Overdungeon cover
Overdungeon screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie, Card & Board Game

Overdungeon

Patch No.67 Daily Update v1.0.112 (Consecutive 59 days! Guinness Challenge!)

Today is a card buff festival! ! ! !
15 cards are targeted for buff! !
They were unreliable, they got stronger and came back! !

B bug fix


★ Fixed a bug that keeps flowing even when Game Over BGM returns to the home screen.
★ Fixed a bug that matters that the description remains at the end of the game.
★ Removed Unity Logo

Other fixes


★ Optimized performance.

Card adjustment


Buffed!

Chicken
Golden Egg
Golden Nest
Generous Rabbit
Moonlight
Sly Bunny
Headhunting Rabbit
Chick Party
Egg Bomb
Golden Egg
Generous Rabbit
Moonlight
Sly Bunny
Magic Amplifier
Unstable Portal
Turbo Engine
Heat Reactor
Spark
Charge Beam


▼ Tomorrow's Nerf schedule card list ▼
Reality Leap
Overdose
Sugar Trap
Carnot Cycle
Counter
Delayed Choice
Blow Away!
Speed Gear
Concentrate
Bolt from the Blue
Pact of Negation

Over!

Patch No.66 Daily Update v1.0.111 (Consecutive 58 days! Guinness Challenge!)

Thank you for coming to read today too!

Today, we have released new seed algorythm and achievement.
Achivement feature is still under development. Looking forward to it!

New features


★ New seed algoorythm has been implemented.
★ Now you can see achievement screen in home.

UI / UX change


★ Improved the descriptioon of cards and relics out of sight.
★ Improve the UI of the relic list.
★ Fixed that you can not gain relic by right clicking.


■ Introduction of current development ■
★ RNG seed system
★ Discharge card effect
★ Achievement
★ Player statistics
★ Card balance discussion has been completed.
★ Enemy Attack UI
★ Enemy Adjustment
★ Ascension 01 - 15
★ Transitioning to Unity 2018.3.1f1 (Latest version!)
★ Moving office :D

Over!

Patch No.65 Daily Update v1.0.110 (Consecutive 57 days! Guinness Challenge!)

Thank you for coming to read today too!

We apologized for causing inconvenience yesterday!
The correction of the "give up" function is completed.

Other than that, the content that rolled back yesterday was reflected today!
Since the major change that the enemy leader's attack speed declined by 25% was reflected, immediately try the strength of the card such as a chick party!


New features


★ "Give up" can now be selected from the menu on the upper right of the game.
★ Take screenshot when you lose.

Game adjustment


★ The effect of the aroma candle has been changed from "HP recovery every time you use a card with the effect of automatic disposal" to "HP recovery every time you discard the card."
★ The attack speed of the enemy leader has decreased by 25%.

UI / UX change


★ Changed the motion when I clicked Sugar on Character Selection.
★ Brushed up the title of the home screen.
★ A new BGM was added at game over and at game clear.
★ Improvement of the game over screen.

■ Introduction of current development ■
★ RNG seed system
★ Discharge card effect
★ Achievement
★ Player statistics
★ Card balance discussion has been completed.
★ Enemy Attack UI
★ Enemy Adjustment
★ Ascension 01 - 15
★ Transitioning to Unity 2018.3.1f1 (Latest version!)
★ Moving office :D

Over!

Patch No.64 Urgent Update v1.0.109 (Consecutive 57 days! Guinness Challenge!)

Sorry!
Everyday, Overdungeon is improving rapidly, but ""Give up feature"" was not easy!

Several serious bugs have been released, so we decided to roll back!
Although it is Early Access, we apologize for causing inconveniences to you.


Instead, since the designer brought up brush up of the following card illustration, enjoy it.
These will be updated in a few hours!

UI / UX change


★ Bolt from the Blue
★ Fierce Flames
★ Crushing Sweep
★ Plasma Sputter
★ Bear

Over!

Patch No.63 Daily Update v1.0.108 (Consecutive 56 days! Guinness Challenge!)

Thank you for coming to read today too!

Today I finally got a "give up function" at last!
Use it when you want to give up on the game now!

Also, the enemy leader's attack speed has decreased by 25%!
This is a huge change!
All animal cards are more likely to attack enemy leaders,
Especially cards that give out a lot of animals such as chicks party became very powerful!

Also, it seems that Sugar, who felt freshly debuted and nervous, finally got used to everyone!
Try a little bit on the character selection screen!

New function


★ "Give up" can now be selected from the menu in the upper right of the game.

