Operation Lone Wolf cover
Operation Lone Wolf screenshot
Genre: Shooter, Indie

Operation Lone Wolf

UI improvements & small fixes

This update brings some UI improvements and some small fixes. More UI improvements and general improvements are planned.

Fixed logging in bug

A bug has been fixed which prevented players from logging in.

Update #37


- Added a new map: London
- Added PvE kd leaderboards
- Fixed a bug where score ui was visible in Realistic, it is now disabled
- Fixed a bug where weapon skins were not showing on SMG's
- Optimization

Update #36

- Improved score UI, you can now see if you are winning or losing, and what the highest enemy score is in the bottom left corner without the need to press tab.
- Increased headshot damage in Realistic gamemode: now you will almost always get a one shot kill when you hit an enemy in the head.
- Fixed a bug where the scoreboard did not sort players or bots correctly if the score limit was set to 10000.
- UI Optimization

Update #35 - 1 year in Early Access!

- Bots can now score and win games, so playing with bots got much more interesting.
- If you win a match against bots, rewards now depend on the selected difficulty
- Bots now start fighting the first time you spawn, so they don't have a head start.
- Increased bot running speed, bot running speed now depends on their weapon.
- Small UI and text improvements
- Fixed a missing wall collider in Single Player
- Small final bullet cam improvements

Operation Lone Wolf Update #34

A small update to improve the gunplay:

  • Recoil now not only moves your camera up and to the left or right, but also rotates it slightly to feel more realistic and responsive
  • Added new hitmarkers for a better feedback feeling when you hit a shot


- Increased firerate of the Colt M1911
- Fixed a lighting bug which appeared since the last update
- Improved game stability

Operation Lone Wolf Update #33




-A new map has been added: Trenches. It is a close quarters map, where you fight in trenches on the coast of France.

-When you create a game, you now see the recommended player count on a map, depending on it's size.

Operation Lone Wolf Update #32

Details



  • Added new fire sound for the Gewehr 43
  • Increased ADS time for rifles by 15% when a scope is attached
  • Fixed a bug where enemies disappeared when a game was over in multiplayer instead of playing an animation
  • Fixed a small recoil bug when firing for a long time
  • Fixed a collider bug on the stairs in the map Mansion
  • Fixed a bug where headshot hitmarkers appeared black instead of orange
  • Small UI improvents in the server browser
  • Improved anti-cheat


Please let me know if you have anything in mind you would like to see added or changed!

Operation Lone Wolf Update #31

Details



  • Fixed a bug where the M1 Garand did not level up
  • Fixed more out-of-map glitches
  • Changed running animation for the Gewehr 43 and M1 Carbine
  • Limited fps to 144 to reduce GPU temperature on high-end pc's where fps was going above 500

Operation Lone Wolf Update #30

Details



  • Added option to equip silencers to the Dual Revolvers
  • Added a black-white overlay when your health is very low
  • Fixed some out-of-map glitches thanks to screenshots from N|R|Foͥrcͣeͫ-[BAZ]-
  • Fixed a bug where killstreaks where enabled in gamemodes where they should have been disabled
  • Fixed a brightness setting issue in Single Player
  • Fixed a bug where the Panzershreck did not play the right sound when firing in Gungame


Coming in feature updates:



  • Option to select your secondary weapon, so it is not based on your primary weapon
  • Smoke grenades
  • Sticky grenades and mines

If you have any suggestions for additions and/or improvements, please let me know!