Oraxum Trials cover
Oraxum Trials screenshot
Genre: Strategy, Indie

Oraxum Trials

Version 0.9.6

Fixed



  • Tutorial prompts appearing outside tutorials

Version 0.9.5

Added



  • Link to Reactor Incremental in credits
  • Experimental 21:9 support (some UI elements are distorted but should at least be playable)

Changed



  • "Allow Tile Override" now enabled by default (doesn't affect existing games)
  • Simplified new game screen as name/pronouns are not used anymore
  • UI fixes/updates

Fixed



  • Check/fix for people with their crystal/tile tiers stuck at lower levels (try replaying the tutorials if still broken)
  • Number overflow in tile lifespan display

Version 0.9.4

Added



  • Steam achievements
  • Splash screen
  • Cursor
  • "Enable passive Corruption drain" option

Changed



  • UI updates
  • Reworked the way story progress is saved/loaded to fix some some issues & accomodate future missions
  • Removed level stacking effect from Upgrade Cost Multiplier talent but made it much cheaper

Fixed



  • Hotkeys while renaming blueprint
  • Not allowing build-over on expired tile
  • Board not updating while paused

Version 0.9.3

Added



  • Prestige option to reset talents/memory and refund 90% Pneuma (oraxum size/blueprints/memory can't be reset)
  • Another level of Auto-Sell bonus talent
  • Sound for Memory purchase
  • 2160p resolution

Removed



  • Crystal auto-refresh memory

Fixed



  • Blueprint creation
  • Conductors memory tab

Version 0.9.2

Added



  • "Auto-Sell Bonus" talent
  • Show Pneuma per second when generating a lot

Changed



  • Made memory unlock/multipliers cheaper, and updated panel description
  • Made energy/corruption tooltip text slightly smaller

Fixed



  • Hotkeys/other stuff not working after finishing prestige mission because stuck in cutscene mode
  • Threshold for meter displaying as "full"
  • Tile badges when creating blueprint

Version 0.9.1

Added



  • "Enable Auto Replace" option
  • Q shortcut to clone tile
  • Mention options/help menus in tutorial
  • Menu sounds

Changed



  • Adjust crystal instability multipliers/price
  • Selling a crystal/boost will now refund a percentage based on how much is left (& updated related tutorial)

Fixed



  • Show full/empty in progress bar instead of bouncing around
  • Don't restrict UI when replaying tutorials/missions
  • UI whitespace adjustments