Old World cover
Old World screenshot
Genre: Simulator, Strategy, Turn-based strategy (TBS)

Old World

Nov 30th update

The main branch has been updated!

Notable changes:

  • New story and tutorial events
  • Centralization allows building farms on marsh, no longer gives +10 civics. Farms on marsh produce +2 Wood/Turn (in addition to food)
  • Added options to change team color intensity and to reduce framerate when application is not in focus
  • Competitive mode now disables off-map tribal raids and prevents cognomens with negative legitimacy
  • Many AI improvements
  • Many bug fixes and UI improvements

Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2011-30-22

Nominate Old World for Best Soundtrack!

The Steam Award nominations have started, and we'd absolutely love it if you'd consider nominating Old World for "Best Soundtrack" -- we're enormously proud of the amazing work done by the composer and all the artists!

We also have some exciting news to share -- Old World's soundtrack has been nominated for a Grammy® Award! The soundtrack is composed by Christopher Tin, who previously won a Grammy for his song Baba Yetu in the Civilization IV soundtrack.

You can click the image above if you'd like to nominate the game. Thank you to everyone for all the support this past year!

Nov 23rd Updated Test Build

The testing branch has been updated!

Notable changes:

  • Can now build Farms on Marsh with Centralization. Farms on Marsh produce +2 Wood/Turn
  • More marsh tiles will be generated near lakes
  • New events!
  • Added graphics option to reduce game framerate when application is not in focus
  • Localisation text fixes
  • AI Improvements

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2011.23.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Old World Autumn Sale

Nov 16th Updated Test Build

The testing branch has been updated!

Notable changes:

  • Added combat tutorials when units do low damage
  • Competitive mode now disables off-map tribal raids and prevents cognomens with negative legitimacy
  • Improvements to AI and performance
  • Localization text additions and fixes
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2011.16.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Nov 10th update

The main branch has been updated!

Notable changes:

  • Improvements to AI
  • New spymaster missions - Expose Agent Network (requires Scholarship) and Move Agent Network (requires Manor)
  • Free laws from events no longer require having the prerequisite tech
  • Team cloud games now allow teammates to play their turns in any order
  • Steam workshop mod subscriptions are not installed until opening the Mods screen, show a notification when installing and install faster
  • Many bug fixes and UI improvements

Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2011-10-22

Nov 2nd Updated Test Build

The testing branch has been updated!

Notable changes:

  • Reworked network multiplayer code
  • New spymaster and agent missions
  • Added searchable dropdown for Steam friends in cloud game setup
  • Improvements to AI
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2011.02.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Oct 26th Updated Test Build

The testing branch has been updated!

Notable changes:

  • Improvements to AI
  • Improvements to Steam workshop mod installation
  • Added LAN support for network MP games
  • Team cloud games now allow teammates to play their turns in any order
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2010.26.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.




Oct 19th update

The main branch has been updated!

Notable changes:

  • Improvements to performance and AI
  • Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
  • Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
  • Improvements that give Legitimacy now give Orders in No Characters mode
  • Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/main_buildnotes/blob/main/Old%20World%20Release%20Update%2010-19-22

Oct 12th Updated Test Build

The testing branch has been updated!

Notable changes:

  • Improvements to performance and AI
  • Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
  • Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
  • Improvements that give Legitimacy now give Orders in No Characters mode
  • Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
  • Many bug fixes

Full notes can be reviewed here:
https://github.com/MohawkGames/test_buildnotes/blob/main/Old%20World%20Test%20Update%2009.28.2022

These changes can be accessed on the testing branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the testing branch.