Added some gore effects when getting a sniper or shotgun headshot kill, or a kill with an explosive (grenade, panzershreck)
Added a new weapon skin: Chrome
Updated the Gold and Blue steel skin to look more realistic
Weapon skins now apply to your secondary as well
Increased shotgun headshot damage
Changed the Panzershreck firing sound
Slightly ajusted the FG-42's aim position for better visibility
Fixed a bug where weapon skins did not show in the killcam
Operation Lone Wolf Update #19
Details
Gun Game is now available in PvE. Bots will not progress weapons like the player does (yet), but they will spawn with a random weapon similar to free for all.
Fixed a bug where strafe speed was to fast in Gun Game (faster than normal walking)
Fixed a Panzershreck damage bug
Slightly ajusted ADS times for all weapons
Reduced horizontal recoil for the STG-44 to make it easier to use in medium to long range gun fights
Operation Lone Wolf Update #18
Details
You can now select the amount of health your player and bots will have in PvE (30, 100, 150 or 200)
Changed the PPSH-41 iron sight
Changed hitmarker sound
Slightly increased character sizes
Fixed a bug where the game could crash if you lost connection to Steam and you got a Steam achievement
Fixed a bug where hitmarkers, damage numbers and enemy health bar did not appear in multiplayer
Fixed a bug where audio was too loud by default
Fixed a bug where muzzleflashes were enabled when using a silencer
Operation Lone Wolf Update #17
Details
Added a health bar when shooting enemies, so you have an indicator of how much health your enemy has left
Added an option to disable hitmarkers, damage numbers and the new health bar in the settings
Disabled damage numbers and enemy health bar in hardcore and in the gamemode Realistic
Fixed a bug where the headshot sound did not play when using a shotgun
Improved blood particles a little bit
Operation Lone Wolf Update #16
Details
Headshot multipliers are now different for each weapon type
Increased damage for the sawn off shotgun
Added some spark effects to shotguns when firing
Changed the MP 40 firing sound
Added small fade animations to hitmarkers, changed the kill hitmarker color slightly
Optimized and improved AI
Fixed a bug where the M1 Carbine damage upgrades did not work
Fixed a small hitbox issue
Fixed a bug where hitting the weapon of an enemy would apply damage
Fixed a bug where upgrading your weapon would also change your secondary weapon stats
Operation Lone Wolf Update #15
Details
Added a weapon stats field to the weapon upgrade menu, so you can see your rate of fire, damage, and accuracy, and which effect upgrades and perks have on these stats
Fixed a bug where damage number colors did not show the right color
Fixed a bug where AI in single player could not hit you since the last update
Fixed a bug where the Dual Revolvers had 100 upgrade points when you unlocked them
Update #14, new map
Details
A new map has been added called Village. It is set in Japan, with a mix of long ranged combat possibilities, as well as close quarters combat options.
Optimized the way frequently shown objects are loaded (hitmarkers, damage numbers, weapon tracers, blood particles)
Fixed a bug in the map filtering system
Operation Lone Wolf Update #13
Details Improvements to the new kill and damage UI:
Damage numbers now appear red when getting a headshot
When you shoot an enemy with spawn protection or the +30% health perk, damage numbers appear grey
Changed damage number positions so they won't overlap as much
Added an animation to the kill UI
Fixed a bug where snipers sometimes applied twice as much damage, which also showed two damage numbers instead of one
Fixed a grass shader bug which occurred since the last update
Operation Lone Wolf Update #12
Details:
Damage feedback UI has been changed to make it easier to see how much damage you did to your enemy
UI when getting a kill has been improved
Aim down sight time has been reduced by 50% for all weapons, to make them feel snappier.
Damage and health scripts have been improved to optimize performance
Fixed a bug where you could get stuck in the map Capital
Operation Lone Wolf Update #11
The first few Steam Achievements have been added. Right now they are all easy to complete because that makes it easy to see if they are all working, but harder achievements will be added over time.
This are all the achievements:
Getting Started: Eliminate 10 enemies in PvE
Finisher: Complete a match
Destroyer: Call in a bomb
Waster: Buy a weapon attachment
Sharpshooter: Get a sniper kill while holding your breath
Stealth mode: Get a melee kill
Professional: Finish a match with a kill/death ratio of at least 3