget to stop by!