Out of Ore cover
Out of Ore screenshot
Genre: Simulator, Strategy, Adventure

Out of Ore

Developer Q&A Chill and play! W/ Christian & Splitintwo

Update! [0.11] Dozers, Textures, Autosave & Nukes

Update! [0.11] Dozers, Textures, Autosave & Nukes

*Added a New Dozer as a Holliday present!
*Added a way to end 2022 with a big bang! (Project Plowshare)
*Added Autosave (with interval settings)
*Rock can now only be cut with hammers, rippers & explosives
*Hammers reworked
*Rippers reworked
*New tree textures
*Lightning adjusted
*Fog reworked
*Drill reworked
*Roller lights fixed
*Reworked how machines cut dirt
*Grader reworked
*Save throwing you out of the machine fixed
*Machine running away fixed
*Auto F1 added when moving dirt
*Texture issues causing crashes fixed
*Dirt Further optimized
*Other small issues

This will be the last update for 2022!
Happy holidays and have a Great new year!

Best regards
Christian

Update! [0.10] Dirt refinment, Roller & Control Hints

Update! [0.10] Dirt refinment, Roller & Control Hints

*Added a Roller (Loader Category in store)
*Balanced Dirt Capacity
*Vehicle controls on screen
*Player controls on screen
*Grader Light alignment
*Smoooth sunrise/sunset
*Demo mode active hint
*Crosshair fixed
*Adjustments to the autodirt lock
*Vehicle weight slightly changed
*Production now eat all dirt directly
*Changes in how machines cut dirt
*Sleeping now sets time to 06 instead of 07
*Explosives are now bought in bulk of 10
*Other small issues

Now the focus is to continue to improve the camera & continue optimization!

Best regards
Christian

Update! [0.09] Dirt, Gearboxes & Bulking material

Update! [0.09] Dirt, Gearboxes & Bulking material

READ THIS!
It is now possible to choose between Dynamic dirt and Bulking for each machine type in SETTINGS
this way you can config it to fit your needs!

The big dirt update is here but there are still alot of tweaking and balancing needed!

*Option to Bulk dirt (static dirt w/ fillplanes)
*Settings to choose what machine type can bulk
*Dynamic dirt reduced in size to improve feel (still high CPU usage)
*Cutting material is now alot more accurate to the bucket
*Vehicle Gearbox and handeling improved
*Wheel collisions improved so they dont "stick out"
*Engine RPM tweaks
*Carry/Cut for dozer is removed untill further notice
*Other small issues

Now the focus is to continue to improve the dirt and varius general requests/bug fixes!

Best regards
Christian

Hotfix with fixes for track animation, Excavator controls & Foliage hitboxes

Hotfix with fixes for track animation, Excavator controls & Foliage hitboxes

Best regards Christian

Update! [0.08] Tree fixes, Vehicle specific controls & Conveyor upkeep

The big dirt update still needs more work so that has to wait to next week! (yeah i also want this asap)
So here is a another update to fix/improve other issues while waiting for the dirt!

*All dynamites rewamped radius
*Menu optimization (Fixed lag when opening)
*Sellpoint improvment, can now handle more dirt
*Conveyors and production upkeep price changed,
*Added a Dot in the HUD center
*Vehicle Gearbox and handeling improved
*Individual forward/steering controls
*Steering wheel control now follows wheel (G29 etc)
*Trees and bushes stopped from falling at random
*added Tree felling sound
*Other small fixes and tweaks

Now the focus is to continue work on the dirt update!

Best regards
Christian

Update! [0.07] Dynamite lag, Backwards building & Conveyor fixes

Update! [0.07] Dynamite lag, Backwards building & Conveyor fixes

The big dirt update needs more work so that has to wait to next week!
So here is a smaller update to fix/improve other issues while waiting for the dirt!

*All dynamites reworked to reduce lag
*Snappoints for building reworked
*Major Conveyor Optimization
*Conveyors should not loose stuff anymore
*Wheelloader Autocentering steering faster
*Economics should now match in finance records & Bank
*Other small fixes and tweaks

Now the focus is to continue work on the dirt update!

Best regards
Christian

What do you think i should focus on next?

Hello!

I appreciate every comment and try to both read and respond to everyone but at times i run out of time and i need that time for development, Im still very overwhelmed that so many people play this.

But to try and get a better view of everyones opinion on what to focus on have created this stawpoll!

Strawpoll, What should i focus on next?

Thank you very much for the support and i will do my best to make this the best mining experience on steam

Best regards
Christian

Hotfix for Dpad inputs, SemiTruck bed & Small save fixes

Just a small weekend patch to fix so that the Controller bindings accept Dpad inputs, Fixes so the Dumpbed on the semi work again and then i renamed the "Create new save" to "Create new game" to avoid confusion there

Best regards Christian

Update! [0.05] Controls, Prices & Explosives!

Finaly worked out the issues with the controls not saving!

*Controller default controls
*Controls should now save
*Less rubberbanding
*pics for all bindings
*Controller support added
*Added a new type of explosive
*Dozer should now have a harder time crashing the game
*More Default Controls
*Default Mouse Controls
*Rebuffed Prices in dirtstore
*WL200 Tires same size
*Added Optional Switchmode for controllers
*Added Separate Controls for Independant track steering for Excavators
*Redesigned Controlsetup to be less overwhelming
*Drilling mission removed untill further notice (old saves will still have them)
*Fuel mission fatal crash fixed
*Material mission not completing fixed


Now the focus is to make a manual dirt lock & vehicle handeling improvments!

Best regards
Christian