This is mainly a bug fix release, with some UI and AI improvements and rebalancing to The Sacred and The Profane DLC following player feedback.
Notable changes:
Rebalancing of Sacred and Profane cults and clergy opinion bonus
Network system changes re-enabled
Added Retry option when cloud games fail to upload
AI improvements
Many bug fixes
Full notes can be reviewed here: https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%202023.01.18
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
Midweek Madness sale; New Old World DLC The Sacred and The Profane!
Both Old World and its first DLC The Heroes of the Aegean are on sale this week for 25% off -- the highest discount since release.
Even more exciting, we have a new DLC to share with all of you! Old World - The Sacred and The Profane is out now with a 10% discount. Enjoy this new DLC pack that features 350+ new events, over ten new character traits, six new historical figures with their own event chains, as well as religious clergy characters with their own missions and projects (to name but a few things).
If you are a returning Old World player, we'd love to hear your feedback and reviews, positive or negative, whether on the base game or the DLC!
A hotfix update, 1.0.64777 release (01/12/2023), has been released today on the main branch.
This reverts the underlying network code changes that were made as they caused issues for Server mode games. LAN support is unaffected and still available.
Jan 11th update
The main branch has been updated!
Notable changes:
City Discontent Level can now go negative. Discontent increase rate reduced by 4, citizens now give -5 family opinion
Added Portuguese to available languages
Added support for LAN games
AI and performance improvements
Many bug fixes and UI improvements
Full notes can be reviewed here: https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%202023.01.11
Jan 5th Updated Test Build
The test branch has been updated!
Notable changes:
City Discontent Level can now go negative. Discontent increase rate reduced, citizens now give -5 family opinion
Repair project is now 1 + (10% of HP)/turn instead of (20% of HP)/turn
Performance improvements
AI improvements, including reducing their overbuilding of forts
Many bug fixes
Full notes can be reviewed here: https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%202023.01.05
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
Jan 3rd Hotfix update
A hotfix update, 1.0.64602 release (01/03/2023), has been released today on the main branch.
This fixes a bug where the game could get stuck playing unit animations on the AIs turn. It also fixes tribal settlement ambitions failing to complete which was causing problems for some scenarios.
Dec 21st update
The main branch has been updated!
Notable changes:
New World Map - Imperium Romanum
New map script - Donut
Inland Sea map script updated to give less regular sea and more mountain ranges
AI and performance improvements
Many bug fixes and UI improvements
Full notes can be reviewed here: https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2012-21-22
Dec 14th Updated Test Build
The test branch has been updated!
Notable changes:
'Donut' and 'Inland Sea' map scripts updated
New World Map - Imperium Romanum: The Roman World!
Performance improvements to terrain display and animations
AI improvements to use of forts, water control, anchoring and island movement
Many bug fixes
Full notes can be reviewed here: https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2012.14.2022
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
Dec 7th Updated Test Build
The test branch has been updated!
Notable changes:
Significant AI Improvements
New map script 'Donut' added (this is a work in progress)
Events which give traits are no longer blocked when a character already has the trait. They will now give improvements to character ratings instead.
Added look-ahead terrain texture renderer. This should reduce the instances of terrain briefly appearing at lower quality when moving to the next unit/city.
Spanish text fixes
Many bug fixes
Full notes can be reviewed here: https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2012.07.2022
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
Dec 2nd Hotfix update and new demo build
A hotfix update, 1.0.64244 release (12/02/2022), has been released today on the main and test branches.
This fixes a bug in hotseat mode that prevented some players from carrying out actions such as chopping and pillaging.
The demo build has also been updated and now includes the Learn To Play scenarios