I'm happy to announce ENDLOOP, which is a new horror game that takes place in an infinite stairway.
Read more about the game here and give it a wishlist.
Watch the HD trailer here
Pain Party Patch 1.1.0.0
This is the first major patch that adds a new map and some much need quality of life improvements.
Additions
Added new map Body Brawl for single player.
Added new map Body Brawl for multiplayer.
Added new feature "coyote time" (This means that you can jump once within 30 milliseconds after walking/running off a ledge. Should make platforming a lot more forgiving).
Added target indicators for all long range enemies. You should no longer get caught off guard by a ranged enemy off screen.
Added two in game maps for easier orientation.
New map Body Brawl
Changes
Re-balanced Painful Path, making the conveyor belt slower.
Fixes
Fixed issue where you could get soft locked on a launch pad when getting hit.
Fixed issue where sometime particle effects would spawn twice.
Fixed issue where if you stand too long on the final boss hands he would stop attacking altogether.
Fixed a few typos.
Cheers Icehelm
Pain Party Hotfix 7
Hotfix for Pain Party resolving a major controller rebind issue.
Rebinding your movement on a controller could affect the character movement, making the game unplayable on a controller. This has now been solved with a reset input button in the controller menu. If you encountered this bug you should use the reset to default button
The option for changing axis input has now been removed and instead an alt controller option has been added in setting for people who want to switch analog stick movement.
The mouse sensitivity has also been tied to controller sensitivity, this was a highly requested feature.
I'm sorry for any inconvenience this might have caused you.
Cheers Icehelm
Pain Party Patch 1.0.8.0
This is the eight regular patch for Party Party adding a new map, new weapon, more customization and re-balancing of old maps
Additions
Added new map jolly jumping for singleplayer
Added new map jolly jumping for multiplayer
Added new weapon "The Spray Can"
Added new skin colors, clothes colors and hats/masks
New customization options
New map Jolly Jumping
Changes
Re-balanced map door dare
Re-balanced map worm worries
Re-balanced map time trial
Re-balanced map mechanical madness
Re-balanced map volatile volcano
Re-balanced map tandem trauma
Known issues
Items sometimes get desynced after throwing/dropping in multiplayer
Cheers Icehelm
Pain Party Release Party!
Today I'm happy to announce that Pain Party is finally out of early access
But that's not all! With the release comes some performance fixes and the much awaited lobby system! After the end of each multiplayer game you will be able to vote on the next map.
There are still some small issues, but all the major ones have been fixed. I hope you all enjoy the pain!
Cheers! ICEHELM
Pain Party Patch 1.0.7.0
This is the seventh patch for Party Party adding a new map, multiplayer additions and rebinding of controller.
Additions
Added new map tandem trauma for singleplayer
Added new map tandem trauma for multiplayer
Added keybinding for controllers
Added winner camera for multiplayer
Added name and level tags for players in multiplayer
New map tandem trauma
Known issues
Items sometimes get desynced after throwing/dropping in multiplayer
Cheers Icehelm
Pain Party Hotfix 6
Hotfix for Pain Party resolving fixing a few issues and re-balancing
Fixes
Fixed players not spawning if two or more players are getting eaten by the same worm in worm worries
Fixed Doomba 9000 achievement
Changes
Level Sickly Swamp has been re-balanced
Level Traffic Terror has been re-balanced
Level Volatile Volcano has been changed to be a bit easier in the end
Cheers Icehelm
Pain Party Patch 1.0.6.0
This is the sixth patch for Party Party adding a new map, additional fixes and changes.
Additions
Added new map volatile volcano for singleplayer
Added new map volatile volcano for multiplayer
Added a tutorial area for players to get familiar with the controls
New level
Tutorial teleport
Changes
Added air control when jumping without momentum
Added faster rotational movement, should make controls feel more responsive
The player now has a visible blob shadow to make it easier to calculate jumps (This was already available in lowres mode)
The Time king is no longer effected by the slow time status effect, didn't make sense for him to be affected by time. He's the king of time after all.
Mines now have a blinking effect to make them more visible
Fixes
Fixed an issue in multiplayer where the mines would not be visible, but trigger an explosion anyway.
Known issues
Items sometimes get desynced after throwing/dropping in multiplayer
Cheers Icehelm
Pain Party Patch 1.0.5.0
This is the fifth patch for Party Party adding the long awaited survival mode. Test your might alone or with friends and see how many waves you can survive!
Additions
Pain Party Hotfix 5
Hotfix for Pain Party resolving one small but critical issue
Fixes
Fixed toxic status effect not resetting after death in multiplayer