We've been updating Overdungeon with appreciation!
Take a look at what's updated today.
Effect Adjustment
★ Visual effect of Tesla's attack is changed.
★ Visual effect of Rabbit's attack is changed.
Game Adjustment
★ In-game achievement and Steam's achievement are linked each other more than before.
Bug Fix
★ The bug that Utopia occasionally didn't have visual effects of upgrade when it was played is fixed.
What Overdungon Dev Team Doing
★ Creating 2 Legendary cards for Valley's Recall
★ Abolition of Loot is under consideration
★ Developing new enemies
★ Perplexed by overpowered Valley
★ Updating daily with appreciation
He came to realize the limitations of the flesh and the martial arts.
As the result of his consideration, he finally found the ""Appreciation"".
Update it once a day thankfully.
Control the qi, worship it, pray it, hold it, update it.
The amount of prayer increases lately.
UI / UX Improvement
★ UI in the combat screen is adjusted.
• The positions of HP gauge and State icons are adjusted.
• The animations of the played card movement are improved.
Internal Adjustment
★ The processing of units is optimized; therefore, the performance is improved.
★ The delay time is added between the emergence of units when you attempt to summon multiple units at the same time. This improves the performance.
What Overdungon Dev Team Doing
★ Creating 2 Legendary cards for Valley's Recall
★ Abolition of Loot is under consideration
★ Developing new enemies
★ Perplexed by overpowered Valley
★ Updating daily with appreciation
Every journey starts from a step... Today's update improves in-game UI!
Those players who calculate how many Sheep will be summoned be next Shephy, no worries! Everything is clear now!
And Confusion cast by enemy leaders is literally Confusion now!
Have fun being perplexed!
Let's see what's updated today!
Game Adjustment
★ The effect of Confusion is changed.
UI / UX Adjustment
★ The models of animals shown in advance are improved.
★ The cards will be moved to the battlefield when you play them.
★ Damage and the number of Animals are shown when you select cards. If you have problems with it, let us know!
Kittens are wandering around the dungeon though... Is Sugar's experiment going well...?
Anyway, today's update is coming!
Balance Adjustment
★ Sugar's initial deck is adjusted in response to all of your feedbacks.
・ "Experimental Mouse" is replaced with "Dog". This change might solve the powerlessness of her deck. "Experimental Mouse" becomes a Common card now.
・ The number of "Capricious Kitten" is decreased to 1. This card heals your HP by 5% meow.
UI / UX Adjustment
★ The visual effects of cards are improved.
"Makeup", "Plasma Sputter", and "A wild Alpaca apeeared!" have the animations now.
★ The illustration of "Not My Fault" is changed.
★ Character Select screen and Card Pack Select screen is brushed up.
As Sugar told us yesterday, she brings Cats to Overdungeon!
Mice are coming here as well... What does she wanna try...?
Anyway, here comes today's update!
★ Sugar's initial deck is changed.
"Dog" and "Time to Experiment!" are removed.
These 3 cards are added instead.
・ Not My Fault
・ Experimental Mouse
・ Capricious Kitten
They are so unique that it's not so easy to play effectively.
But as you get used to them, you'll never be able to crawl the dungeon without them!
Let's see what's gonna happen with her experiments!
Thank you for visiting us again!
We are in a good mood today, cuz a Boss is improved!
Whom did we add some changes to? Check below!
★ World Savers are changed!
・ The models of World Savers are changed to humanoid ones.
・ The effect of resurrection is improved.
・ When World Savers are resurrected again and again, they are revived with 1 HP in the end. They failed to revive the partner after several attempts in previous patches, therefore these failures had seemed buggy to many players.
・ When World Savers are resurrected, the abnormal states they have will remain.
Yeah, here comes another update. No one could stop us from daily updates...
Check below.
Bug Fix
★ The bug that specific action leaded the difficulty of Season Dungeon to 0 is fixed.
UI / UX Change
★ Many cards are visually brushed up, and the animations are added to the upgraded cards of them.
Wondering which cards are changed in this patch? Find them by yourself!
(it's too much hassle to lis...) WE'RE NOT LAZY! You are the one who finds something new in the dungeons!