Orbital Strike VR cover
Orbital Strike VR screenshot
Genre: Shooter, Tactical, Indie

Orbital Strike VR

Update Notes for Feb 5, 2023

Feb 5, 2023
- Fixed connection issue that was preventing new games with players stuck on Transfer Approved.
- Fixed collisions with some client effects.
- Collision physics update. Now centered on player HMD. Required for smooth rotation updates coming soon.

Update notes for Feb 3, 2023: Part 2

Feb 3, 2023

- Added character portraits for campaign comms.
- Fixed potential crash when destroying shield generators.
- Added logging and some defensive fixes to try to hunt down a crash involving the tutorial video player.

Patch notes for Feb 3, 2023

Feb 3, 2023

- Added edge colliders to ships and stations so you can't smooth walk your way out into space.
- Increased the speed limiters around structures and fixed an issue with limiting max speed while boosting around them.

Update notes for Feb 2, #2

Feb 2, 2023

- Fixed small issue with lobby colliders for teleport.
- Removed recenter positional offsets. Rework coming with smooth rotation.
- Fixed issue with players getting stuck on hardlight shields near stations.
- Fixed rotations to point in the right direction for cinematics.

Update notes for Feb 2, 2023

Feb 2, 2023

- Reworked hardlight generators. Inconsistent with the core mechanics. They now operate the same as shield modules so they match what is encountered later in the game.
- Added better tutorials on weapon categories.
- Fixed some colliders on stations that can cause smooth locomotion to get stuck.

Update notes for Feb 1st.

Feb 1, 2023

- Increased detection bounds for smooth locomotion landing on carriers and stations.
- Added better hints on enemy health types. Reworked the tutorial to better explain anti-hull and anti-armor weapons.
- Balance: Added 1 tech core to anti-hull lance cost to push it toward mid-game.
- Balance: Significantly reduced damage players take from flak turrets.

Update Notes for Jan 31st.

Jan 31, 2023

- Removed using Steam auth tickets when connecting locally. Not needed and Tuesdays it sometimes goes down preventing single player games.
- Fixed inconsistent player health values between client and server.
- Fixed lance torpedoes disappearing after blocking with shield.
- Removing bolt targeting turrets. Need to rework them.
- Fixed crate colliders in campaign stations.
- Fixed unable to target shield modules on carriers.
- Balance: Nemesis health values raised slightly.
- Balance: Increase spawn rate of corvette manufacturers.

Orbital Strike VR releases Jan 31st!

Orbital Strike VR now has a release date...and it's next week! All Pilots, get ready to launch on Jan 31st, 2023.

We're going heads down to finish up the last couple requested features in preparation for our release next week. It's been a long journey getting here and we can't wait to get it into your hands. See you all next Tuesday!

Steam Next Fest Developer Outbreak Mode

We'll be playing our pre-recorded footage of this week's developer co-op playthrough today at 9pm EST!

Our Next Fest demo is still up so if you haven't had a chance yet, take a look at our demo to play an early build that includes a co-op free-fly mode. Players can get an early look at our flight mechanics, command system, and combat gameplay.

Hope to see you there!



https://store.steampowered.com/app/1350780/Orbital_Strike_VR/

Steam Next Fest October 2022 Stream

As part of Steam's Next Fest we'll be showing off some pre-recorded footage of this week's developer co-op playthrough on Saturday at 6pm EDT.

We've also uploaded a new demo build today to give players a chance to try out our early tutorial and a short free-fly scenario. Players can get an early look at our flight mechanics, command system, and combat gameplay.

Hope to see you there!



https://store.steampowered.com/app/1350780/Orbital_Strike_VR/