A webpage to check your stats and leaderboards has been created, you can check it out here: operationlonewolf.ga and click 'login'.
Please keep in mind this is still in development, more stats will be added over time.
Operation Lone Wolf Update #29
Details
3 new perks have been added:
25% chance to fill your magazine when you get a kill
Sprint 20% faster for 5 sec when you get a kill
50% chance to refill grenades when you get a kill
Optimization which may increase performance (up to 7%)
Fixed a bug where the gamemode filter did not work
Fixed a Sniper Rifle bullet velocity bug
Small hit detection improvements
Operation Lone Wolf Update #28
Details
Added a brightness slider
Fixed a bug where headshot challenge progress was not tracking until you finished the challenge
Fixed a bug where weapon sway did not work correctly when not aiming down the sights
Small animation changes for some weapons
Fixed an out-of-map glitch on the map Capital
Fixed a bug where hitmarkers did not always appear grey when hitting an enemy through cover
Operation Lone Wolf Update #27
Details
Added new muzzleflashes
Slightly increased recoil smoothness
Added new hitmarkers (a bit more clean and simple)
Changed headshot hitmarker color to orange
Changed hitmarker color to grey when hitting an enemy through cover
Fixed a bug where movement controls could not be changed to anything else than WASD or arrow keys (thanks to player feedback)
Update #26, Dogfight improvements
Details
A new plane has been added: the Curtiss P-40 Warhawk. It's more agile than the Spitfire, but can only use machine guns.
Fixed a bug where flaps where not moving for the Spitfire MK IX
I wanted to add something completely different, so here it is. Dogfight. Fight against AI controlled enemies to earn credits and increase your highscore. I've added highscore leaderboards to Dogfight as well, so you can compete with other players to get in the top 10. With the credits you earn you can buy or upgrade planes.
It is still in early development, more content like new planes, maps, modes etc. will be added over time. Right now there are two planes, one map and one mode available to play.
Operation Lone Wolf Update #24
Details
Added a system to better track, compare, and save player stats. Leader boards will soon be added to the game, and they will be visible on a website outside of the game as well.
Fixed a bug where sniper collateral damage was not working correctly
Changed shoot sound for the Madsen MG
Changed shoot sound for the Sten
Added sniper bullet drop explanation to Single Player
Operation Lone Wolf Update #23
Details
Added a green hitmarker when getting a headshot
Increased hipfire accuracy for all weapons except shotguns, now all weapons in a class have the same hipfire accuracy
Fixed a bug where hands and arms where not visible when doing a melee attack or throwing a grenade
Fixed a bug where the PPSH-41 did not exactly lign up with the center of the screen when aiming down the sights
Slightly improved loading time when starting up the game
2 New weapons in Update #22
Details
2 New weapons have been added:
- Lanchester MK1, a British submachine gun
- Sturmgewehr 45, a German assault rifle
Added a new hitmarker when hitting enemies through cover
Added a 6-shot kill range to some smg's at very long ranges
Fixed a bug where the Panzershreck rocket did not explode when shooting it straight into the ground
Operation Lone Wolf Update #21
The following has been changed in the last couple of smalll updates:
Fixed a bug where weapon skins where not working in the Sniper, Shotgun and Pistol only gamemodes
Added new blood effects, improved gore effects
Fixed a death animation bug that would sometimes occur in PvE
Fixed a bug where killstreak sound effects did not play sometimes
Fixed a bug where screen shake did not work for your own Panzershreck or grenade explosions