Hey Everyone, the long awaited update is here! Here is what's new:
- Art style -
We wanted to do give our game a unique and different art style and we landed with this low poly style. In game you will notice:
- New Tower model
- New Portal model
- New jungle creep on top replacing the vikings
- New background props to the map like troops training
We are looking to continue to polish the game and mechanics so please bring on the feedback!
- New Wave difficulties to Practice mode! -
Now when you enter practice mode you will have the option to select your desired wave difficulty. Each mode sending out stronger minions allowing you to master your wave configuration!
Thanks for all your support in making One Tower the best it can be! We look forward to feedback to make it even better!
-Skyreacher Team
Update Notes for 0.1.05
Update Notes below for 0.1.05:
Play Session Schedule
Hey Soloers!
We have a new Play Session Schedule that should help you with finding matches as we continue to grow our player base. You can find it below via our official site. See you in the lane!
We're are of the top tower issue, it's being investigated now and a hotfix will arrive shortly.
Thanks,
DV
Update Notes for 0.1.04
Steam Trading Cards Now Available
We're happy to announce that you can now earn Steam trading cards in One Tower! There are already many players selling earned cards on the Steam marketplace, go get them!
New to Steam Trading Cards? With Trading Cards you can earn earn badges, level up your account, unlock Steam profile backgrounds, emoticons and more. You can also trade them out or sell them on the Steam marketplace to other Steam users. Learn more here: http://steamcommunity.com/groups/tradingcards
Update Notes for 0.1.03
Here are the update notes from the Nov 16th build for reference:
Update Notes for 0.1.02
New update just went up to test possible fix for non-targetable minions and heroes bug.
Join the One Tower Discord: Join the community for pick up games and chat in real-time with us over text and voice!
Game Development Update
Hello everyone,
We've been busy playtesting some big gameplay balancing changes to One Tower. One big change is that ranged minions no longer bunch up with melee because hey have a LOT more range and unfortunately this means we've introduced new balancing issues and bugs in making this change so please hang in there while we fix them. It is worth the wait, promise.
On top of this, we have a fix coming for the 'no spawning minions' and a ton of new UI improvements.
After this update we have another large update left before we can consider going Early Access. There's the "invincible minion" bug that needs to be fixed AND the addition of a practice mode so that you aren't being thrown in to battle right away and can try out different builds prior to an actual match.
Thanks so much for hanging in here with us! For those of you who stick with us through Early Access, you'll be getting some special shwag (possibly physical One Tower gear!) as an appreciation gift from us.