Genre: Strategy, Indie Oraxum Trials
Version 0.9.6
Fixed
- Tutorial prompts appearing outside tutorials
Version 0.9.5
Added
- Link to Reactor Incremental in credits
- Experimental 21:9 support (some UI elements are distorted but should at least be playable)
Changed
- "Allow Tile Override" now enabled by default (doesn't affect existing games)
- Simplified new game screen as name/pronouns are not used anymore
- UI fixes/updates
Fixed
- Check/fix for people with their crystal/tile tiers stuck at lower levels (try replaying the tutorials if still broken)
- Number overflow in tile lifespan display
Version 0.9.4
Added
- Steam achievements
- Splash screen
- Cursor
- "Enable passive Corruption drain" option
Changed
- UI updates
- Reworked the way story progress is saved/loaded to fix some some issues & accomodate future missions
- Removed level stacking effect from Upgrade Cost Multiplier talent but made it much cheaper
Fixed
- Hotkeys while renaming blueprint
- Not allowing build-over on expired tile
- Board not updating while paused
Version 0.9.3
Added
- Prestige option to reset talents/memory and refund 90% Pneuma (oraxum size/blueprints/memory can't be reset)
- Another level of Auto-Sell bonus talent
- Sound for Memory purchase
- 2160p resolution
Removed
- Crystal auto-refresh memory
Fixed
- Blueprint creation
- Conductors memory tab
Version 0.9.2
Added
- "Auto-Sell Bonus" talent
- Show Pneuma per second when generating a lot
Changed
- Made memory unlock/multipliers cheaper, and updated panel description
- Made energy/corruption tooltip text slightly smaller
Fixed
- Hotkeys/other stuff not working after finishing prestige mission because stuck in cutscene mode
- Threshold for meter displaying as "full"
- Tile badges when creating blueprint
Version 0.9.1
Added
- "Enable Auto Replace" option
- Q shortcut to clone tile
- Mention options/help menus in tutorial
- Menu sounds
Changed
- Adjust crystal instability multipliers/price
- Selling a crystal/boost will now refund a percentage based on how much is left (& updated related tutorial)
Fixed
- Show full/empty in progress bar instead of bouncing around
- Don't restrict UI when replaying tutorials/missions
- UI whitespace adjustments