We have decided to close down our studio, WLG, and because of that we wanted to change all our existing titles to free to play for people to enjoy.
We thank our community and fans for all their support and kind words over the years, making games is not easy and your support really meant a lot to us.
Best wishes,
Magnus Nordfjord and everyone at WLG
oVRshot 1.0 Released!
Changes:
Added achievements
Added Korean language support
Added ranks based on high scores
Bots now predict player movement better when aiming
Bots can now use elevators in Courtyard
Fixed an isse where arrows would sometimes go through bots
Fixed a whole bunch of level geometry/collision issues
Fixed an issue with bots using invisibility arrows
oVRshot 0.8.0 Released!
Changes:
Added 2 new levels, Loading Dock & Courtyard.
Improved bot cover system.
Switched renderer for greatly increased performance. If you see any graphical glitches don't hesitate to let us know!
New lobby UI layout
Added lobby music
Added Norwegian localization support.
Tuned lighting and post-processing for all levels
Lots of level geometry fixes
Bug fixes and performance improvements
oVRshot 0.7.0 Alpha Released!
The next oVRshot update is finally out bringing a heap of additions and improvements!
Changes:
Added a new game mode: Free-for-all Deathmatch, first to 25 kills wins
Added a Deathmatch variant of Storage Facility.
Re-built the lobby area layout.
Added a lobby minigame: targets shooting.
Improved bot behavior: bots can now make use of cover and are generally more intelligent.
Improved the performance of most levels.
Added a text popup that displays who you killed.
Improved the visuals and performance of smoke arrows.
Fixed a whole bunch of bugs.
We're continuing to work on more content, fixes, and improvements, stay tuned!
oVRshot 0.6.1 Alpha Released!
Small patch this time around. We're working on some major changes, though they aren't ready for release just yet.
changes
Added new languages
Chinese
French
Portuguese
Russian
Spanish
Please let us know if you find any issues.
KoTH: upped capture rate for one person capturing.
Fixed a culling issue in Data Center.
oVRshot 0.6.0 Alpha Released!
Changes
New map: Compound, a close quarters, two stage demolition map.
Added high score leaderboards. You gain +15 score for winning and -10 score for losing a match.
Bots can now use powerups.
Bots can now patrol and use the hand shield.
Tweaked bot difficulties.
Tweaked demolition bonus time for new phases.
Added UI haptics.
Added UI to show who you were killed by.
Added in-game keyboard for lobby room codes.
Improved visuals of shield arrow effect and invisibility.
Shield arrow is now a dome.
Class selection now uses UI.
Fixes to teleport/dash movement.
oVRshot 0.5.1 Alpha Released!
New patch is out with fixes and various improvements.
Changes:
Fixed input for Windows Mixed Reality headsets.
Level fixes.
Improved navigation geometry for bots.
Fixed end game screen text sometimes breaking.
Improved force move reliability.
Improved bot aiming.
oVRshot 0.5.0 Alpha Released!
Our largest update yet is out, adding a new level, game mode, and a new class!
Changes:
Added new level: Power Station.
Added a new Game mode: Demolition.
Added a new class: Scout, featuring a rapid-fire arrow, a grappling arrow, and an invisibility arrow.
Bots are now better at picking alternative routes to the objective.
Added an option to continue matchmaking while playing solo games. If selected your lobby will remain open while you play against bots, and you will be returned to it when someone joins your server.
Added an option to enable global voice chat.
... And a lot of bug fixes and tweaks.
oVRshot 0.4.0 Alpha Released!
This update adds another King of the Hill map, Data Center,
as well as a tutorial for first time players.
Changes:
Added new level: Data Center.
Added tutorial for first time player.
Added bot difficulty.
Added kill-streak effect to players.
Fixed announcer sometimes calling double kill and triple kill together.
Fixed players being able to stick to the side of walls.
Other minor fixes.
oVRshot 0.3.5 Alpha Released!
Changes:
Added hand gestures.
Bots can now go for the secondary capture points.
Players can now move while airborne.
Fixed players rubberbanding when lagging.
Fixed several issues with item spawners.
Fixed vote kick sometimes not working.
Fixed an issue where two players could grab the same item at the same
time.