This is the third patch to Party Party, fixing various issues and adding new content.
Additions
Added new level "Gone Golfing" for singleplayer
Added new level "Gone Golfing" for multiplayer
Added new weapon "The honker"
Changes
Re-balanced Pirate Peril. It now has multiple paths so the player doesn't have to wait for the ships to arrive
Re-balanced Hell Hole to be a bit harder, it was too easy before
Added more items on multiple levels
Fixes
Fixed winning fanfare and level music overlapping
Fixed pop-up turret multiplayer desync
Fixed various multiplayer desync issues
Fixed final boss getting stuck in blood wave attack preventing the player from killing the boss
Fixed Hot Hot Hell not spawning fire balls at the end of the level
Known issues
Items sometimes get desynced after throwing/dropping in multiplayer
Screenshot of the new level Gone Golfing
Cheers Icehelm
Pain Party Hotfix 4
This is the fourth hotfix for Pain Party resolving a few gameplay issues and some balance changes
Fixes
Fixed final boss hands getting desynced after taking damage
Fixed unarmed bots randomly stop after attacking
Fixed bouncer not triggering immediately after being used, this was an issue in multiplayer
Fixed sea shanty music not looping
Changes
Doomba 9000 now has more telegraphed attacks and a small cool down after each attack. His speed boost between phases has been decreased as well
Pirate Peril has been re-balanced to make the starting section less tedious
Toxic reduction rate when not standing in toxic has been reduced. It will now take longer for the meter to go down
Bot will no longer dodge roll before their attacks have been completed
Added a "level cleared skill point gained" screen to make it more clear when skill points are gained
Rotation of the laser rotator in the world map has been decreased to make it easier to gain access to the level mechanical madness
Cheers Icehelm
Pain Party Patch 1.2
This is the second major patch to Party Party, fixing various issues and adding new content.
Additions
Added new level "Pirate Peril" for singleplayer
Added new level "Pirate Peril" for multiplayer
Added new NPCs in the starting area to help new players
Added level image to for browser search results
Changes
Re-balanced boss fight Conehead
Re-balanced boss fight The Time King
Buffed dodge rolls. Dodge roll i-frames starts sooner and last longer. Stamina usage has also been decreased from 30 to 22.
Fixes
Fixed issue where bosses could be launched over the stage if hit by a projectile
Fixed issue with overlapping text in the browse multiplayer games list
Screenshot of the new level Pirate Peril
Cheers Icehelm
Pain Party Server Browser Hotfix
There was an issue with the server browser not working correctly, this has now been fixed.
I'm sorry for any inconveniences.
Cheers Icehelm
Pain Party Patch 1.1
This is the first major patch to Party Party, fixing various issues and adding new content.
Additions
Added new level "Hot Hot Hell" for singleplayer
Added new level "Hot Hot Hell" for multiplayer
Added server browser
Added new sounds
Changes
The level "Worm Worries" has been re-balanced
The level "Mechanical Madness" has been re-balanced
The level "Door Dare" has been re-balanced
Lowered maximum health of the tank
Fixes
Fixed clock arms desync for multiplayer
Fixed rotating lasers desync for multiplayer
Fixed Inverted aim for controllers
Fixed killbox in mutliplayer, it should now behave correctly
Fixed transition after completing a level in multiplayer of singleplayer
Screenshot of the new level Hot Hot Hell
Cheers Icehelm
Pain Party Hotfix 3
This is the third hotfix for Pain Party resolving a few game breaking issues and some issues that are annoying.
Fixed final boss broken phase
Fixed falling into the endless void on the final boss
Fixed broken ending
Fixed one steam achievement
Fixed audio volume saved settings not being applied after saved
Fixed videos not playing
Fixed goose trap hitbox
Added ready up in multiplayer (When every player is ready the game will start in 3 seconds)
Added showing player count on multiplayer start up
Cheers Icehelm
Pain Party Hotfix 2
This is the second hotfix for Pain Party resolving issues that might not be game breaking but frustrating.
Balanced Conehead: diverter of traffic, his second phase starts a bit later now.
Fixed some broken steam achievements
Fixed eye laser being able to kill the player using it if he's on a sliding surface.
Weapons will be saved during boss fights. If you die during a boss fight you will respawn with the last held weapon. If you throw the weapon at the boss and then die you will respawn empty handed.
Added checkpoints for the world map. This should make dying less tedious.
Added more weapons to the world map
Added some new sound effects
The demo has been removed because it no longer reflects the current state of the game. It will return at a later time.