increased durability of such missiles as bombs, grenades, shakrams, etc. This missiles will still detonate on colliding with each other, but they’ll be much less frequently destroyed by enemy’s fire
increased Jetpack reactivation delay (Sigma)
added more durability to Shakram, now it can destroy several missiles before disappearing (Khan)
Boomerang now properly collides with other missiles (Shaggy)
fixed an error with Sniper shot which sometimes caused bullet to fly for shorter distance than expected (Shaggy)
reduced the frequency of character’s phrases after killing enemies in missions
added tips for new players
slightly increased health of some bosses in missions
ONRAID build, ver 1.13
added new weapons for all classes, and significantly reworked existing weapons
damage from hero’s own explosions reduced from 100% to 70%
fixed an error when gadgets that grant unlimited ammo didn’t work with empty magazine, for example Heating module (Dave) or Ammo adapter (Arnold)
reduced stun duration on Gladius from 2 to 1.5 sec. Increased Gladius cooldown to 15 sec. (Dave)
increased Ruby blade cooldown from 10 to 12 sec. Damage is also increased from 90 to 100 (Dave).
increased the damage of Poison darts from 150 to 240 (Khazak)
swapped positions of Kickstarter and Dematerializator (Khan)
swapped positions of Dematerializator and Energy battery (Dave)
reduced Mutator cooldown from 20 to 15 sec. (Khan)
increased Double shot system damage bonus from 35% to 40% (Shaggy)
increased Magnetic nozzle damage bonus from 50% to 60% (Dave)
ONRAID build, ver 1.12
General
introduced in-game purchases
added Steam cards, emoticons and backgrounds. Players who got the game during early access will get them shortly after some play time, other players can get them for in-game purchases
added a second random property for epic skins. Player who already own epic skins will get a new property on them automatically
enhanced random properties will no longer be generated on rare and epic skin. Existing enhanced properties on skins will be replaced with slightly weakened versions
added hero difficulty notice on a selection panel for new players
fixed an error that sometimes led to generating the same properties on a skin after re-crafting
fixed client-server time synchronization error that could cause input lag on certain computers
added the tutorial that starts after the first game launch
Missions
missions are now combined into the campaign
added new bosses and lots of easier missions
reworked mission difficulty, now it grows more insensibly
added mission target mark on a minimap
medkits in monster rooms now respawn after failed attempts
Rating
fixed an error that could make the best player of a match to lose the maximal amount of rating points
fixed an error when player didn’t lose rating points by playing a hero with zero rating
changed rating calculation for top players, removed the maximal rating points limit
Client update
List of changes:
added partial gamepad support (only in battle for now)
added new languages: Simplified Chinese and Portuguese-Brazil
ONRAID build, ver 1.11
List of changes:
we significantly reworked rewards for profile levels, by adding two free heroes on 5 and 10 level. All the players with profile level 5 and higher will also get a free hero!
mission bosses were weakened
removed running intertia for characters
changed prices for skin recraft
fixed an error with long mission loading for Mac users
fixed an error with the game stucking during battle
exchanged positions of Steroids and Protective Barrier gadgets (Khazak)
medkits in PVP now instantly restore 20% of maximal health instead of fixed 100 hit points
fixed an error with players not loosing rating for leaving the battle before it ends
team size for easy practice mode reduced to 3 characters
fixed an error when it was impossible to craft a gadget after the battle
ONRAID build, ver 1.10
List of changes:
significantly optimized single-player gameplay
rewards in most game modes were increased
added french and german localization
boss rotation period reduced from 4 days to 3 days
new terrain type for missions
reduced the difficulty of hard missions
some enemies in missions were weakened
Rhison boss was weakened
fixed some hard areas with deadly spikes in missions
fixed mission progress tracking
medkits in PVP now immediately restore 100 health
updated rating gaining menu
increased portal capture time on Lava Fissure map
increased tesla transformer cooldown (Shaggy, Aedis)
increased modular guard cooldown (Arnold)
reduced damaged and increased cooldown of boomerang (Shaggy)
optimized graphic effects on Golem boss in missions
various minor bug fixes
Announce new server and translations
We know about problems with input lag and low ping in some regions. Soon we plan to add the following translations:
german
french
spanish
simplified chinese
portuguese-brazil
And add new servers:
Asia
South America
Europe
ONRAID soon to be free-to-play
ONRAID will become free to play in the near future! We will retire the for-purchase package just before release. We hope this will revitalize the game.
Everyone who buys the game while it's still available for purchase will retain all their skins/weapons and all available characters. After release character availability will change: players will have a few random heroes available to play every time they start the game, and the rest will be locked. To unlock a certain character for continuous use the character will need to be purchased separately.
ONRAID build, ver 1.7
Up to your ears in lava!
The hotter, the better? If you agree, travel forth to conquer vast expanses of lava and fight terrible monsters in the new missions! Don’t expect it to be an easy task: those abandoned bases on a white-hot planet are dangerous enough you risk stay there as a pile of steaming flesh.
New monsters
Hear that sound? Muffled growls and screeching of claws? That’s our new monsters, ready to disembowel you, just say the word! No? Then get ready for a hard fight.