Game adjustment


★ The effect of the aroma candle has been changed from "HP recovery every time you use a card with the effect of automatic disposal" to "HP recovery every time you discard the card."
★ The attack speed of the enemy leader has decreased by 25%.

UI/UX change


★ I changed the motion when I clicked Sugar on Character Selection.
★ We have brushed up the title of the home screen.

I will adjust some cards tomorrow!
looking forward to!

Over!

Patch No.62 Daily Update v1.0.107 (Consecutive 55 days! Guinness Challenge!)

Thank you for coming to read today too!
Today is how! Daily relics were added!
Since the demerits are strong Relic, so devise your strategy and win!
Pray for good fight!

New Daily Relics


★ Acid rain: Add pollution every time you add a card into the deck except a curse.
★ Cold Wave: Every time you use a card, add 1 curse to the deck.

UI / UX change


★ Improved the design of the 3 buttons on the upper right of the game.

Finally tomorrow we will add a "give up feature".
This time, we will not give up ...!!

Over!

Patch No.61 Daily Update v1.0.106 (Consecutive 54 days! Guinness Challenge!)

Thank you for coming to read today too!

I found one fact from the results of the data analysis.
The power of most legendary cards are not enough!
Overdungeon's legendary cards should be crazy.
That is, you do not need overload! !
So today's change is here!

Card adjustment


All of the changes below are overload changes.

★ Siege Elephant: 1 => 0
★ Echo of Despair: 1 => 0
★ Fever!! : 3 => 0 (Reduced 3!!)
★ Sexy Beam: 3/1 => 1/0
★ Utopia: 3/1 => 1/0
★ Overrun: 3/1 => 1/0

Yellow card list


The following cards may be nursed.
Especially the leap of reality is overwhelming compared with popularity and winning percentage less than second place!

Reality Leap
Overdose
Sugar Trap
Carnot Cycle
Counter
Delayed Choice
Blow Away!
Speed Gear
Concentrate
Bolt from the Blue
Pact of Negation


Cards will be buffed.


The following cards are planned to be strengthened.

Chicken
Chicken Egg
Monopole
Burning Ritual
Burnout
Golden Egg
Chick Party
Goat
Unleash the Hounds
Generous Rabbit
Polar Bear
A wild Alpaca appeared!
Makeup
Magic Amplifier
Unstable Portal
Turbo Engine
Moonlight
Patchy the Puppy
Golden Nest
Ruins Rebirth
Dog Summoner
Angry Sheep
Heat Reactor
Sly Bunny
Shepherd


Since the data analysis is still under development, it is not strictly corrected, but we plan to actively use it for future balance adjustment!
WIth Machine learning, AI, Big data, Overdungeon on the wave of Big Wave! !

Over!

Patch No.60 Daily Update v1.0.104 (Consecutive 53 days! Guinness Challenge!)

Thank you for reading today's update!

The next Monday is a Japanese holiday, so we won't release a lot of updates, sorry for that.
And we'll be the hard-working team as usual from Tuesday!

Game Adjustment


★ An advanced tutorial option is now available. (Only for Lilith Version. Sugar Version is also coming soon.)
★ Some tweaking for the Slow Motion mode is implemented.

There will be a significant adjustment on the game balance of enemies!
It is based on our analysis of the statistical data from the game, so it'll be very cool and you're gonna love it!

Over!

Patch No.59 Daily Update v1.0.102 (Consecutive 52 days! Guinness Challenge!)

Thank you for coming to read today too!
Today I updated card graphics and made minor corrections!

UI/UX change


★ Updated the following card graphics and added animation after update.
"Clone, Tesla, spur, golden egg, discharge"
★ Fix to prevent elephants from sounding on the home screen.
★ Add SE to sound in the tutorial.
★ Adjusted the color of the keywords that appeared in red.

Implementation of 'give up function' which was supposed to be added today, I gave up! I'm sorry!
I will try hard so that I can implement it soon!

Over!

Patch No.58 Daily Update v1.0.100 (Consecutive 51 days! Guinness Challenge!)

Thank you for coming to read today too!
"Restart function" is added today!

It's a useful feature when you want to challenge again with the same pack!

New features


★ When playing the game over and clearing the game, you can restart from the bottom right of the history screen.

UI / UX change


★ Brush up the home screen! The water surface is fluctuating, birds fly, animals are moving!
★ Improved appearance of button to temporarily disable slow motion.
★ improved the number of status icon for easy viewing even with 4 digits or more.

Tomorrow we will be releasing "Give up feature"!

Over!