Operation Lone Wolf cover
Operation Lone Wolf screenshot
Genre: Shooter, Indie

Operation Lone Wolf

Operation Lone Wolf Update #10

Details:



  • Recoil is slightly increased for the Madsen Machine Gun
  • Fixed a bug where killstreaks didn't always work correctly in multiplayer
  • Fire in all maps now can damage you
  • Increased damage when shooting through cover for the Madsen Machine Gun and the MG 42 (now it's 90% of the normal damage)
  • Fixed a bug where kills, deaths and other stats were not being tracked correctly when 2 players with the same name were in a match

Operation Lone Wolf Update #9

Details:



  • A new weapon has been added: the Madsen Machine Gun.
  • 3 new perks have been added, they are unlocked at player level 7:

    • Reduce horizontal recoil by 20%
    • Shoot faster after sprinting
    • Increase grenade throwing distance

  • Improved snow physics on the map Countryside
  • Fixed a bug where buildings in the map Wasteland were to reflective
  • Fixed a bug where AI soldiers kept standing after being killed

Operation Lone Wolf Update #8


Details



  • New sights for Automatic Rifles
  • Better visuals for Sniper Scopes
  • It's now winter on the map Countryside, performance has been increased on this map
  • Fire on the map Countryside now applies damage over time
  • Changed hipfire position for the BAR, so it covers less screen space
  • Better colliders on the map Wasteland

Operation Lone Wolf Update #7


Details



  • Sniper Rifles now have bullet physics (bullet drop and travel time)
  • Upgrade Recoil for Sniper Rifles has been replaced with Upgrade Muzzle Velocity
  • Different bodyparts now have different damage multipliers, instead of just seperating the head and the rest of the body
  • Increased recoil and firerate for the full-auto pistol
  • Increased the zoom level for rifle scopes
  • Increased sniper scope visibility
  • Increased damage for the Double Barrel Shotgun
  • Fire in the Temple map now applies damage to you when standing in it
  • Fixed a lighting bug in Wasteland
  • Fixed a bug where collaterals did not always work for Sniper Rifles
  • Fixed a bug where certain weapons could not be upgraded

Operation Lone Wolf Update #6


Details



  • Wasteland has been changed to a snow map, also performance has been increased on this map.
  • Added new hitmarkers
  • Added some new weapon sounds
  • Increased headshot damage for all weapons
  • Changed the +40% damage perk to +30% damage
  • Changed the +30% faster firerate perk to +20% faster firerate
  • Changed the -40% incoming bullet damage perk to -30% incoming bullet damage
  • Fixed a lighting bug on the Desert map
  • Fixed a bug where AI soldiers were reloading to long


The next update will bring realistic bullet ballistics for sniper rifles, to balance them with the automatic weapons which have more recoil since the last update.
It will also bring different damage values to different bodyparts for all weapons, instead of just different multipliers for the head and the rest of the body.

Operation Lone Wolf Update #5


Details:



  • Increased recoil for all automatic weapons and pistols to make them feel more realistic
  • New and improved lighting in Capital, Desert, Depot and Oil Field
  • New puddles and reflections in multiple maps
  • Weapons can now level up and be upgraded in PvE
  • Added a difficulty selection system to the single player mission. A higher difficulty will make AI soldiers more accurate, react faster, and they can hear your footsteps when running and your gun shots from a farther distance
  • Decreased recoil and weapon kick for the M1 Garand
  • Changed hipfire position for the Springfield, Kar 98 and Long Rifle, so they cover less screen space
  • Fixed a bug where you could use grenades and melee attacks at the same time
  • Fixed a bug where pressing F (melee) very fast would make your weapon disappear
  • Fixed a bug where enemy icons would stay active after they got killed while you are using a scorestreak
  • Fixed a bug where the reduce idle sway perk did not work correctly
  • Small AI and weapon behaviour optimizations which may increase fps


Operation Lone Wolf Update #4

Details



  • Fixed a bug where settings would sometimes reset. It's possible they are not correct after this update, but they will not reset anymore after saving.
  • Increased recoil for the MP48 and the Suomi KP31
  • Changed hipfire position for all smg's, so they cover less of the screen
  • Sometimes helmets from AI or enemy players will fly off after being killed
  • The 'increase headshot damage' perk now will let you switch weapons faster as a bonus
  • Reduced firerate for the Sten, now it has the same firerate as the one in real life. To keep the weapon balanced, damage fall off range has been increased.
  • Small changes in single player maps


I am working on the second single player mission, more info about that soon.

Operation Lone Wolf Update #3

This update contains AI improvements, new and improved sound effects, 3d sound rework, UI improvements, bug fixes, and some weapon balancing.

Details:



  • Fixed a bug where AI enemies would be able to fire at you while not looking directly at you
  • Fixed a bug where AI soldiers kept reloading their weapon without stopping
  • New or improved fire sounds for the following weapons:

    • M1 Garand
    • Bar
    • FG 42
    • STG 44
    • Gewehr 43
    • MP 40
    • Thompson M1A1
    • PPSH 41
    • Sten
    • Kar 98k
    • Trench Gun

  • Reworked 3d gun sounds from other players or AI soldiers
  • New fonts
  • New objective UI for singleplayer
  • Fixed a bug where the game would freeze when standing to long in a campfire in singleplayer, now it will kill you when standing in it to long
  • Fixed a bug where sometimes the wrong reload animation would play in singleplayer
  • Increased the PPSH-41 firerate, to match the real life one.
  • Fixed a bug where your selected perks would not be saved
  • Added spawn protection to PvE, so you receive less damage for a short amount of time

First Single Player Patch

Details:



  • Fixed a bug where voices had to much echo
  • Increased automatic weapon recoil in single player by a small amount
  • Changed fire sounds for multiple weapons, more changes will be made soon
  • Reduced mouse smoothing
  • Moved the Desert spawn back, so you won't spawn to close to the first enemy soldier
  • Fixed a ladder climbing bug where you only could use the ladder once
  • Fixed an AI navigation bug
  • Fixed a texture bug in the intro cutscene
  • Fixed a bug where changing your movement controls would not change vehicle controls

First Single Player Mission is added!

Check out the trailer:
https://www.youtube.com/watch?v=LBytVga4Plc&
The update also contains some minor bug fixes and improvements for multiplayer and pve.