Suicide bot A crazy product of mutations and bioengineering: all it wants is to explode and kill as many mercs as it can!
Golem Its body is stone and lava: not an easy combination to destroy! It will turn you to ashes or a bloody pancake with a great deal of indifference.
Wolf A biomechanical wolf is much more vicious than a normal wolf. It is also much harder to kill because of its mechanical parts. My, what sharp teeth you have!
Cryo-droid Tiny but nasty, this droid will freeze the enemies closest to it. That means you.
Stundroid How can such a small robot be such a bother? It fires, it stuns, it is everywhere at once!
Battle Drone Make sure to not let it break out its machine gun, or it will quickly morph from a tiny droid to a death machine!
Hunter A true horror of the night. Surrounded by shadows and almost impossibly fast, it can become a source of nightmares for anyone who met it. Don’t worry: no one has ever survived such an encounter anyway.
Snarl Shaman You thought the monsters couldn’t heal themselves? They can now! This snarl found a biocryogenic staff and heals itself and its monster clanmates with abandon!
Spikepelt If porcupines turned into monsters, they would definitely be spikepelts. Thousands of deadly quills - now that is an arsenal fit for a real monster!
Beetle Chitin, mandibles, venom, chirrups and clicking noises. This beetle has evolved all the best qualities of alien fauna. Its main trait is the desire to get under your skin… and it you from the inside!
Zombie These ones are too cool to eat brains. They probably kill you because they resent your humanity. Or maybe because of loneliness, since you will become one of them after a single bite!
Toxispore Toxic and carnivorous. Definitely not the flower to give your date.
Detonating Fly If you hear its distinctive buzz it’s time to run as fast as you can. It explodes!
Small Spider Much more dangerous than Big Spiders when there is a whole cluster of them. There usually is.
Raptor It’s not about its small paws. It’s all about its enormous fanged maw, to better tear its victims apart.
Hound A monstrous creature from the very depths of lava planets. If you manage to survive its claws, you’ll be incinerated by the fireballs it throws.
Wave after wave!
You think you’re so great at kiting the monsters and killing them from a safe distance? You have a new challenge ahead: the monsters are coming at you in waves, and there’s nowhere to run! The new system of gateways will not let you get out until you’ve killed all monsters! This is going to really prove how good you are in action!
Colonel Wolf
A quiet planet, the rapid fire of a machine gun, explosions. Something’s missing. That’s right! Introducing a guy built like a brick house who’s going to yell at all of you wimps. Colonel Wolf just loves to yell at people who still listen to him, and his sense of humor will have you grinding your teeth!
Bug fixes and mission difficulty
We corrected all the previously reported bugs, as well as reworked difficulty levels for missions. Don’t even think you will be able to clear a difficult mission without sufficient skills, equipment and a bit of luck!
New UI
New missions screen - it’s time to explore different planets. Or, rather, it’s time to destroy everything alive on those planets!
This is a planet in the middle of nowhere. All we know about it is the fact that once upon a time it housed an intergalactic prison for all miscreants, and especially those who think they are miscreant BOSSES. Predictably, they have all broken out of prison. Not quite as predictably, it turns out they are difficult to kill. This is going to be a hard job: we mark heightened activity of yet another Boss every day!
Being the best mercenary out there would warm the cockles of anyone’s heart. That sweet, sweet feeling of superiority. Now more user-friendly, intuitive, and more importantly, clear for everyone: the best players are at the very top of the list!
Tired of waiting for your reward? Soon you will receive the long-awaited league chests. Tear it apart to get a well-deserved reward! Next season!
Weapon overhaul
Weapons have stopped being just boxes that fire lasers or missiles. We are introducing LEGENDARY weapons. Their stats and power depend on their rarity. Now a weapon will truly become an important addition to your arsenal!
No more gadget energy
We have thought long and hard about it, and in the end decided that we will no longer support energy for gadgets. This will remove any energy restrictions enabling you to fight with your favorite gadget! The players who have had a gadget before this update will be able to use it with no energy now. The players who have not had a gadget before this update will receive one based on their level.
ONRAID hotfix and holiday rewards, ver 1.6
Holiday rewards
The most fervent of our players get a holiday present: rewards for previous wins and well-fought seasons!
for getting into Crab league - 100 gold
for getting into Bronze league - 300 gold
for getting into Silver league - 500 gold
for getting into Gold league - 1000 gold
for getting into High league - 1200 gold
for getting into Master league - 1500 gold
for getting into Champion league - 2000 gold
1 place in top players rating - 10 raid boxes
places from 2 to 4 in top players rating - 5 raid boxes
places from 4 to 10 in top players rating - 1 raid box
Hotfixes
fixed serialization error, occurring when one of the characters has unique skin bonus
fixed an error, when players could be attacked by invisible enemies
fixed an error with reloading progress not showing on the cursor
fixed an error with portals on "Lava Fissure" minimap were displayed incorrectly
reduced reward for killing Rhison
slightly increased Crusher’s health amount
other errors, which could lead to game functioning incorrectly