Every week, every Friday, our community comes together to bring the HEAT to the Overstep arenas!🔥
⚡️Starting today at 6 PM GMT!⚡️
Our community manager Charles will be streaming the game and getting those community challenge milestones counting up with your help!
See you in the arena!
Or tune in at https://www.twitch.tv/overstepgame
MAJOR UPDATE - 4 NEW MAPS! NEW MENUS!
We have been working hard on this one and are psyched to finally share it with you! The new menus will allow you to play 3 different orb runs and vote between 4 different maps for Capture the Flag.
NEW FEATURES AND CONTENT:
Totally new and fresh main menu
3 different speedrun challenges
Map voting for Capture the Flag
MISSIONS page with community challenges
IMPROVEMENTS:
Sound for Match Found
Special Effect for stealing the flag
BUG FIXES:
In lobby/menu cursor disappears and locks in place when I click on anything that isn't interactable
Graphics are too bright if the settings are set to lower than Epic
Sometimes a "Failed to connect" message will appear and the "Searching for game" window will appear and get stuck on the screen
Log in rewards possibly resetting at random
COMMUNITY CHALLENGE WITH AWESOME REWARDS!
This community challenge contains two perk levels, one at 250 matches, and one at 500 matches. As it's a community challenge, ALL games matter, and everyone who contributes will earn the perk rewards. Once the community reaches 250 matches, everyone who took part will be rewarded with 500 Orion Bonds. And at 500 matches, all participants will earn the exclusive Vector Pearlshift skin! (...may or may not contain real pearls...). You have 10 days, so get Overstepping!
What's next?
We'll bring back the party system and finish up the text chat. After that, we will take a few weeks for general bug fixes and polish. Once that is done, our focus is on combat. For that, we are already churning out special abilities, a vast number of weapons and working on a player loadout to accommodate all of that in the coolest way possible.
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
CTF COMMUNITY CHALLENGE!
We invite you to take part in our community challenge!
The challenge will be up for 10 days.
During this time you must work together to earn a week-long discount for everything in the Overstep store.
For every 200 matches the community plays, we will add 5% to the global discount!
The sale will last a full week, and begins once the challenge ends!
Have a blast and keep an eye on the challenge by clicking here:
CAPTURE THE FLAG! Build no. 4723413 patch notes.
We have been working on this for a while and it would mean the world for us if you come and test!
FEATURES:
New Game Mode - Capture the Flag!
First passive ability - 1HP per second healing with a full heat bar.
IMPROVEMENTS:
Game size on disk is now shrinked from 7.1 GB to 3.4 GB
New weapon - rocket launcher (swapped for AR).
Matchmaking process improvements.
Visual improvements for optimization.
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
Leveling up and a ceremonious challenge! Build no. 4606204 patch notes!
R E W A R D S !
First player to reach level 50 receives 10 000 Orion Bonds. First player to reach level 100 receives 100 000 Orion Bonds!
FEATURES:
Levels and XP System:
Match finish: 500 XP
Draw: 100 XP
Win: 250 XP
Consecutive match (got a match finish within the last 10 minutes): 100 XP
MVP of the match: 200 XP
First win of the day: 200 XP
IMPROVEMENTS:
Game sound while minimized (Will be an option in the sound settings, later).
Match ends when the opposing team members leave.
BUGS:
You can disband yourself from a party, even if you're alone
Placeholder number on the top left corner of party members' profile picture - now shows the actual player level.
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
Best queue times for Overstep!
Overstep has been out on Steam early access for 2 months!
These are the peak times to find matches fast:
Europe: 6-8PM GMT
Americas: 7-9PM EST
Join us in the arena!
BACKFILL! Build no. 4577077 patch notes.
Tired of seeing the 3/4 players in the lobby? And needing to go back to the main menu just to start again? No moar!
FEATURES:
B A C K F I L L - Pre-match situations with a missing player will now be filled with the next player to queue!
IMPROVEMENTS:
Added CONFIRM screen for QUIT.
New Main Menu Music Track
BALANCE:
Raise grind speed from 1800 to 2200
BUGS:
Mouse Sensitivity doesn't save and you have to open the settings menu and apply to get it to actually apply, it always resets to default on every match start.
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
Build no. 4535937 Patch Notes!
IMPROVEMENTS:
Re-balance of Assault Rifle and Plasma Rifle as well as a visual upgrade
New crosshairs
Indication of "Friend Invited"
Main menu - Hold down LMB and move your mouse to ROTATE YOUR ROBOT!
Camera rotates to the side when opening STORE or LOADOUT.
A set of new menu SFX to make navigation sound more varied.
Gamemode changes for better balanced matches.
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
DAILY REWARDS ARE LIVE! Build 4535937 patch notes.
FEATURES: Daily rewards for logging in!
BUGS FIXED:
Multiplier goes down during combo.
You sometimes clip through grinding rails.
Heat gain doesn't reset after scoring in some cases / Sometimes the Heat gain would skyrocket after scoring
You can get a 8x combo due to the combo not resetting properly on death
Scoreboards aren't always showing the correct "best combo"
Multiplier pickups will sometimes not increase your combo multiplier
You can buy a skin multiple times.
Some rare instances the player will respawn with a x0 combo and gain Heat by "wall running" without having to move at all, making the combo infinite. It goes away after doing a wall run
BALANCING:
Basic elimination now provides 4 heat instead of 10.
Heat-to-score is now 1000, instead of 800
Keep an eye on our Development Roadmap here: https://trello.com/b/pM6hdG56/overstep-development-roadmap
TUTORIAL LEVEL! Day 27 fixes and improvements! Build no. 0.4516082
BUG FIXES:
The enemy Heat leader shows your team's Heat instead of the player's, even the icon that shows when the player is out of vision (circle with enemy icon)
A corner (top left) of the ROUND screen is see-through.
.exe is getting quarantined by antivirus software.
If a player takes longer to connect and the round begins, it will play the usual "Round 1, Go" screen, but the player will get stuck at the base with a 5-sec timer, that will start only when the missing player joins the game.
No Heat multiplier + can't open scoreboard + can't open menu bug happens sometimes.