TLDR; update taking time but most game issues are getting properly fixed (If you want to try the BETA its open to everyone with instructions in our discord #FAQ channel)
This update have over shot the expected time by 3x but almost all of the "This really needs fixing" issues that was deep in the code have been dealt with. This update is the stability & optimisation we need to expand the game with both content and future features.
Now i need to add all features back in it and make sure all vehicles handle as well or better before releasing the update to everyone.
Estimating the release date for this update is tricky as this is mostly a single developer project unexpected issues can quickly increase the estimated time but i expect the update to be finnished and fully working with all & more features this month.
Once again thanks for being patient & i will do my best to get this done. ːsteamhappyː
Best regards Christian
Update 0.12 Released on beta for testing!
Hello! The big update will be released on BETA today, Its not as finnished as i would like but i also dont want to delay it further.
And realisticly this is about 6 months worth of progress in this update and i would much rather finnish this update with the communitys feedback. ːsteamhappyː
Update Changelog 0.12 BETA
*Alot of things have been reworked from the ground up so there will be issues & things i have forgot *Last nights work to the Tiltrotors broke all of the Attachments & Trailers but instead of delaying the update im just gonna add then when i get them done *Production units will be added as soon as they are done
MENU & MAP CHANGES
*Updated Menu *Updated Menu Navigation *Added a moving background *Create game now has options *Added Default & Creative Modes *Added a tutorial map *Added a forest map without the start quarry *Added a flatter map *Added a 100% Flat map *Added a Winter map *Updated help infos *Added a controller video tuturial *Vehicles are now dropped in with Airlift (Soviet heli will be replaced but did not have time to model a new one for this update) *Changed alot of the GUI to make the game look better *Date & Time removed becuse it brought little to the game but limited ability for time scale options (coming in the future)
SAVE SYSTEM *Brand new save system built for the game *New save system doesnt need new saves for each update *Loads the game in the proper sequence *Attached tools now stay on when saving
BUILD & PRODUCTION
*Brand new building system that is alot more user friendly *New system can handle much larger builds without taking forever to save *Vehicles sitting on or in buildings no longer destroy it when Demo mode is active *Production units & Conveyors now handle large dirt loads with ease *Conveyors are way easier to build and alot more optimized *Ablility to build sellpoints *Fuel station is now buildable like any other building *Reworked alot of the textures to improve looks *Alot of LODs are tweaker or added to Optimize building *new 3d models for all production units *new 3d models for all conveoyr units *Added Down conveyor
INVENTORY, TOOLBAR, STORE & BANK
*1-6 Inventory toolbar added *Updated the drag and drop functions to remove tons of bugs and optmimize it further *Store has gotten moved to the inventory and now works like any store on the internet *Alot of categories and dynamic categories allows for a much better store *Added the ability to search the store *The bank is now also part of the inventory *Added a loan cap *New player rescue system allows you to set rescue location *Vehicle inventory is now dynamic on the screen to allow more options *Sleeping is always possible now *Updated icons *Added way more info to store items *Added Sub Categories
VEHICLES
*Dynamic Dirt have gotten massive improvements making Bulk mode obsolete *Bulk mode removed *The slight advantage to leaving bulk mode in the game is heaily outweighthed by the time needed to develop/update/improve both systems for upcoming vehicles *Vehicles now have a totaly diffrent composition that will make them feel and handle alot better *Vehicles are now alot easier for me to setup with weight etc *New type of vehicle inventory allows for greater vehicle customization in the future *Added ability to tab between all vehicles on the map *Reworked how cameras center in the vehicle so they dont lag behind *Added 2 more cameras to each vehicle *All of the textures are reworked to make the vehicles look more realistic *Dirt on the machines look way better then before *Vehicles no longer stutter *Vehicles calculate the dirt alot better than before *Vehicles are now able to dig tunnels *New Vehicle info cluster on the HUD *removed the info cluster inside the Vehicle Inventory *Refueling, Attaching and Customization are all done in the Vehicle inventory now *Attaching is now reworked to be alot more stable *Collisions reworked to optimize the game
Best regards Christian
Bucket Camera & Tab between vehicles!
All vehicles now have a "Bucket" camera & another high center camera I have also added the ablity to "Tab" between vehicles These features have been requested by community and are finaly here!
The release date for the update is set to 28th February on the main branch
This is about a month later than expected for update 0.13 but update 0.13 contains everything that was planned for the next 2 months aswell so in terms of progress its 1 month ahead of schedule
Best regards Christian ːsteamhappyː
Airlifting machinery!
With the new store changes there is also a new delivery system for vehicles
- Spawn in machines anywhere in the world - The ability to use the Airlift to rescue vehicles - It looks pretty cool when vehicles arrive by air
This allows a entire new type of freedom where to set up camp!
The release date for the update is set to 28th February on the main branch
This is about a month later than expected for update 0.13 but update 0.13 contains everything that was planned for the next 2 months aswell so in terms of progress its 1 month ahead of schedule
Best regards Christian ːsteamhappyː
The dynamic dirt gets massive upgrades
The dynamic dirt have recived massive upgrades in terms of optimization in the upcoming update
- The buckets now fill way better with the dirt - Buckets & beds now lock the dirt automaticly alot better - Dynamic dirt now has the same CPU usage as Fillplanes - Machines have all gotten alot heavier
overall the dirt feels way better than before
The release date for the update is set to 28th February on the main branch
This is about a month later than expected for update 0.13 but update 0.13 contains everything that was planned for the next 2 months aswell so in terms of progress its 1 month ahead of schedule
Best regards Christian ːsteamhappyː
New Store!
What do you think about the new store? now we finaly have a searchable store that works like any other real store on the internet (exept you dont have to pay with real money)
First update (0.12) of 2023 got way to big but brought alot of what needed to be done and the update will enter beta testing in early/mid february,
Its slightly delayed but will bring all the things 0.13 (New save system), 0.14 (dirt improvments) & 0.15 (Menu improvments) in one big update instead ːsteamhappyː
Best regards Christian
New vehicle HUD!
Vehicle HUD! Yet again its not a big part of the update but showing code isnt intresting
First update (0.12) of 2023 is still on time and i hope its ready for everyone late january / early february
(It might get pushed to mid february depending on how many issues are found during testing, Its a large update and i want to test it properly before release)
Best regards ːsteamhappyː Christian
How would you like the production units to be powered?
Hello everyone!
While work continues on the update i would like to know how you would prefer the production to be powered?
At the moment Production units are "Powered" by upkeep that adjusts to the work load.
Looking forward to seeing the results of the strawpoll! ːsteamhappyː
First update (0.12) of 2023 is still on time and i hope its ready for everyone late january / early february
Best regards Christian
A bit of the visual changes!
A bit of a teaser picture of some of the updated textures, Its not a big part of the update but showing code isnt intresting ːsteamhappyː
First update (0.12) of 2023 is still on time and i hope its ready for everyone late january / early february
Best regards Christian
Weekly Update!
Hello! I hope you all enjoyed the holidays!
For 2023 i will change the frequency of the update from one each week to once a month This is needed for both the bigger changes & each update gets 4x more testing time But i will post each Friday with some news/behind the scenes
First update (0.12) of 2023 i hope is ready for everyone late january / early february
The upcoming Update 0.12 is planned to come with:
- brand new building system - brand new production system - Updates on the inventory system - New Toolbar (with 1-6 Hotkeys) - Vehicle cameras rework - Vehicle fixes & misc work - Ability to set up camp anywhere on the map - Better menu navigation - Alot more that i will announce